ObjFW  Hex Artifact Content

Artifact 14bd700788db60d590600e6546ba7ca4a3927665f1207cf608065b20ecaae3cf:

  • File src/OFAutoreleasePool.m — part of check-in [f92e1c77a0] at 2010-07-08 09:20:54 on branch trunk — Optimize OFAutoreleasePool.

    It always allocates memory for 16 objects now. releaseObjects does not
    free the memory allocated to store objects so that the same number of
    objects can be stored in the autorelease pool again without the need to
    allocate memory. This will give loops creating lots of objects a huge
    performance boost. (user: js, size: 3837) [annotate] [blame] [check-ins using]


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