/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OFRunLoop.h"
#import "OFStream.h"
#ifdef OF_HAVE_SOCKETS
# import "OFDatagramSocket.h"
# import "OFSequencedPacketSocket.h"
# import "OFStreamSocket.h"
# ifdef OF_HAVE_SCTP
# import "OFSCTPSocket.h"
# endif
#endif
OF_ASSUME_NONNULL_BEGIN
#ifdef OF_HAVE_SOCKETS
@protocol OFRunLoopConnectDelegate <OFObject>
- (void)of_socketDidConnect: (id)socket
exception: (nullable id)exception;
- (id)of_connectionFailedExceptionForErrNo: (int)errNo;
@end
#endif
OF_DIRECT_MEMBERS
@interface OFRunLoop ()
+ (void)of_setMainRunLoop: (OFRunLoop *)runLoop;
#ifdef OF_HAVE_SOCKETS
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
stream
buffer: (void *)buffer
length: (size_t)length
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
handler: (nullable OFStreamReadHandler)handler
# endif
delegate: (nullable id <OFStreamDelegate>)delegate;
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
stream
buffer: (void *)buffer
exactLength: (size_t)length
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
handler: (nullable OFStreamReadHandler)handler
# endif
delegate: (nullable id <OFStreamDelegate>)delegate;
+ (void)of_addAsyncReadStringForStream: (OFStream <OFReadyForReadingObserving
> *)stream
encoding: (OFStringEncoding)encoding
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
handler: (nullable OFStreamStringReadHandler)
handler
# endif
delegate: (nullable id <OFStreamDelegate>)
delegate;
+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
stream
encoding: (OFStringEncoding)encoding
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
handler: (nullable OFStreamStringReadHandler)
handler
# endif
delegate: (nullable id <OFStreamDelegate>)delegate;
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
stream
data: (OFData *)data
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
handler: (nullable OFStreamDataWrittenHandler)handler
# endif
delegate: (nullable id <OFStreamDelegate>)delegate;
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
stream
string: (OFString *)string
encoding: (OFStringEncoding)encoding
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
handler: (nullable OFStreamStringWrittenHandler)
handler
# endif
delegate: (nullable id <OFStreamDelegate>)delegate;
# if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
+ (void)of_addAsyncConnectForSocket: (id)socket
mode: (OFRunLoopMode)mode
delegate: (id <OFRunLoopConnectDelegate>)delegate;
# endif
+ (void)of_addAsyncAcceptForSocket: (id)socket
mode: (OFRunLoopMode)mode
handler: (nullable id)handler
delegate: (nullable id)delegate;
+ (void)of_addAsyncReceiveForDatagramSocket: (OFDatagramSocket *)socket
buffer: (void *)buffer
length: (size_t)length
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
handler: (nullable OFDatagramSocketPacketReceivedHandler)handler
# endif
delegate: (nullable id <OFDatagramSocketDelegate>)delegate;
+ (void)of_addAsyncSendForDatagramSocket: (OFDatagramSocket *)socket
data: (OFData *)data
receiver: (const OFSocketAddress *)receiver
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
handler: (nullable OFDatagramSocketDataSentHandler)handler
# endif
delegate: (nullable id <OFDatagramSocketDelegate>)delegate;
+ (void)of_addAsyncReceiveForSequencedPacketSocket:
(OFSequencedPacketSocket *)socket
buffer: (void *)buffer
length: (size_t)length
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
handler: (nullable OFSequencedPacketSocketPacketReceivedHandler)handler
# endif
delegate: (nullable id <OFSequencedPacketSocketDelegate>)delegate;
+ (void)of_addAsyncSendForSequencedPacketSocket:
(OFSequencedPacketSocket *)socket
data: (OFData *)data
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
handler: (nullable OFSequencedPacketSocketDataSentHandler)handler
# endif
delegate: (nullable id <OFSequencedPacketSocketDelegate>)delegate;
# ifdef OF_HAVE_SCTP
+ (void)of_addAsyncReceiveForSCTPSocket: (OFSCTPSocket *)socket
buffer: (void *)buffer
length: (size_t)length
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
handler: (nullable OFSCTPSocketMessageReceivedHandler)handler
# endif
delegate: (nullable id <OFSCTPSocketDelegate>)delegate;
+ (void)of_addAsyncSendForSCTPSocket: (OFSCTPSocket *)socket
data: (OFData *)data
info: (OFSCTPMessageInfo)info
mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
handler: (nullable OFSCTPSocketDataSentHandler)handler
# endif
delegate: (nullable id <OFSCTPSocketDelegate>)delegate;
# endif
+ (void)of_cancelAsyncRequestsForObject: (id)object mode: (OFRunLoopMode)mode;
#endif
- (void)of_removeTimer: (OFTimer *)timer forMode: (OFRunLoopMode)mode;
@end
OF_ASSUME_NONNULL_END