/* * Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014 * Jonathan Schleifer * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in * the packaging of this file. * * Alternatively, it may be distributed under the terms of the GNU General * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #include #include #include #include #import "runtime.h" #import "runtime-private.h" uint32_t objc_hash_string(const void *str_) { const char *str = str_; uint32_t hash = 0; while (*str != 0) { hash += *str; hash += (hash << 10); hash ^= (hash >> 6); str++; } hash += (hash << 3); hash ^= (hash >> 11); hash += (hash << 15); return hash; } bool objc_equal_string(const void *obj1, const void *obj2) { return !strcmp(obj1, obj2); } struct objc_hashtable* objc_hashtable_new(uint32_t (*hash)(const void*), bool (*equal)(const void*, const void*), uint32_t size) { struct objc_hashtable *table; if ((table = malloc(sizeof(struct objc_hashtable))) == NULL) OBJC_ERROR("Not enough memory to allocate hash table!"); table->hash = hash; table->equal = equal; table->count = 0; table->size = size; table->data = calloc(size, sizeof(struct objc_hashtable_bucket*)); if (table->data == NULL) OBJC_ERROR("Not enough memory to allocate hash table!"); return table; } static void insert(struct objc_hashtable *table, const void *key, const void *obj) { uint32_t i, hash, last; struct objc_hashtable_bucket *bucket; hash = table->hash(key); if (table->count + 1 > UINT32_MAX / 4) OBJC_ERROR("Integer overflow!"); if ((table->count + 1) * 4 / table->size >= 3) { struct objc_hashtable_bucket **newData; uint32_t newSize; if (table->size > UINT32_MAX / 2) OBJC_ERROR("Integer overflow!"); newSize = table->size * 2; if ((newData = calloc(newSize, sizeof(struct objc_hashtable_bucket*))) == NULL) OBJC_ERROR("Not enough memory to insert into hash " "table!"); for (i = 0; i < table->size; i++) { if (table->data[i] != NULL) { uint32_t j; last = newSize; for (j = table->data[i]->hash & (newSize - 1); j < last && newData[j] != NULL; j++); if (j >= last) { last = table->data[i]->hash & (newSize - 1); for (j = 0; j < last && newData[j] != NULL; j++); } if (j >= last) OBJC_ERROR("No free bucket!"); newData[j] = table->data[i]; } } free(table->data); table->data = newData; table->size = newSize; } last = table->size; for (i = hash & (table->size - 1); i < last && table->data[i] != NULL; i++); if (i >= last) { last = hash & (table->size - 1); for (i = 0; i < last && table->data[i] != NULL; i++); } if (i >= last) OBJC_ERROR("No free bucket!"); if ((bucket = malloc(sizeof(struct objc_hashtable_bucket))) == NULL) OBJC_ERROR("Not enough memory to allocate hash table bucket!"); bucket->key = key; bucket->hash = hash; bucket->obj = obj; table->data[i] = bucket; table->count++; } static inline int64_t index_for_key(struct objc_hashtable *table, const void *key) { uint32_t i, hash; hash = table->hash(key) & (table->size - 1); for (i = hash; i < table->size && table->data[i] != NULL; i++) if (table->equal(table->data[i]->key, key)) return i; if (i < table->size) return -1; for (i = 0; i < hash && table->data[i] != NULL; i++) if (table->equal(table->data[i]->key, key)) return i; return -1; } void objc_hashtable_set(struct objc_hashtable *table, const void *key, const void *obj) { int64_t idx = index_for_key(table, key); if (idx < 0) { insert(table, key, obj); return; } table->data[idx]->obj = obj; } void* objc_hashtable_get(struct objc_hashtable *table, const void *key) { int64_t idx = index_for_key(table, key); if (idx < 0) return NULL; return (void*)table->data[idx]->obj; } void objc_hashtable_free(struct objc_hashtable *table) { uint32_t i; for (i = 0; i < table->size; i++) if (table->data[i] != NULL) free(table->data[i]); free(table->data); free(table); }