Artifact 9baf34190bfbefb2511078b13c5781c2c2feff85dee60b0cca67824ea1fbe311:
- File
src/hid/OHEvdevStadiaExtendedGamepad.m
— part of check-in
[998339ff24]
at
2024-06-09 11:43:49
on branch trunk
— OHGamepad: Move some elements to OHExtendedGamepad
This allows to have a profile for limited gamepads such as found on the
Nintendo DS rather than only having the raw profile for those. (user: js, size: 3303) [annotate] [blame] [check-ins using]
/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #include "config.h" #import "OHEvdevStadiaExtendedGamepad.h" #import "OFDictionary.h" #import "OHGameControllerAxis.h" #import "OHGameControllerDirectionalPad.h" #import "OHGameControllerEmulatedTriggerButton.h" @implementation OHEvdevStadiaExtendedGamepad - (OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *)buttons { OFMutableDictionary *buttons = [[_rawProfile.buttons mutableCopy] autorelease]; [buttons setObject: self.leftTriggerButton forKey: @"L2"]; [buttons setObject: self.rightTriggerButton forKey: @"R2"]; [buttons makeImmutable]; return buttons; } - (OFDictionary OF_GENERIC(OFString *, OHGameControllerAxis *) *)axes { OFMutableDictionary *axes = [[_rawProfile.axes mutableCopy] autorelease]; [axes removeObjectForKey: @"X"]; [axes removeObjectForKey: @"Y"]; [axes removeObjectForKey: @"Z"]; [axes removeObjectForKey: @"RZ"]; [axes removeObjectForKey: @"Gas"]; [axes removeObjectForKey: @"Brake"]; [axes removeObjectForKey: @"HAT0X"]; [axes removeObjectForKey: @"HAT0Y"]; [axes makeImmutable]; return axes; } - (OHGameControllerButton *)leftShoulderButton { return [_rawProfile.buttons objectForKey: @"L1"]; } - (OHGameControllerButton *)rightShoulderButton { return [_rawProfile.buttons objectForKey: @"R1"]; } - (OHGameControllerButton *)leftTriggerButton { OHGameControllerAxis *axis = [_rawProfile.axes objectForKey: @"Brake"]; return [[[OHGameControllerEmulatedTriggerButton alloc] initWithName: @"L2" axis: axis] autorelease]; } - (OHGameControllerButton *)rightTriggerButton { return [[[OHGameControllerEmulatedTriggerButton alloc] initWithName: @"R2" axis: [_rawProfile.axes objectForKey: @"Gas"]] autorelease]; } - (OHGameControllerButton *)leftThumbstickButton { return [_rawProfile.buttons objectForKey: @"L3"]; } - (OHGameControllerButton *)rightThumbstickButton { return [_rawProfile.buttons objectForKey: @"R3"]; } - (OHGameControllerButton *)menuButton { return [_rawProfile.buttons objectForKey: @"Menu"]; } - (OHGameControllerButton *)optionsButton { return [_rawProfile.buttons objectForKey: @"Options"]; } - (OHGameControllerButton *)homeButton { return [_rawProfile.buttons objectForKey: @"Stadia"]; } - (OHGameControllerDirectionalPad *)rightThumbstick { OHGameControllerAxis *xAxis = [_rawProfile.axes objectForKey: @"Z"]; OHGameControllerAxis *yAxis = [_rawProfile.axes objectForKey: @"RZ"]; return [[[OHGameControllerDirectionalPad alloc] initWithName: @"Right Thumbstick" xAxis: xAxis yAxis: yAxis] autorelease]; } @end