/* * Copyright (c) 2008-2024 Jonathan Schleifer * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * . */ #include "config.h" #include #ifdef HAVE_FCNTL_H # include #endif #import "OFIPXSocket.h" #import "OFSocket.h" #import "OFSocket+Private.h" #import "OFAlreadyOpenException.h" #import "OFBindIPXSocketFailedException.h" #ifndef NSPROTO_IPX # define NSPROTO_IPX 0 #endif @implementation OFIPXSocket @dynamic delegate; - (OFSocketAddress)bindToNetwork: (uint32_t)network node: (const unsigned char [IPX_NODE_LEN])node port: (uint16_t)port packetType: (uint8_t)packetType { OFSocketAddress address; int protocol = 0; #if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL_H) && defined(FD_CLOEXEC) int flags; #endif if (_socket != OFInvalidSocketHandle) @throw [OFAlreadyOpenException exceptionWithObject: self]; address = OFSocketAddressMakeIPX(network, node, port); #if defined(OF_WINDOWS) || defined(OF_FREEBSD) protocol = NSPROTO_IPX + packetType; #else _packetType = address.sockaddr.ipx.sipx_type = packetType; #endif if ((_socket = socket(address.sockaddr.ipx.sipx_family, SOCK_DGRAM | SOCK_CLOEXEC, protocol)) == OFInvalidSocketHandle) @throw [OFBindIPXSocketFailedException exceptionWithNetwork: network node: node port: port packetType: packetType socket: self errNo: OFSocketErrNo()]; _canBlock = true; #if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL_H) && defined(FD_CLOEXEC) if ((flags = fcntl(_socket, F_GETFD, 0)) != -1) fcntl(_socket, F_SETFD, flags | FD_CLOEXEC); #endif if (bind(_socket, (struct sockaddr *)&address.sockaddr, address.length) != 0) { int errNo = OFSocketErrNo(); closesocket(_socket); _socket = OFInvalidSocketHandle; @throw [OFBindIPXSocketFailedException exceptionWithNetwork: network node: node port: port packetType: packetType socket: self errNo: errNo]; } memset(&address, 0, sizeof(address)); address.family = OFSocketAddressFamilyIPX; address.length = (socklen_t)sizeof(address.sockaddr); if (OFGetSockName(_socket, (struct sockaddr *)&address.sockaddr, &address.length) != 0) { int errNo = OFSocketErrNo(); closesocket(_socket); _socket = OFInvalidSocketHandle; @throw [OFBindIPXSocketFailedException exceptionWithNetwork: network node: node port: port packetType: packetType socket: self errNo: errNo]; } if (address.sockaddr.ipx.sipx_family != AF_IPX) { closesocket(_socket); _socket = OFInvalidSocketHandle; @throw [OFBindIPXSocketFailedException exceptionWithNetwork: network node: node port: port packetType: packetType socket: self errNo: EAFNOSUPPORT]; } return address; } #if !defined(OF_WINDOWS) && !defined(OF_FREEBSD) - (void)sendBuffer: (const void *)buffer length: (size_t)length receiver: (const OFSocketAddress *)receiver { OFSocketAddress fixedReceiver; memcpy(&fixedReceiver, receiver, sizeof(fixedReceiver)); /* If it's not IPX, no fix-up needed - it will fail anyway. */ if (fixedReceiver.family == OFSocketAddressFamilyIPX) fixedReceiver.sockaddr.ipx.sipx_type = _packetType; [super sendBuffer: buffer length: length receiver: &fixedReceiver]; } #endif @end