Artifact 35eace7e5ebf03cc46744928d42a0e33597ad4d68640baaf90c3d0c1fe5d234b:
- File
src/hid/HIDGameControllerElement.m
— part of check-in
[39639cd987]
at
2024-06-02 21:24:25
on branch trunk
— Completely redesign and rewrite ObjFWHID
Right now only evdev is supported, support for others will be added back
later. (user: js, size: 1162) [annotate] [blame] [check-ins using]
/* * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im> * * All rights reserved. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3.0 only, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * version 3.0 for more details. * * You should have received a copy of the GNU Lesser General Public License * version 3.0 along with this program. If not, see * <https://www.gnu.org/licenses/>. */ #include "config.h" #import "HIDGameControllerElement.h" @implementation HIDGameControllerElement @synthesize name = _name, analog = _analog; - (instancetype)init { OF_INVALID_INIT_METHOD } - (instancetype)initWithName: (OFString *)name { self = [super init]; @try { _name = [name copy]; } @catch (id e) { [self release]; @throw e; } return self; } - (void)dealloc { [_name release]; [super dealloc]; } @end