ObjFW  Hex Artifact Content

Artifact c7a3d9e2ecc6b14d6009ae1f7241b64dcf143c7b939cf6ee913b428340f961f5:

  • File src/ObjFW.h — part of check-in [134a1121c7] at 2016-05-29 13:02:05 on branch trunk — Rename OFInflateStream back to OFDeflateStream

    The reason for renaming to OFInflateStream was to have one stream for
    decompression and one for compression in order to reduce memory usage if
    only one of the two is needed, as the ivar layout will be smaller then.
    However, it is more consistent with other stream classes to have one
    stream that can handle both. The increased memory footprint of having
    ivars for compression and decompression can be solved by having a
    pointer to those instead. This will not incur any performance penalty,
    as the pointer will be dereferenced instead of the ivars, meaning the
    overhead is only getting the pointer from the ivars once. (user: js, size: 5025) [annotate] [blame] [check-ins using]


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