ObjFW  Check-in [c0d11dd852]

Overview
Comment:PLATFORMS.md: Add Nintendo 3DS
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SHA3-256: c0d11dd852a35fa0b1dd3d5b785c530ac03e169ea6dbc5e9c402e21cdc0ec534
User & Date: js on 2016-03-20 19:16:10
Other Links: manifest | tags
Context
2016-03-27
23:10
Add socket support for Nintendo 3DS check-in: 12b8a7552e user: js tags: trunk
2016-03-20
19:16
PLATFORMS.md: Add Nintendo 3DS check-in: c0d11dd852 user: js tags: trunk
19:06
forwarding: Use .section .init_array on 3DS check-in: 7eca061e3a user: js tags: trunk
Changes

Modified PLATFORMS.md from [1b3e06945f] to [5197f7dabc].

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  * OS Versions: 5.1-6.1
  * Architectures: SPARC, SPARC64, x86, x86_64
  * Compilers: Clang 3.0-3.2, GCC 4.1.3 & 4.5.3
  * Runtimes: ObjFW












Nintendo DS
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  * Architectures: ARM (EABI)
  * Compilers: GCC 4.8.2 (devkitARM release 42)
  * Runtimes: ObjFW







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  * OS Versions: 5.1-6.1
  * Architectures: SPARC, SPARC64, x86, x86_64
  * Compilers: Clang 3.0-3.2, GCC 4.1.3 & 4.5.3
  * Runtimes: ObjFW


Nintendo 3DS
------------

  * OS Versions: 9.2.0-20E, 10.5.0-30E / Homebrew Channel 1.1.0
  * Architectures: ARM (EABI)
  * Compilers: GCC 5.3.0 (devkitARM release 45)
  * Runtimes: ObjFW
  * Limitations: No threads, no sockets


Nintendo DS
-----------

  * Architectures: ARM (EABI)
  * Compilers: GCC 4.8.2 (devkitARM release 42)
  * Runtimes: ObjFW