ObjFW  All files named "src/OFInflate64Stream.m"

History for src/OFInflate64Stream.m

2024-04-03
02:16
Change license to LGPLv3 only file: [fe18ab75fb] check-in: [7413a728a7] user: js, branch: trunk, size: 791 [annotate] [blame] [check-ins using] [diff]
2024-01-02
17:17
Update copyright file: [97f84392a9] check-in: [26ddd2e4e4] user: js, branch: trunk, size: 583 [annotate] [blame] [check-ins using] [diff]
2023-01-06
09:04
Update copyright file: [d53c241e14] check-in: [8939cbdb52] user: js, branch: trunk, size: 583 [annotate] [blame] [check-ins using] [diff]
2022-02-12
07:46
Update copyright file: [96e65e9055] check-in: [1a86b8175b] user: js, branch: trunk, size: 583 [annotate] [blame] [check-ins using] [diff]
2021-01-02
22:04
Update copyright file: [50c55bc8b8] check-in: [374e1a1bfa] user: js, branch: trunk, size: 583 [annotate] [blame] [check-ins using] [diff]
2020-01-02
01:51
Update copyright file: [01fc1ef62b] check-in: [c7f0229795] user: js, branch: trunk, size: 672 [annotate] [blame] [check-ins using] [diff]
2019-01-03
19:13
Update copyright file: [54c7ee0eb0] check-in: [0509d7a844] user: js, branch: trunk, size: 669 [annotate] [blame] [check-ins using] [diff]
2018-06-09
14:36
OFInflate64Stream: Don't subclass OFInflateStream file: [619b82e83f] check-in: [1b5d3ac8af] user: js, branch: trunk, size: 663 [annotate] [blame] [check-ins using] [diff]
2018-01-03
19:49
Update copyright notice file: [014d618e07] check-in: [7e5c81e186] user: js, branch: trunk, size: 651 [annotate] [blame] [check-ins using] [diff]
2017-06-10
10:00
Added: Rename OFDeflateStream back to OFInflateStream

There is not much point in having a bi-directional stream for Deflate
compression / decompression. file: [eca2d002ad] check-in: [f56a50ee50] user: js, branch: trunk, size: 628 [annotate] [blame] [check-ins using]

2016-05-29
13:02
Deleted: Rename OFInflateStream back to OFDeflateStream

The reason for renaming to OFInflateStream was to have one stream for
decompression and one for compression in order to reduce memory usage if
only one of the two is needed, as the ivar layout will be smaller then.
However, it is more consistent with other stream classes to have one
stream that can handle both. The increased memory footprint of having
ivars for compression and decompression can be solved by having a
pointer to those instead. This will not incur any performance penalty,
as the pointer will be dereferenced instead of the ivars, meaning the
overhead is only getting the pointer from the ivars once. check-in: [134a1121c7] user: js, branch: trunk, size: 0

2016-01-03
00:41
Update copyright

While at it, also update the mail address. file: [b2473b7a3a] check-in: [2a27cf3000] user: js, branch: trunk, size: 622 [annotate] [blame] [check-ins using] [diff]

2015-05-16
20:29
Added: Rename OFDeflateStream -> OFInflateStream

It makes more sense to have one class for inflating and one for
deflating instead of having one that does both, as having one that does
both requires more memory per instance when only inflating or deflating
is used. file: [25c8034409] check-in: [2e9336b1ef] user: js, branch: trunk, size: 618 [annotate] [blame] [check-ins using]