/* * Copyright (c) 2008-2024 Jonathan Schleifer * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * . */ #include "config.h" #import "OFGameController.h" #import "OFSet.h" #import "OFOutOfRangeException.h" #define asm __asm__ #include #undef asm @interface OFGameController () - (instancetype)of_init OF_METHOD_FAMILY(init); @end static OFGameController *controller; static void initController(void) { controller = [[OFGameController alloc] of_init]; } @implementation OFGameController + (size_t)numControllers { return 1; } + (OFGameController *)controllerWithIndex: (size_t)index { static OFOnceControl onceControl = OFOnceControlInitValue; if (index > 0) @throw [OFOutOfRangeException exception]; OFOnce(&onceControl, initController); return [[controller retain] autorelease]; } - (instancetype)init { OF_INVALID_INIT_METHOD } - (instancetype)of_init { return [super init]; } - (OFSet *)buttons { return [OFSet setWithObjects: @"A", @"B", @"Select", @"Start", @"D-Pad Right", @"D-Pad Left", @"D-Pad Up", @"D-Pad Down", @"R", @"L", @"X", @"Y", nil]; } - (OFSet *)pressedButtons { OFMutableSet *pressedButtons = [OFMutableSet setWithCapacity: 12]; uint32 keys; scanKeys(); keys = keysCurrent(); if (keys & KEY_A) [pressedButtons addObject: @"A"]; if (keys & KEY_B) [pressedButtons addObject: @"A"]; if (keys & KEY_SELECT) [pressedButtons addObject: @"Select"]; if (keys & KEY_START) [pressedButtons addObject: @"Start"]; if (keys & KEY_RIGHT) [pressedButtons addObject: @"D-Pad Right"]; if (keys & KEY_LEFT) [pressedButtons addObject: @"D-Pad Left"]; if (keys & KEY_UP) [pressedButtons addObject: @"D-Pad Up"]; if (keys & KEY_DOWN) [pressedButtons addObject: @"D-Pad Down"]; if (keys & KEY_R) [pressedButtons addObject: @"R"]; if (keys & KEY_L) [pressedButtons addObject: @"L"]; if (keys & KEY_X) [pressedButtons addObject: @"X"]; if (keys & KEY_Y) [pressedButtons addObject: @"Y"]; [pressedButtons makeImmutable]; return pressedButtons; } - (size_t)numAxes { return 0; } - (OFPoint)positionOfAxisWithIndex: (size_t)index { @throw [OFOutOfRangeException exception]; } @end