ObjFW  History of src/atomic_no_threads.h of 25f7748cba2d3fd504ccea6b96b483c6cf0d3bdc0c9cb7075a3d3317226f858f

History of file src/atomic_no_threads.h at check-in 25f7748cba2d3fd504ccea6b96b483c6cf0d3bdc0c9cb7075a3d3317226f858f

2022-07-15
18:09
Deleted: Merge trunk into branch "wii-u" check-in: [a2973418de] user: js, branch: wii-u, size: 0
2021-05-01
03:21
Deleted: Move OFAtomic.h variants to src/platform check-in: [1aedad1588] user: js, branch: trunk, size: 0
2021-04-25
11:29
Renamed to src/OFAtomic_no_threads.h. Change the naming convention

This follows more closely what most ObjC developers are used to and
hence makes it easier for people coming from the OpenStep world to get
used to ObjFW. check-in: [2b74ff13b0] user: js, branch: trunk, size: 0

11:26
OFAtomic_no_threads.h: Fix typo file: [bc682f9d95] check-in: [a3dd145476] user: js, branch: new-naming-convention, size: 2989 [annotate] [blame] [check-ins using] [diff]
2021-04-18
23:41
of_memory_barrier -> OFMemoryBarrier file: [428a9e720d] check-in: [1cdf56dc9e] user: js, branch: new-naming-convention, size: 2986 [annotate] [blame] [check-ins using] [diff]
20:51
Renamed src/atomic_no_threads.h → src/OFAtomic_no_threads.h. Rename everything in several smaller files file: [6020e5ba6e] check-in: [35de667566] user: js, branch: new-naming-convention, size: 2994 [annotate] [blame] [check-ins using] [diff]
20:51
Renamed to src/OFAtomic_no_threads.h. Rename everything in several smaller files check-in: [35de667566] user: js, branch: new-naming-convention, size: 0
2021-04-17
20:47
Rename atomic operations file: [6020e5ba6e] check-in: [dfaf287249] user: js, branch: new-naming-convention, size: 2994 [annotate] [blame] [check-ins using] [diff]
2021-01-02
22:04
Update copyright file: [5ca4dac2a4] check-in: [374e1a1bfa] user: js, branch: trunk, size: 2986 [annotate] [blame] [check-ins using] [diff]
2020-01-02
01:51
Update copyright file: [ed5f442394] check-in: [c7f0229795] user: js, branch: trunk, size: 3075 [annotate] [blame] [check-ins using] [diff]
2019-01-03
19:13
Update copyright file: [ee340d3b4a] check-in: [0509d7a844] user: js, branch: trunk, size: 3072 [annotate] [blame] [check-ins using] [diff]
2018-01-03
19:49
Update copyright notice file: [71e5f2b39f] check-in: [7e5c81e186] user: js, branch: trunk, size: 3066 [annotate] [blame] [check-ins using] [diff]
2017-05-07
20:10
Small code style change

Casts are now written like types in variable declarations. file: [152148fa91] check-in: [4af49a13c3] user: js, branch: trunk, size: 3043 [annotate] [blame] [check-ins using] [diff]

2017-04-14
05:13
atomic_*.h: Add missing _Nullable file: [3924fe3a37] check-in: [6f9c0e8eb2] user: js, branch: trunk, size: 3041 [annotate] [blame] [check-ins using] [diff]
2017-04-13
13:19
Clean up memory barriers file: [d6831a1ea4] check-in: [48ffea9a9a] user: js, branch: trunk, size: 3021 [annotate] [blame] [check-ins using] [diff]
2017-01-09
17:36
Update copyright

Forgot to add 2017, even though I already did quite some changes in
2017. file: [cc41e9df60] check-in: [44f45c2e35] user: js, branch: trunk, size: 3211 [annotate] [blame] [check-ins using] [diff]

2016-07-31
23:04
Added: Split atomic.h into multiple files

Having one file per implementation reduces the #ifdef hell and makes it
much more readable. file: [bbb1ad3ed3] check-in: [7115c55ef0] user: js, branch: trunk, size: 3205 [annotate] [blame] [check-ins using]