/* * Copyright (c) 2008 - 2010 * Jonathan Schleifer * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE included in * the packaging of this file. */ #include "config.h" #include #import "OFAutoreleasePool.h" #import "OFArray.h" #import "OFExceptions.h" #ifdef OF_THREADS #import "threading.h" static of_tlskey_t first_key, last_key; #else static OFAutoreleasePool *first = nil, *last = nil; #endif @implementation OFAutoreleasePool #ifdef OF_THREADS + (void)initialize { if (self != [OFAutoreleasePool class]) return; if (!of_tlskey_new(&first_key) || !of_tlskey_new(&last_key)) @throw [OFInitializationFailedException newWithClass: self]; } #endif + (void)addObjectToTopmostPool: (OFObject*)obj { #ifdef OF_THREADS id last = of_tlskey_get(last_key); #endif if (last == nil) { @try { [[self alloc] init]; } @catch (OFException *e) { [obj release]; @throw e; } #ifdef OF_THREADS last = of_tlskey_get(last_key); #endif } if (last == nil) { [obj release]; @throw [OFInitializationFailedException newWithClass: self]; } @try { [last addObject: obj]; } @catch (OFException *e) { [obj release]; @throw e; } } + (void)releaseAll { #ifdef OF_THREADS [of_tlskey_get(first_key) release]; #else [first release]; #endif } - init { #ifdef OF_THREADS id first; #endif self = [super init]; #ifdef OF_THREADS first = of_tlskey_get(first_key); prev = of_tlskey_get(last_key); if (!of_tlskey_set(last_key, self)) { Class c = isa; [super dealloc]; @throw [OFInitializationFailedException newWithClass: c]; } #else prev = last; last = self; #endif if (first == nil) { #ifdef OF_THREADS if (!of_tlskey_set(first_key, self)) { Class c = isa; of_tlskey_set(last_key, prev); [super dealloc]; @throw [OFInitializationFailedException newWithClass: c]; } #else first = self; #endif } if (prev != nil) prev->next = self; return self; } - (void)dealloc { [next dealloc]; [objects release]; /* * If of_tlskey_set fails, this is a real problem. The best we can do * is to not change the pool below the current pool and stop * deallocation. This way, new objects will be added to the current * pool, but released when the pool below gets released - and maybe * the pool itself will be released as well then, because maybe * of_tlskey_set will work this time. */ #ifdef OF_THREADS if (!of_tlskey_set(last_key, prev)) return; #else last = prev; #endif if (prev != nil) prev->next = nil; /* * If of_tlskey_set fails here, this is even worse, as this will * definitely be a memory leak. But this should never happen anyway. */ #ifdef OF_THREADS if (of_tlskey_get(first_key) == self) if (!of_tlskey_set(first_key, nil)) return; #else if (first == self) first = nil; #endif [super dealloc]; } - addObject: (OFObject*)obj { if (objects == nil) objects = [[OFMutableArray alloc] init]; [objects addObject: obj]; [obj release]; return self; } - releaseObjects { [next releaseObjects]; if (objects == nil) return self; [objects release]; objects = nil; return self; } - (void)release { [self dealloc]; } - (void)drain { [self dealloc]; } - retain { @throw [OFNotImplementedException newWithClass: isa selector: _cmd]; } - autorelease { @throw [OFNotImplementedException newWithClass: isa selector: _cmd]; } @end