/* * Copyright (c) 2008-2024 Jonathan Schleifer * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #import "OFRunLoop.h" #import "OFStream.h" #ifdef OF_HAVE_SOCKETS # import "OFDatagramSocket.h" # import "OFSequencedPacketSocket.h" # import "OFStreamSocket.h" #endif OF_ASSUME_NONNULL_BEGIN #ifdef OF_HAVE_SOCKETS @protocol OFRunLoopConnectDelegate - (void)of_socketDidConnect: (id)socket exception: (nullable id)exception; - (id)of_connectionFailedExceptionForErrNo: (int)errNo; @end #endif OF_DIRECT_MEMBERS @interface OFRunLoop () + (void)of_setMainRunLoop: (OFRunLoop *)runLoop; #ifdef OF_HAVE_SOCKETS + (void)of_addAsyncReadForStream: (OFStream *) stream buffer: (void *)buffer length: (size_t)length mode: (OFRunLoopMode)mode # ifdef OF_HAVE_BLOCKS block: (nullable OFStreamAsyncReadBlock)block # endif delegate: (nullable id )delegate; + (void)of_addAsyncReadForStream: (OFStream *) stream buffer: (void *)buffer exactLength: (size_t)length mode: (OFRunLoopMode)mode # ifdef OF_HAVE_BLOCKS block: (nullable OFStreamAsyncReadBlock)block # endif delegate: (nullable id )delegate; + (void)of_addAsyncReadLineForStream: (OFStream *) stream encoding: (OFStringEncoding)encoding mode: (OFRunLoopMode)mode # ifdef OF_HAVE_BLOCKS block: (nullable OFStreamAsyncReadLineBlock)block # endif delegate: (nullable id )delegate; + (void)of_addAsyncWriteForStream: (OFStream *) stream data: (OFData *)data mode: (OFRunLoopMode)mode # ifdef OF_HAVE_BLOCKS block: (nullable OFStreamAsyncWriteDataBlock)block # endif delegate: (nullable id )delegate; + (void)of_addAsyncWriteForStream: (OFStream *) stream string: (OFString *)string encoding: (OFStringEncoding)encoding mode: (OFRunLoopMode)mode # ifdef OF_HAVE_BLOCKS block: (nullable OFStreamAsyncWriteStringBlock)block # endif delegate: (nullable id )delegate; # if !defined(OF_WII) && !defined(OF_NINTENDO_3DS) + (void)of_addAsyncConnectForSocket: (id)socket mode: (OFRunLoopMode)mode delegate: (id )delegate; # endif + (void)of_addAsyncAcceptForSocket: (id)socket mode: (OFRunLoopMode)mode block: (nullable id)block delegate: (nullable id)delegate; + (void)of_addAsyncReceiveForDatagramSocket: (OFDatagramSocket *)socket buffer: (void *)buffer length: (size_t)length mode: (OFRunLoopMode)mode # ifdef OF_HAVE_BLOCKS block: (nullable OFDatagramSocketAsyncReceiveBlock)block # endif delegate: (nullable id ) delegate; + (void)of_addAsyncSendForDatagramSocket: (OFDatagramSocket *)socket data: (OFData *)data receiver: (const OFSocketAddress *)receiver mode: (OFRunLoopMode)mode # ifdef OF_HAVE_BLOCKS block: (nullable OFDatagramSocketAsyncSendDataBlock)block # endif delegate: (nullable id )delegate; + (void)of_addAsyncReceiveForSequencedPacketSocket: (OFSequencedPacketSocket *)socket buffer: (void *)buffer length: (size_t)length mode: (OFRunLoopMode)mode # ifdef OF_HAVE_BLOCKS block: (nullable OFSequencedPacketSocketAsyncReceiveBlock)block # endif delegate: (nullable id ) delegate; + (void)of_addAsyncSendForSequencedPacketSocket: (OFSequencedPacketSocket *)socket data: (OFData *)data mode: (OFRunLoopMode)mode # ifdef OF_HAVE_BLOCKS block: (nullable OFSequencedPacketSocketAsyncSendDataBlock)block # endif delegate: (nullable id )delegate; + (void)of_cancelAsyncRequestsForObject: (id)object mode: (OFRunLoopMode)mode; #endif - (void)of_removeTimer: (OFTimer *)timer forMode: (OFRunLoopMode)mode; @end OF_ASSUME_NONNULL_END