/* * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 * Jonathan Schleifer * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #include #include #include #include #include #import "OFApplication.h" #import "OFString.h" #import "OFArray.h" #import "OFDictionary.h" #import "OFSystemInfo.h" #import "OFRunLoop.h" #import "OFRunLoop+Private.h" #import "OFThread.h" #import "OFThread+Private.h" #if defined(OF_MAC_OS_X) # include #elif defined(OF_WINDOWS) # include extern int _CRT_glob; extern void __wgetmainargs(int*, wchar_t***, wchar_t***, int, int*); #elif !defined(OF_IOS) extern char **environ; #endif #ifdef OF_PSP # include # include #endif #ifdef OF_NINTENDO_DS # define asm __asm__ # include # undef asm #endif @interface OFApplication () - (void)OF_setArgumentCount: (int*)argc andArgumentValues: (char**[])argv; #ifdef OF_WINDOWS - (void)OF_setArgumentCount: (int)argc andWideArgumentValues: (wchar_t*[])argv; #endif - (void)OF_run; @end static OFApplication *app = nil; static void atexitHandler(void) { id delegate = [app delegate]; if ([delegate respondsToSelector: @selector(applicationWillTerminate)]) [delegate applicationWillTerminate]; [delegate release]; } #define SIGNAL_HANDLER(sig) \ static void \ handle##sig(int signal) \ { \ app->_##sig##Handler(app->_delegate, \ @selector(applicationDidReceive##sig)); \ } SIGNAL_HANDLER(SIGINT) #ifndef OF_WINDOWS SIGNAL_HANDLER(SIGHUP) SIGNAL_HANDLER(SIGUSR1) SIGNAL_HANDLER(SIGUSR2) #endif #undef SIGNAL_HANDLER int of_application_main(int *argc, char **argv[], Class cls) { id delegate; #ifdef OF_WINDOWS wchar_t **wargv, **wenvp; int wargc, si = 0; #endif setlocale(LC_ALL, ""); if ([cls isSubclassOfClass: [OFApplication class]]) { fprintf(stderr, "FATAL ERROR:\n Class %s is a subclass of " "class OFApplication, but class\n %s was specified as " "application delegate!\n Most likely, you wanted to " "subclass OFObject instead or specified\n the wrong class " "with OF_APPLICATION_DELEGATE().\n", class_getName(cls), class_getName(cls)); exit(1); } app = [[OFApplication alloc] init]; [app OF_setArgumentCount: argc andArgumentValues: argv]; #ifdef OF_WINDOWS __wgetmainargs(&wargc, &wargv, &wenvp, _CRT_glob, &si); [app OF_setArgumentCount: wargc andWideArgumentValues: wargv]; #endif delegate = [[cls alloc] init]; [app setDelegate: delegate]; [app OF_run]; [delegate release]; return 0; } @implementation OFApplication @synthesize programName = _programName, arguments = _arguments; @synthesize environment = _environment; + (OFApplication*)sharedApplication { return app; } + (OFString*)programName { return [app programName]; } + (OFArray*)arguments { return [app arguments]; } + (OFDictionary*)environment { return [app environment]; } + (void)terminate { [self terminateWithStatus: EXIT_SUCCESS]; OF_UNREACHABLE } + (void)terminateWithStatus: (int)status { #ifndef OF_PSP exit(status); #else sceKernelExitGame(); OF_UNREACHABLE #endif } - init { self = [super init]; @try { void *pool; OFMutableDictionary *environment; #if defined(OF_MAC_OS_X) char **env = *_NSGetEnviron(); #elif defined(OF_WINDOWS) of_char16_t *env, *env0; #elif !defined(OF_IOS) char **env = environ; #else char *env; #endif environment = [[OFMutableDictionary alloc] init]; atexit(atexitHandler); #if defined(OF_WINDOWS) env = env0 = GetEnvironmentStringsW(); while (*env != 0) { OFString *tmp, *key, *value; size_t length, pos; pool = objc_autoreleasePoolPush(); length = of_string_utf16_length(env); tmp = [OFString stringWithUTF16String: env length: length]; env += length + 1; /* * cmd.exe seems to add some special variables which * start with a "=", even though variable names are not * allowed to contain a "=". */ if ([tmp hasPrefix: @"="]) { objc_autoreleasePoolPop(pool); continue; } pos = [tmp rangeOfString: @"="].location; if (pos == OF_NOT_FOUND) { fprintf(stderr, "Warning: Invalid environment " "variable: %s\n", [tmp UTF8String]); continue; } key = [tmp substringWithRange: of_range(0, pos)]; value = [tmp substringWithRange: of_range(pos + 1, [tmp length] - pos - 1)]; [environment setObject: value forKey: key]; objc_autoreleasePoolPop(pool); } FreeEnvironmentStringsW(env0); #elif !defined(OF_IOS) if (env != NULL) { for (; *env != NULL; env++) { OFString *key, *value; char *sep; const of_string_encoding_t encoding = [OFSystemInfo native8BitEncoding]; pool = objc_autoreleasePoolPush(); if ((sep = strchr(*env, '=')) == NULL) { fprintf(stderr, "Warning: Invalid " "environment variable: %s\n", *env); continue; } key = [OFString stringWithCString: *env encoding: encoding length: sep - *env]; value = [OFString stringWithCString: sep + 1 encoding: encoding]; [environment