ObjFW  History of src/hid/OHStadiaGamepad.m of dd49efb579887489

History of file src/hid/OHStadiaGamepad.m at check-in dd49efb579887489

2024-11-03
15:46
ObjFWHID: Properly hide private methods

Also fixes compiling XInput with GCC. file: [276a08dcca] check-in: [bc3a7747d9] user: js, branch: trunk, size: 7312 [annotate] [blame] [check-ins using] [diff]

2024-11-02
02:24
ObjFWHID: Make sure `analog` is always set file: [59e1f24ccf] check-in: [3777558ccd] user: js, branch: trunk, size: 7461 [annotate] [blame] [check-ins using] [diff]
2024-07-04
18:45
Make conformance to OHEvdevMapping private file: [b96e163e22] check-in: [146b11b201] user: js, branch: trunk, size: 7240 [annotate] [blame] [check-ins using] [diff]
2024-06-17
00:47
ObjFWHID: Internal rename file: [166c5ee3f1] check-in: [7d118b8085] user: js, branch: trunk, size: 7204 [annotate] [blame] [check-ins using] [diff]
00:37
Renamed src/hid/OHEvdevStadiaExtendedGamepad.m → src/hid/OHStadiaGamepad.m. ObjFWHID: Make profiles implementation independent file: [f14cc5d0c1] check-in: [ddaa4f35d0] user: js, branch: trunk, size: 7204 [annotate] [blame] [check-ins using] [diff]
2024-06-09
11:43
Renamed src/hid/OHEvdevStadiaGamepad.m → src/hid/OHEvdevStadiaExtendedGamepad.m. OHGamepad: Move some elements to OHExtendedGamepad

This allows to have a profile for limited gamepads such as found on the
Nintendo DS rather than only having the raw profile for those. file: [9baf34190b] check-in: [998339ff24] user: js, branch: trunk, size: 3303 [annotate] [blame] [check-ins using] [diff]

01:59
Added: ObjFWHID: Add support for Stadia controller file: [5fd88a7d3a] check-in: [67c7e7c8ae] user: js, branch: trunk, size: 3287 [annotate] [blame] [check-ins using]