/* * Copyright (c) 2008 - 2009 * Jonathan Schleifer * * All rights reserved. * * This file is part of libobjfw. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE included in * the packaging of this file. */ #include "config.h" #include #include #include #ifndef _WIN32 #include #endif #import #ifdef _WIN32 #include #endif #import "OFMacros.h" struct locks_s { id obj; size_t count; size_t recursion; #ifndef _WIN32 pthread_t thread; pthread_mutex_t mutex; #else HANDLE thread; HANDLE mutex; #endif }; #ifndef _WIN32 static pthread_mutex_t mutex; #else static HANDLE mutex; #endif static struct locks_s *locks = NULL; static size_t num_locks = 0; #ifndef _WIN32 static OF_INLINE BOOL mutex_new(pthread_mutex_t *m) { return (pthread_mutex_init(m, NULL) ? NO : YES); } static OF_INLINE BOOL mutex_free(pthread_mutex_t *m) { return (pthread_mutex_destroy(m) ? NO : YES); } static OF_INLINE BOOL mutex_lock(pthread_mutex_t *m) { return (pthread_mutex_lock(m) ? NO : YES); } static OF_INLINE BOOL mutex_unlock(pthread_mutex_t *m) { return (pthread_mutex_unlock(m) ? NO : YES); } static OF_INLINE BOOL thread_is_current(pthread_t t) { return (pthread_equal(t, pthread_self()) ? YES : NO); } static OF_INLINE pthread_t thread_current() { return pthread_self(); } #else static OF_INLINE BOOL mutex_new(HANDLE *m) { return (((*m = CreateMutex(NULL, FALSE, NULL)) != NULL) ? YES : NO); } static OF_INLINE BOOL mutex_free(HANDLE *m) { return (CloseHandle(*m) ? YES : NO); } static OF_INLINE BOOL mutex_lock(HANDLE *m) { return (WaitForSingleObject(*m, INFINITE) == WAIT_OBJECT_0 ? YES : NO); } static OF_INLINE BOOL mutex_unlock(HANDLE *m) { return (ReleaseMutex(*m) ? YES : NO); } static OF_INLINE BOOL thread_is_current(HANDLE t) { return (t == GetCurrentThread() ? YES : NO); } static OF_INLINE HANDLE thread_current() { return GetCurrentThread(); } #endif BOOL objc_sync_init() { return (mutex_new(&mutex) ? YES : NO); } int objc_sync_enter(id obj) { size_t i; if (obj == nil) return 0; if (!mutex_lock(&mutex)) return 1; for (i = 0; i < num_locks; i++) { if (locks[i].obj == obj) { if (thread_is_current(locks[i].thread)) locks[i].recursion++; else { /* Make sure objc_sync_exit doesn't free it */ locks[i].count++; /* Unlock so objc_sync_exit can return */ if (!mutex_unlock(&mutex)) return 1; if (!mutex_lock(&locks[i].mutex)) { mutex_unlock(&mutex); return 1; } if (!mutex_lock(&mutex)) return 1; assert(locks[i].recursion == 0); /* Update lock's active thread */ locks[i].thread = thread_current(); } if (!mutex_unlock(&mutex)) return 1; return 0; } } if (locks == NULL) { if ((locks = malloc(sizeof(struct locks_s))) == NULL) { mutex_unlock(&mutex); return 1; } } else { struct locks_s *new_locks; if ((new_locks = realloc(locks, (num_locks + 1) * sizeof(struct locks_s))) == NULL) { mutex_unlock(&mutex); return 1; } locks = new_locks; } locks[num_locks].obj = obj; locks[num_locks].count = 1; locks[num_locks].recursion = 0; locks[num_locks].thread = thread_current(); if (!mutex_new(&locks[num_locks].mutex)) { mutex_unlock(&mutex); return 1; } if (!mutex_lock(&locks[num_locks].mutex)) { mutex_unlock(&mutex); return 1; } num_locks++; if (!mutex_unlock(&mutex)) return 1; return 0; } int objc_sync_exit(id obj) { size_t i; if (obj == nil) return 0; if (!mutex_lock(&mutex)) return 1; for (i = 0; i < num_locks; i++) { if (locks[i].obj == obj) { if (locks[i].recursion > 0 && thread_is_current(locks[i].thread)) { locks[i].recursion--; if (!mutex_unlock(&mutex)) return 1; return 0; } if (!mutex_unlock(&locks[i].mutex)) { mutex_unlock(&mutex); return 1; } locks[i].count--; if (locks[i].count == 0) { struct locks_s *new_locks = NULL; if (!mutex_free(&locks[i].mutex)) { mutex_unlock(&mutex); return 1; } num_locks--; locks[i] = locks[num_locks]; if (num_locks == 0) { free(locks); new_locks = NULL; } else if ((new_locks = realloc(locks, num_locks * sizeof(struct locks_s))) == NULL) { mutex_unlock(&mutex); return 1; } locks = new_locks; } if (!mutex_unlock(&mutex)) return 1; return 0; } } mutex_unlock(&mutex); return 1; }