Artifact 903f44a67658d9dd88fe41ef756791c93f8c301a47c8f38ba542a0ea8e733e4f:
- File
src/hid/OHGameControllerElement.m
— part of check-in
[bc3a7747d9]
at
2024-11-03 15:46:25
on branch trunk
— ObjFWHID: Properly hide private methods
Also fixes compiling XInput with GCC. (user: js, size: 1413) [annotate] [blame] [check-ins using]
/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #include "config.h" #import "OHGameControllerElement.h" #import "OHGameControllerElement+Private.h" @implementation OHGameControllerElement @synthesize name = _name, analog = _analog; + (instancetype)oh_elementWithName: (OFString *)name analog: (bool)analog { return [[[self alloc] oh_initWithName: name analog: analog] autorelease]; } - (instancetype)init { OF_INVALID_INIT_METHOD } - (instancetype)oh_initWithName: (OFString *)name analog: (bool)analog { self = [super init]; @try { _name = [name copy]; _analog = analog; } @catch (id e) { [self release]; @throw e; } return self; } - (void)dealloc { [_name release]; [super dealloc]; } @end