ObjFW  History of src/hid/OHGameControllerElement.h of 2cb48ceaf1d0c54a929080b17bcf0f994335809830ae6d0cbd8ae81dc9f2644b

History of file src/hid/OHGameControllerElement.h at check-in 2cb48ceaf1d0c54a929080b17bcf0f994335809830ae6d0cbd8ae81dc9f2644b

2024-11-03
15:46
ObjFWHID: Properly hide private methods

Also fixes compiling XInput with GCC. file: [fd11aae561] check-in: [bc3a7747d9] user: js, branch: trunk, size: 1602 [annotate] [blame] [check-ins using] [diff]

2024-11-02
02:24
ObjFWHID: Make sure `analog` is always set file: [3b9ea1e52c] check-in: [3777558ccd] user: js, branch: trunk, size: 1706 [annotate] [blame] [check-ins using] [diff]
2024-06-17
21:08
Always use <ObjFW/ObjFW.h> in documentation file: [646cedc120] check-in: [164f2fb4bf] user: js, branch: trunk, size: 1677 [annotate] [blame] [check-ins using] [diff]
2024-06-03
19:39
Renamed src/hid/HIDGameControllerElement.h → src/hid/OHGameControllerElement.h. ObjFWHID: Change prefix to OH

Let's leave 3 letter prefixes to 3rd parties. file: [32fde53c9e] check-in: [afae3291bf] user: js, branch: trunk, size: 1699 [annotate] [blame] [check-ins using] [diff]

2024-06-02
23:51
Add HIDGameControllerMapping file: [721f4d8e3b] check-in: [16aab59c3c] user: js, branch: trunk, size: 1704 [annotate] [blame] [check-ins using] [diff]
21:24
Added: Completely redesign and rewrite ObjFWHID

Right now only evdev is supported, support for others will be added back
later. file: [7e4d7b44de] check-in: [39639cd987] user: js, branch: trunk, size: 1596 [annotate] [blame] [check-ins using]