History of file src/hid/OHGameController.h at check-in f2e96ebd9a89f730
2024-11-03
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15:46 |
ObjFWHID: Properly hide private methods
Also fixes compiling XInput with GCC. file: [adf99e5588] check-in: [bc3a7747d9] user: js, branch: trunk, size: 3336 [annotate] [blame] [check-ins using] [diff] | |
2024-10-22
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22:29 | -[OHGameController {retrieve -> update}State] file: [5a0ee8476d] check-in: [23e3ffff7a] user: js, branch: trunk, size: 3298 [annotate] [blame] [check-ins using] [diff] | |
2024-06-17
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21:08 | Always use <ObjFW/ObjFW.h> in documentation file: [b50a9d0041] check-in: [164f2fb4bf] user: js, branch: trunk, size: 3302 [annotate] [blame] [check-ins using] [diff] | |
00:37 | ObjFWHID: Make profiles implementation independent file: [ce18140fea] check-in: [ddaa4f35d0] user: js, branch: trunk, size: 3310 [annotate] [blame] [check-ins using] [diff] | |
2024-06-09
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15:12 | ObjFWHID: Make OHGameControllerProfile a protocol file: [526e49cd36] check-in: [8be13b6bc6] user: js, branch: trunk, size: 3363 [annotate] [blame] [check-ins using] [diff] | |
11:43 |
OHGamepad: Move some elements to OHExtendedGamepad
This allows to have a profile for limited gamepads such as found on the | |
09:53 | OHEvdevGameController: Buttons for N64 controller file: [993476fab8] check-in: [f5e3072b7e] user: js, branch: trunk, size: 3118 [annotate] [blame] [check-ins using] [diff] | |
02:13 | OHEvdevGameController: Add button map for Joy-Cons file: [711330479c] check-in: [081c229439] user: js, branch: trunk, size: 3070 [annotate] [blame] [check-ins using] [diff] | |
01:59 | ObjFWHID: Add support for Stadia controller file: [62dbcc3482] check-in: [67c7e7c8ae] user: js, branch: trunk, size: 2937 [annotate] [blame] [check-ins using] [diff] | |
01:34 | ObjFWHID: Add support for DualShock 4 via evdev file: [6042a397f5] check-in: [5fe4c8c1bf] user: js, branch: trunk, size: 2846 [annotate] [blame] [check-ins using] [diff] | |
2024-06-08
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22:40 | ObjFWHID: Add support for DualSense via evdev file: [c319f82148] check-in: [3d8deae83e] user: js, branch: trunk, size: 2801 [annotate] [blame] [check-ins using] [diff] | |
2024-06-04
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23:51 | Add OHGamepad file: [5443a68735] check-in: [c45b04b1f8] user: js, branch: trunk, size: 2651 [annotate] [blame] [check-ins using] [diff] | |
2024-06-03
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19:45 | Rename OHGameController{Mapping -> Profile} file: [f4bfdcdd03] check-in: [f333689336] user: js, branch: trunk, size: 2464 [annotate] [blame] [check-ins using] [diff] | |
19:39 |
Renamed src/hid/HIDGameController.h → src/hid/OHGameController.h.
ObjFWHID: Change prefix to OH
Let's leave 3 letter prefixes to 3rd parties. file: [5ae1f17798] check-in: [afae3291bf] user: js, branch: trunk, size: 2429 [annotate] [blame] [check-ins using] [diff] | |
2024-06-02
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23:51 | Add HIDGameControllerMapping file: [e37811cd3f] check-in: [16aab59c3c] user: js, branch: trunk, size: 2438 [annotate] [blame] [check-ins using] [diff] | |
21:24 |
Renamed src/hid/OFGameController.h → src/hid/HIDGameController.h.
