Overview
Comment: | More documentation. |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
32ccf22a444fecdd6109004ef6293678 |
User & Date: | js on 2008-11-05 17:51:12 |
Other Links: | manifest | tags |
Context
2008-11-05
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18:22 | More documentation. check-in: 1caf21d1b2 user: js tags: trunk | |
17:51 | More documentation. check-in: 32ccf22a44 user: js tags: trunk | |
17:13 | Start documenting stuff. check-in: 2690e9848f user: js tags: trunk | |
Changes
Modified src/OFArray.h from [ee707a5900] to [603616dc3f].
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89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 | 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 | + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + | * Removes the last items from the OFArray * * \param nitems The number of items to remove */ - removeNItems: (size_t)nitems; @end /** * The OFBigArray class is nearly the same as the OFArray class, but it * allocates the memory rather in pages than in bytes. * This is faster, but needs more memory. It is especially useful if you want * to store large hunks of data. */ @interface OFBigArray: OFArray { size_t size; } /** * Creates a new OFBigArray whose items all have the same size. * * \param is The size of each element in the OFBigArray * \return A new allocated and initialized OFBigArray */ + newWithItemSize: (size_t)is; /** * Initializes an already allocated OFBigArray whose items all have the same * size. * * \param is The size of each element in the OFBigArray * \return An initialized OFBigArray */ - initWithItemSize: (size_t)is; /** * Adds items from a C array to the OFBigArray * * \param nitems The number of items to add * \param carray A C array containing the items to add */ - addNItems: (size_t)nitems fromCArray: (void*)carray; /** * Removes the last items from the OFBigArray * * \param nitems The number of items to remove */ - removeNItems: (size_t)nitems; @end |
Modified src/OFObject.h from [d5d3bf61c7] to [1c8d9403e3].
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14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 | + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + | struct __ofobject_allocated_mem { void *ptr; struct __ofobject_allocated_mem *prev; struct __ofobject_allocated_mem *next; }; /** * The OFObject class is the base class for all other classes inside ObjFW. */ @interface OFObject: Object { struct __ofobject_allocated_mem *__mem_pool; } /** * Initialize the already allocated object. * Also sets up the memory pool for the object. * * \return An initialized object */ - init; /** * Allocate memory and store it in the objects memory pool so it can be free'd * automatically when the object is free'd. * * \param size The size of the memory to allocate * \return A pointer to the allocated memory */ - (void*)getMemWithSize: (size_t)size; /** * Allocate memory for a specified number of items and store it in the objects * memory pool so it can be free'd automatically when the object is free'd. * * \param nitems The number of items to allocate * \param size The size of each item to allocate * \return A pointer to the allocated memory */ - (void*)getMemForNItems: (size_t)nitems ofSize: (size_t)size; /** * Resize memory in the memory pool to a specified size. * * \param size The new size for the memory chunk * \return A pointer to the resized memory chunk */ - (void*)resizeMem: (void*)ptr toSize: (size_t)size; /** * Resize memory in the memory pool to a specific number of items of a * specified size. * * \param nitems The number of items to resize to * \param size The size of each item to resize to * \return A pointer to the resized memory chunk */ - (void*)resizeMem: (void*)ptr toNItems: (size_t)nitems ofSize: (size_t)size; /** * Frees allocated memory and removes it from the memory pool. * * \param ptr A pointer to the allocated memory */ - freeMem: (void*)ptr; /** * Frees the object and also frees all memory allocated via its memory pool. */ - free; @end |