/* * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, * 2018, 2019, 2020 * Jonathan Schleifer * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #import "OFColor.h" #import "once.h" #import "OFInvalidArgumentException.h" @implementation OFColor #define PREDEFINED_COLOR(name, r, g, b) \ static OFColor *name##Color = nil; \ \ static void \ initPredefinedColor_##name(void) \ { \ name##Color = [[OFColor alloc] initWithRed: r \ green: g \ blue: b \ alpha: 1]; \ } \ \ + (OFColor *)name \ { \ static of_once_t onceControl = OF_ONCE_INIT; \ of_once(&onceControl, initPredefinedColor_##name); \ \ return name##Color; \ } PREDEFINED_COLOR(black, 0.00f, 0.00f, 0.00f) PREDEFINED_COLOR(silver, 0.75f, 0.75f, 0.75f) PREDEFINED_COLOR(grey, 0.50f, 0.50f, 0.50f) PREDEFINED_COLOR(white, 1.00f, 1.00f, 1.00f) PREDEFINED_COLOR(maroon, 0.50f, 0.00f, 0.00f) PREDEFINED_COLOR(red, 1.00f, 0.00f, 0.00f) PREDEFINED_COLOR(purple, 0.50f, 0.00f, 0.50f) PREDEFINED_COLOR(fuchsia, 1.00f, 0.00f, 1.00f) PREDEFINED_COLOR(green, 0.00f, 0.50f, 0.00f) PREDEFINED_COLOR(lime, 0.00f, 1.00f, 0.00f) PREDEFINED_COLOR(olive, 0.50f, 0.50f, 0.00f) PREDEFINED_COLOR(yellow, 1.00f, 1.00f, 0.00f) PREDEFINED_COLOR(navy, 0.00f, 0.00f, 0.50f) PREDEFINED_COLOR(blue, 0.00f, 0.00f, 1.00f) PREDEFINED_COLOR(teal, 0.00f, 0.50f, 0.50f) PREDEFINED_COLOR(aqua, 0.00f, 1.00f, 1.00f) + (instancetype)colorWithRed: (float)red green: (float)green blue: (float)blue alpha: (float)alpha { return [[[self alloc] initWithRed: red green: green blue: blue alpha: alpha] autorelease]; } - (instancetype)initWithRed: (float)red green: (float)green blue: (float)blue alpha: (float)alpha { self = [super init]; @try { if (red < 0.0 || red > 1.0 || green < 0.0 || green > 1.0 || blue < 0.0 || blue > 1.0 || alpha < 0.0 || alpha > 1.0) @throw [OFInvalidArgumentException exception]; _red = red; _green = green; _blue = blue; _alpha = alpha; } @catch (id e) { [self release]; @throw e; } return self; } - (bool)isEqual: (id)object { OFColor *other; if (object == self) return true; if (![object isKindOfClass: [OFColor class]]) return false; other = object; if (other->_red != _red) return false; if (other->_green != _green) return false; if (other->_blue != _blue) return false; if (other->_alpha != _alpha) return false; return true; } - (uint32_t)hash { uint32_t hash; float tmp; OF_HASH_INIT(hash); tmp = OF_BSWAP_FLOAT_IF_LE(_red); for (uint_fast8_t i = 0; i < sizeof(float); i++) OF_HASH_ADD(hash, ((char *)&tmp)[i]); tmp = OF_BSWAP_FLOAT_IF_LE(_green); for (uint_fast8_t i = 0; i < sizeof(float); i++) OF_HASH_ADD(hash, ((char *)&tmp)[i]); tmp = OF_BSWAP_FLOAT_IF_LE(_blue); for (uint_fast8_t i = 0; i < sizeof(float); i++) OF_HASH_ADD(hash, ((char *)&tmp)[i]); tmp = OF_BSWAP_FLOAT_IF_LE(_alpha); for (uint_fast8_t i = 0; i < sizeof(float); i++) OF_HASH_ADD(hash, ((char *)&tmp)[i]); OF_HASH_FINALIZE(hash); return hash; } - (void)getRed: (float *)red green: (float *)green blue: (float *)blue alpha: (float *)alpha { *red = _red; *green = _green; *blue = _blue; if (alpha != NULL) *alpha = _alpha; } @end