Completely redesign and rewrite ObjFWHID
Right now only evdev is supported, support for others will be added back | |
2024-05-20
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21:48 | OFGameController: Improve right stick emulation file: [3ca0d701fd] check-in: [8c81efc528] user: js, branch: trunk, size: 7300 [annotate] [blame] [check-ins using] [diff] | |
15:53 | OFGameController: No symbols for custom buttons file: [db97df8138] check-in: [cb4c3d09f4] user: js, branch: gamecontroller, size: 7055 [annotate] [blame] [check-ins using] [diff] | |
15:48 |
OFGameController: Clean up buttons a bit
This also emulates a right analog stick using the C buttons on the N64 | |
01:17 | OFGameController: Add support for Wii file: [377e60382e] check-in: [918c9d077a] user: js, branch: gamecontroller, size: 8888 [annotate] [blame] [check-ins using] [diff] | |
2024-05-18
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12:06 | OFGameController: Map - to Select and + to Start file: [933ce242f6] check-in: [c28b5e5208] user: js, branch: gamecontroller, size: 9004 [annotate] [blame] [check-ins using] [diff] | |
2024-05-15
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22:50 | OFGameController: Use different subclasses file: [76e31b3ce8] check-in: [4ecdef7491] user: js, branch: gamecontroller, size: 9318 [annotate] [blame] [check-ins using] [diff] | |
20:21 | Add insane workarounds for Stadia controller file: [e199114848] check-in: [ae7664ae48] user: js, branch: gamecontroller, size: 10620 [annotate] [blame] [check-ins using] [diff] | |
2024-05-14
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20:41 | OFGameController: Use more generic button names file: [f60cc4462d] check-in: [2c2412d3df] user: js, branch: gamecontroller, size: 10364 [annotate] [blame] [check-ins using] [diff] | |
2024-05-13
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20:57 | Renamed src/OFGameController.h → src/hid/OFGameController.h. Move OFGameController into subframework ObjFWHID file: [c7833087c0] check-in: [f5f12143ce] user: js, branch: gamecontroller, size: 10102 [annotate] [blame] [check-ins using] [diff] | |
2024-05-12
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13:07 | OFGameController: {vendor,product}ID on Windows file: [3db166d1a7] check-in: [8815b72dad] user: js, branch: gamecontroller, size: 9914 [annotate] [blame] [check-ins using] [diff] | |
2024-05-11
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21:56 | OFGameController: {north,south,west,east}Button file: [5a5c795ad8] check-in: [59b45e87d1] user: js, branch: gamecontroller, size: 9860 [annotate] [blame] [check-ins using] [diff] | |
10:19 | OFGameController: Add quirks for Joycons file: [dd47275cc1] check-in: [1da303e600] user: js, branch: gamecontroller, size: 9140 [annotate] [blame] [check-ins using] [diff] | |
10:06 | OFGameController: Report vendor ID and product ID file: [8e114313d9] check-in: [c0735ac803] user: js, branch: gamecontroller, size: 8595 [annotate] [blame] [check-ins using] [diff] | |
2024-05-10
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12:58 | OFGameController: Quirks for Mega Drive controller file: [92436c98c4] check-in: [899801a8b8] user: js, branch: gamecontroller, size: 8278 [annotate] [blame] [check-ins using] [diff] | |
00:27 |
OFGameController: Add support for Windows
As this is using XInput 1.3, only XInput-compatible devices are supported. file: [1c2cd608b4] check-in: [22f6f258d8] user: js, branch: gamecontroller, size: 8076 [annotate] [blame] [check-ins using] [diff] | |
2024-05-09
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23:41 |
OFGameController: Retrieve state explicitly
This avoids retrieving it multiple times when reading multiple things. file: [6f8baafc94] check-in: [0f902d87eb] user: js, branch: gamecontroller, size: 7832 [annotate] [blame] [check-ins using] [diff] | |
19:46 | OFGameController: Support for pressure sensitivity file: [62ce0aa0c9] check-in: [336ecd9bdc] user: js, branch: gamecontroller, size: 7462 [annotate] [blame] [check-ins using] [diff] | |
19:05 | OFGameController: Add constants for buttons file: [174eaaf8eb] check-in: [f02049612e] user: js, branch: gamecontroller, size: 6980 [annotate] [blame] [check-ins using] [diff] | |
18:01 | OFGameController: Add quirks for N64 controller file: [90ee305e31] check-in: [21c872dbb0] user: js, branch: gamecontroller, size: 2857 [annotate] [blame] [check-ins using] [diff] | |
17:39 | OFGameController: Correctly scale axes on Linux file: [2448bc6ebe] check-in: [87fa51ae2e] user: js, branch: gamecontroller, size: 2824 [annotate] [blame] [check-ins using] [diff] | |
15:39 | OFGameController: Change API for analog sticks file: [618d42f152] check-in: [5547016712] user: js, branch: gamecontroller, size: 2608 [annotate] [blame] [check-ins using] [diff] | |
12:57 | OFGameController: Add support for Linux file: [64229ea449] check-in: [6f20cdbd5c] user: js, branch: gamecontroller, size: 2412 [annotate] [blame] [check-ins using] [diff] | |
2024-05-05
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19:56 |
OFGameController: Rename axis to analog stick
This was just wrong, an analog stick has two axes. file: [542208ba0a] check-in: [498a91a2a4] user: js, branch: gamecontroller, size: 2203 [annotate] [blame] [check-ins using] [diff] | |
18:59 |
Added:
Add OFGameController
Only supports Nintendo 3DS so far. file: [d675a51f7b] check-in: [a0f4283e81] user: js, branch: gamecontroller, size: 2155 [annotate] [blame] [check-ins using] | |