/* * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, * 2018, 2019 * Jonathan Schleifer * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #import "macros.h" bool of_thread_attr_init(of_thread_attr_t *attr) { attr->priority = 0; attr->stackSize = 0; return true; } bool of_thread_new(of_thread_t *thread, void (*function)(id), id object, const of_thread_attr_t *attr) { *thread = CreateThread(NULL, (attr != NULL ? attr->stackSize : 0), (LPTHREAD_START_ROUTINE)function, (void *)object, 0, NULL); if (thread == NULL) return false; if (attr != NULL && attr->priority != 0) { DWORD priority; if (attr->priority < -1 || attr->priority > 1) return false; if (attr->priority < 0) priority = THREAD_PRIORITY_LOWEST + (1.0 + attr->priority) * (THREAD_PRIORITY_NORMAL - THREAD_PRIORITY_LOWEST); else priority = THREAD_PRIORITY_NORMAL + attr->priority * (THREAD_PRIORITY_HIGHEST - THREAD_PRIORITY_NORMAL); if (!SetThreadPriority(*thread, priority)) return false; } return true; } bool of_thread_join(of_thread_t thread) { if (WaitForSingleObject(thread, INFINITE)) return false; CloseHandle(thread); return true; } bool of_thread_detach(of_thread_t thread) { CloseHandle(thread); return true; } void of_thread_set_name(const char *name) { }