/* * Copyright (c) 2008 - 2010 * Jonathan Schleifer * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE included in * the packaging of this file. */ #import "OFObject.h" /** * \brief A class which provides methods to enumerate through collections. */ @interface OFEnumerator: OFObject {} /** * \return The next object */ - (id)nextObject; /** * Resets the enumerator, so the next call to nextObject returns the first * object again. */ - reset; @end /* * This needs to be exactly like this because it's hardcoded in the compiler. * * We need this bad check to see if we already imported Cocoa, which defines * this as well. */ #define of_fast_enumeration_state_t NSFastEnumerationState #ifndef NSINTEGER_DEFINED /** * \brief State information for fast enumerations. */ typedef struct __of_fast_enumeration_state { /// Arbitrary state information for the enumeration unsigned long state; /// Pointer to a C array of objects to return id *itemsPtr; /// Arbitrary state information to detect mutations unsigned long *mutationsPtr; /// Additional arbitrary state information unsigned long extra[5]; } of_fast_enumeration_state_t; #endif /** * \brief A protocol for fast enumeration. * * The OFFastEnumeration protocol needs to be implemented by all classes * supporting fast enumeration. */ @protocol OFFastEnumeration - (int)countByEnumeratingWithState: (of_fast_enumeration_state_t*)state objects: (id*)objects count: (int)count; @end