/* * Copyright (c) 2008 - 2009 * Jonathan Schleifer * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE included in * the packaging of this file. */ #import "OFObject.h" #import "OFList.h" #import "OFDictionary.h" /** * An iterator pair combines a key and its object in a single struct. */ typedef struct __of_iterator_pair { /// The key id key; /// The object for the key id object; } of_iterator_pair_t; extern int _OFIterator_reference; /** * The OFIterator class provides methods to iterate through objects. */ @interface OFIterator: OFObject { struct of_dictionary_bucket *data; size_t size; size_t pos; } - initWithData: (struct of_dictionary_bucket*)data size: (size_t)size; /** * \return A struct containing the next key and object */ - (of_iterator_pair_t)nextKeyObjectPair; /** * Resets the iterator, so the next call to nextObject returns the first again. */ - reset; @end /** * The OFIterator category adds functions to get an interator to OFDictionary. */ @interface OFDictionary (OFIterator) /** * Creates an OFIterator for the dictionary. * * It will copy the data of the OFDictionary so that OFIterator will always * operate on the data that was present when it was created. If you changed the * OFDictionary and want to operate on the new data, you need to create a new * OFIterator, as using reset will only reset the OFIterator, but won't update * the data. It will also retain the data inside the OFDictionary so the * OFIterator still works after you released the OFDictionary. Thus, if you want * to get rid of the objects in the OFDictionary, you also need to release the * OFIterator. * * \return An OFIterator for the OFDictionary */ - (OFIterator*)iterator; @end