ObjFW  History of src/hid/OHStadiaGamepad.h of 2cb48ceaf1d0c54a929080b17bcf0f994335809830ae6d0cbd8ae81dc9f2644b

History of file src/hid/OHStadiaGamepad.h at check-in 2cb48ceaf1d0c54a929080b17bcf0f994335809830ae6d0cbd8ae81dc9f2644b

2024-11-03
15:46
ObjFWHID: Properly hide private methods

Also fixes compiling XInput with GCC. file: [e229c39258] check-in: [bc3a7747d9] user: js, branch: trunk, size: 1203 [annotate] [blame] [check-ins using] [diff]

2024-07-04
18:45
Make conformance to OHEvdevMapping private file: [65ae611c46] check-in: [146b11b201] user: js, branch: trunk, size: 1149 [annotate] [blame] [check-ins using] [diff]
2024-07-01
18:41
ObjFWHID: Make most profiles public file: [dea889136e] check-in: [dfaf830200] user: js, branch: trunk, size: 1316 [annotate] [blame] [check-ins using] [diff]
2024-06-17
00:54
Fix compilation on non-Linux file: [13c58b066a] check-in: [d00e214244] user: js, branch: trunk, size: 1213 [annotate] [blame] [check-ins using] [diff]
00:51
Make GCC happy again file: [62eb2458d1] check-in: [73a310f77c] user: js, branch: trunk, size: 1212 [annotate] [blame] [check-ins using] [diff]
00:37
Renamed src/hid/OHEvdevStadiaExtendedGamepad.h → src/hid/OHStadiaGamepad.h. ObjFWHID: Make profiles implementation independent file: [fb081487e9] check-in: [ddaa4f35d0] user: js, branch: trunk, size: 1039 [annotate] [blame] [check-ins using] [diff]
2024-06-09
11:43
Renamed src/hid/OHEvdevStadiaGamepad.h → src/hid/OHEvdevStadiaExtendedGamepad.h. OHGamepad: Move some elements to OHExtendedGamepad

This allows to have a profile for limited gamepads such as found on the
Nintendo DS rather than only having the raw profile for those. file: [f8d23d688f] check-in: [998339ff24] user: js, branch: trunk, size: 885 [annotate] [blame] [check-ins using] [diff]

01:59
Added: ObjFWHID: Add support for Stadia controller file: [0e795b0f7a] check-in: [67c7e7c8ae] user: js, branch: trunk, size: 861 [annotate] [blame] [check-ins using]