History of file src/hid/OHGameControllerElement.h at check-in 3f9e0e0f0717f7eb
2024-11-03
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15:46 |
ObjFWHID: Properly hide private methods
Also fixes compiling XInput with GCC. file: [fd11aae561] check-in: [bc3a7747d9] user: js, branch: trunk, size: 1602 [annotate] [blame] [check-ins using] [diff] | |
2024-11-02
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02:24 | ObjFWHID: Make sure `analog` is always set file: [3b9ea1e52c] check-in: [3777558ccd] user: js, branch: trunk, size: 1706 [annotate] [blame] [check-ins using] [diff] | |
2024-06-17
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21:08 | Always use <ObjFW/ObjFW.h> in documentation file: [646cedc120] check-in: [164f2fb4bf] user: js, branch: trunk, size: 1677 [annotate] [blame] [check-ins using] [diff] | |
2024-06-03
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19:39 |
Renamed src/hid/HIDGameControllerElement.h → src/hid/OHGameControllerElement.h.
ObjFWHID: Change prefix to OH
Let's leave 3 letter prefixes to 3rd parties. file: [32fde53c9e] check-in: [afae3291bf] user: js, branch: trunk, size: 1699 [annotate] [blame] [check-ins using] [diff] | |
2024-06-02
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23:51 | Add HIDGameControllerMapping file: [721f4d8e3b] check-in: [16aab59c3c] user: js, branch: trunk, size: 1704 [annotate] [blame] [check-ins using] [diff] | |
21:24 |
Added:
Completely redesign and rewrite ObjFWHID
Right now only evdev is supported, support for others will be added back | |