Overview
Comment: | PLATFORMS.md: Specify ABI for MIPS. |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
c885c9b73d94b80fbf5369dd0bf62289 |
User & Date: | js on 2013-12-21 01:55:59 |
Other Links: | manifest | tags |
Context
2013-12-21
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12:58 | -[performSelector:]: Use the normal dispatch. check-in: 3dac86b429 user: js tags: trunk | |
01:55 | PLATFORMS.md: Specify ABI for MIPS. check-in: c885c9b73d user: js tags: trunk | |
01:37 | OFZIP: Better error reporting. check-in: e0f9c1b105 user: js tags: trunk | |
Changes
Modified PLATFORMS.md from [2e582093b2] to [8b9a30c9ca].
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59 60 61 62 63 64 65 | * Compilers: GCC 4.2.1 * Runtimes: Apple Linux ----- | | | 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | * Compilers: GCC 4.2.1 * Runtimes: Apple Linux ----- * Architectures: ARMv6, m68k, MIPS32 (O32), PPC, x86, x86_64 * Compilers: Clang 3.0-3.4, GCC 4.6-4.8 * Runtimes: ObjFW MacOS X ------- |
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95 96 97 98 99 100 101 | * Runtimes: ObjFW PlayStation Portable -------------------- * OS versions: 5.00 M33-4 | | | 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 | * Runtimes: ObjFW PlayStation Portable -------------------- * OS versions: 5.00 M33-4 * Architectures: MIPS32 (EABI) * Compiler: GCC 4.6.2 (devkitPSP release 16) * Runtimes: ObjFW * Limitations: No threads, no sockets QNX --- |
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137 138 139 140 141 142 143 | ------ Basically, it should run on any POSIX system to which GCC 4 or a recent Clang version has been ported. If not, please send an e-mail with a bug report. If you successfully ran ObjFW on a platform not listed here, please send an e-mail to js@webkeks.org so it can be added here! | > > | 137 138 139 140 141 142 143 144 145 | ------ Basically, it should run on any POSIX system to which GCC 4 or a recent Clang version has been ported. If not, please send an e-mail with a bug report. If you successfully ran ObjFW on a platform not listed here, please send an e-mail to js@webkeks.org so it can be added here! If you have a platform on which ObjFW does not work, please contact me as well! |