ObjFW  Hex Artifact Content

Artifact 2bcf8ed1eb386707851289b0d54ddb6694490d03aafd99b1b725f8b96b3a1339:

  • File src/OFStreamObserver.m — part of check-in [ca113e0145] at 2013-06-13 02:03:13 on branch trunk — Don't bind to port 0 on the Wii.

    Instead, a decreasing variable is used now. This should be safe, as
    nothing else should be binding ports while homebrew code is running. The
    only problem that could arise is when code manually binds to very high
    port numbers.

    This also solves the problem that getsockname() is not available on the
    Wii, as we know the port now anyway.

    And while we're at it, this also adds struct sockaddr_storage. (user: js, size: 9311) [annotate] [blame] [check-ins using]


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