setObject: value forKey: key]; objc_autoreleasePoolPop(pool); } } #else /* * iOS does not provide environ and Apple does not allow using * _NSGetEnviron on iOS. Therefore, we just get a few common * variables from the environment which applications might * expect. */ pool = objc_autoreleasePoolPush(); if ((env = getenv("HOME")) != NULL) { OFString *home = [[[OFString alloc] initWithUTF8StringNoCopy: env freeWhenDone: false] autorelease]; [environment setObject: home forKey: @"HOME"]; } if ((env = getenv("PATH")) != NULL) { OFString *path = [[[OFString alloc] initWithUTF8StringNoCopy: env freeWhenDone: false] autorelease]; [environment setObject: path forKey: @"PATH"]; } if ((env = getenv("SHELL")) != NULL) { OFString *shell = [[[OFString alloc] initWithUTF8StringNoCopy: env freeWhenDone: false] autorelease]; [environment setObject: shell forKey: @"SHELL"]; } if ((env = getenv("TMPDIR")) != NULL) { OFString *tmpdir = [[[OFString alloc] initWithUTF8StringNoCopy: env freeWhenDone: false] autorelease]; [environment setObject: tmpdir forKey: @"TMPDIR"]; } if ((env = getenv("USER")) != NULL) { OFString *user = [[[OFString alloc] initWithUTF8StringNoCopy: env freeWhenDone: false] autorelease]; [environment setObject: user forKey: @"USER"]; } objc_autoreleasePoolPop(pool); #endif [environment makeImmutable]; _environment = environment; } @catch (id e) { [self release]; @throw e; } return self; } - (void)dealloc { [_arguments release]; [_environment release]; [super dealloc]; } - (void)OF_setArgumentCount: (int*)argc andArgumentValues: (char***)argv { #ifndef OF_WINDOWS void *pool = objc_autoreleasePoolPush(); OFMutableArray *arguments; of_string_encoding_t encoding; _argc = argc; _argv = argv; encoding = [OFSystemInfo native8BitEncoding]; # ifndef OF_NINTENDO_DS if (*argc > 0) { # else if (__system_argv->argvMagic == ARGV_MAGIC && __system_argv->argc > 0) { # endif _programName = [[OFString alloc] initWithCString: (*argv)[0] encoding: encoding]; arguments = [[OFMutableArray alloc] init]; _arguments = arguments; for (int i = 1; i < *argc; i++) [arguments addObject: [OFString stringWithCString: (*argv)[i] encoding: encoding]]; [arguments makeImmutable]; } objc_autoreleasePoolPop(pool); #else _argc = argc; _argv = argv; #endif } #ifdef OF_WINDOWS - (void)OF_setArgumentCount: (int)argc andWideArgumentValues: (wchar_t**)argv { void *pool = objc_autoreleasePoolPush(); OFMutableArray *arguments; if (argc > 0) { _programName = [[OFString alloc] initWithUTF16String: argv[0]]; arguments = [[OFMutableArray alloc] init]; for (int i = 1; i < argc; i++) [arguments addObject: [OFString stringWithUTF16String: argv[i]]]; [arguments makeImmutable]; _arguments = arguments; } objc_autoreleasePoolPop(pool); } #endif - (void)getArgumentCount: (int**)argc andArgumentValues: (char****)argv { *argc = _argc; *argv = _argv; } - (id )delegate { return _delegate; } - (void)setDelegate: (id )delegate { #ifdef HAVE_SIGACTION struct sigaction sa = { .sa_flags = SA_RESTART }; sigemptyset(&sa.sa_mask); # define REGISTER_SIGNAL(sig) \ if ([delegate respondsToSelector: \ @selector(applicationDidReceive##sig)]) { \ _##sig##Handler = (void(*)(id, SEL))[(id)delegate \ methodForSelector: \ @selector(applicationDidReceive##sig)]; \ \ sa.sa_handler = handle##sig; \ } else \ sa.sa_handler = SIG_DFL; \ \ OF_ENSURE(sigaction(sig, &sa, NULL) == 0); #else # define REGISTER_SIGNAL(sig) \ if ([delegate respondsToSelector: \ @selector(applicationDidReceive##sig)]) { \ _##sig##Handler = (void(*)(id, SEL))[(id)delegate \ methodForSelector: \ @selector(applicationDidReceive##sig)]; \ signal(sig, handle##sig); \ } else \ signal(sig, SIG_DFL); #endif _delegate = delegate; REGISTER_SIGNAL(SIGINT) #ifndef OF_WINDOWS REGISTER_SIGNAL(SIGHUP) REGISTER_SIGNAL(SIGUSR1) REGISTER_SIGNAL(SIGUSR2) #endif #undef REGISTER_SIGNAL } - (void)OF_run { void *pool = objc_autoreleasePoolPush(); OFRunLoop *runLoop; #ifdef OF_HAVE_THREADS [OFThread OF_createMainThread]; runLoop = [OFRunLoop currentRunLoop]; #else runLoop = [[[OFRunLoop alloc] init] autorelease]; #endif [OFRunLoop OF_setMainRunLoop: runLoop]; objc_autoreleasePoolPop(pool); /* * Note: runLoop is still valid after the release of the pool, as * OF_setMainRunLoop: retained it. However, we only have a weak * reference to it now, whereas we had a strong reference before. */ pool = objc_autoreleasePoolPush(); [_delegate applicationDidFinishLaunching]; objc_autoreleasePoolPop(pool); [runLoop run]; } - (void)terminate { [[self class] terminate]; OF_UNREACHABLE } - (void)terminateWithStatus: (int)status { [[self class] terminateWithStatus: status]; OF_UNREACHABLE } @end