/* * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 * Jonathan Schleifer * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #import "OFObject.h" #ifndef OF_HAVE_SOCKETS # error No sockets available! #endif OF_ASSUME_NONNULL_BEGIN @class OFHTTPServer; @class OFHTTPRequest; @class OFHTTPResponse; @class OFTCPSocket; @class OFException; /*! * @protocol OFHTTPServerDelegate OFHTTPServer.h ObjFW/OFHTTPServer.h * * @brief A delegate for OFHTTPServer. */ @protocol OFHTTPServerDelegate /*! * @brief This method is called when the HTTP server received a request from a * client. * * @param server The HTTP server which received the request * @param request The request the HTTP server received * @param response The response the server will send to the client */ - (void)server: (OFHTTPServer*)server didReceiveRequest: (OFHTTPRequest*)request response: (OFHTTPResponse*)response; @optional /*! * @brief This method is called when the HTTP server's listening socket * encountered an exception. * * @param server The HTTP server which encountered an exception * @param exception The exception which occurred on the HTTP server's listening * socket * @return Whether to continue listening. If you return false, existing * connections will still be handled and you can start accepting new * connections again by calling @ref OFHTTPServer::start again. */ - (bool)server: (OFHTTPServer*)server didReceiveExceptionOnListeningSocket: (OFException*)exception; @end /*! * @class OFHTTPServer OFHTTPServer.h ObjFW/OFHTTPServer.h * * @brief A class for creating a simple HTTP server inside of applications. */ @interface OFHTTPServer: OFObject { OFString *_host; uint16_t _port; id _delegate; OFString *_name; OFTCPSocket *_listeningSocket; } /*! * The host on which the HTTP server will listen. */ @property OF_NULLABLE_PROPERTY (copy) OFString* host; /*! * The port on which the HTTP server will listen. */ @property uint16_t port; /*! * The delegate for the HTTP server. */ @property OF_NULLABLE_PROPERTY (assign) id delegate; /*! * The server name the server presents to clients. * * Setting it to `nil` means no `Server` header will be sent, unless one is * specified in the response headers. */ @property OF_NULLABLE_PROPERTY (copy) OFString *name; /*! * @brief Creates a new HTTP server. * * @return A new HTTP server */ + (instancetype)server; /*! * @brief Starts the HTTP server in the current thread's runloop. */ - (void)start; /*! * @brief Stops the HTTP server, meaning it will not accept any new incoming * connections, but still handle existing connections until they are * finished or timed out. */ - (void)stop; @end OF_ASSUME_NONNULL_END