/*
* Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016
* Jonathan Schleifer <js@heap.zone>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#include "objfw-defs.h"
#ifndef __STDC_LIMIT_MACROS
# define __STDC_LIMIT_MACROS
#endif
#ifndef __STDC_CONSTANT_MACROS
# define __STDC_CONSTANT_MACROS
#endif
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
#include <limits.h>
#import "macros.h"
#import "autorelease.h"
OF_ASSUME_NONNULL_BEGIN
/*! @file */
/*!
* @brief A result of a comparison.
*/
typedef enum {
/*! The left object is smaller than the right */
OF_ORDERED_ASCENDING = -1,
/*! Both objects are equal */
OF_ORDERED_SAME = 0,
/*! The left object is bigger than the right */
OF_ORDERED_DESCENDING = 1
} of_comparison_result_t;
/*!
* @brief An enum for storing endianess.
*/
typedef enum {
/*! Most significant byte first (big endian) */
OF_BYTE_ORDER_BIG_ENDIAN,
/*! Least significant byte first (little endian) */
OF_BYTE_ORDER_LITTLE_ENDIAN
} of_byte_order_t;
/*!
* @struct of_range_t OFObject.h ObjFW/OFObject.h
*
* @brief A range.
*/
typedef struct {
/*! The start of the range */
size_t location;
/*! The length of the range */
size_t length;
} of_range_t;
/*!
* @brief Creates a new of_range_t.
*
* @param start The starting index of the range
* @param length The length of the range
* @return An of_range with the specified start and length
*/
static OF_INLINE of_range_t OF_CONST_FUNC
of_range(size_t start, size_t length)
{
of_range_t range = { start, length };
return range;
}
/*!
* @brief A time interval in seconds.
*/
typedef double of_time_interval_t;
/*!
* @struct of_point_t OFObject.h ObjFW/OFObject.h
*
* @brief A point.
*/
typedef struct {
/*! The x coordinate of the point */
float x;
/*! The y coordinate of the point */
float y;
} of_point_t;
/*!
* @brief Creates a new of_point_t.
*
* @param x The x coordinate of the point
* @param y The x coordinate of the point
* @return An of_point_t with the specified coordinates
*/
static OF_INLINE of_point_t OF_CONST_FUNC
of_point(float x, float y)
{
of_point_t point = { x, y };
return point;
}
/*!
* @struct of_dimension_t OFObject.h ObjFW/OFObject.h
*
* @brief A dimension.
*/
typedef struct {
/*! The width of the dimension */
float width;
/*! The height of the dimension */
float height;
} of_dimension_t;
/*!
* @brief Creates a new of_dimension_t.
*
* @param width The width of the dimension
* @param height The height of the dimension
* @return An of_dimension_t with the specified width and height
*/
static OF_INLINE of_dimension_t OF_CONST_FUNC
of_dimension(float width, float height)
{
of_dimension_t dimension = { width, height };
return dimension;
}
/*!
* @struct of_rectangle_t OFObject.h ObjFW/OFObject.h
*
* @brief A rectangle.
*/
typedef struct {
/*! The point from where the rectangle originates */
of_point_t origin;
/*! The size of the rectangle */
of_dimension_t size;
} of_rectangle_t;
/*!
* @brief Creates a new of_rectangle_t.
*
* @param x The x coordinate of the top left corner of the rectangle
* @param y The y coordinate of the top left corner of the rectangle
* @param width The width of the rectangle
* @param height The height of the rectangle
* @return An of_rectangle_t with the specified origin and size
*/
static OF_INLINE of_rectangle_t OF_CONST_FUNC
of_rectangle(float x, float y, float width, float height)
{
of_rectangle_t rectangle = {
of_point(x, y),
of_dimension(width, height)
};
return rectangle;
}
@class OFString;
@class OFThread;
/*!
* @protocol OFObject OFObject.h ObjFW/OFObject.h
*
* @brief The protocol which all root classes implement.
*/
@protocol OFObject
/*!
* @brief Returns the class of the object.
*
* @return The class of the object
*/
- (Class)class;
/*!
* @brief Returns the superclass of the object.
*
* @return The superclass of the object
*/
- (Class)superclass;
/*!
* @brief Returns a boolean whether the object of the specified kind.
*
* @param class_ The class whose kind is checked
* @return A boolean whether the object is of the specified kind
*/
- (bool)isKindOfClass: (Class)class_;
/*!
* @brief Returns a boolean whether the object is a member of the specified
* class.
*
* @param class_ The class for which the receiver is checked
* @return A boolean whether the object is a member of the specified class
*/
- (bool)isMemberOfClass: (Class)class_;
/*!
* @brief Returns a boolean whether the object responds to the specified
* selector.
*
* @param selector The selector which should be checked for respondance
* @return A boolean whether the objects responds to the specified selector
*/
- (bool)respondsToSelector: (SEL)selector;
/*!
* @brief Checks whether the object conforms to the specified protocol.
*
* @param protocol The protocol which should be checked for conformance
* @return A boolean whether the object conforms to the specified protocol
*/
- (bool)conformsToProtocol: (Protocol*)protocol;
/*!
* @brief Returns the implementation for the specified selector.
*
* @param selector The selector for which the method should be returned
* @return The implementation for the specified selector
*/
- (nullable IMP)methodForSelector: (SEL)selector;
/*!
* @brief Returns the type encoding for the specified selector.
*
* @param selector The selector for which the type encoding should be returned
* @return The type encoding for the specified selector
*/
- (nullable const char*)typeEncodingForSelector: (SEL)selector;
/*!
* @brief Performs the specified selector.
*
* @param selector The selector to perform
* @return The object returned by the method specified by the selector
*/
- (nullable id)performSelector: (SEL)selector;
/*!
* @brief Performs the specified selector with the specified object.
*
* @param selector The selector to perform
* @param object The object that is passed to the method specified by the
* selector
* @return The object returned by the method specified by the selector
*/
- (nullable id)performSelector: (SEL)selector
withObject: (nullable id)object;
/*!
* @brief Performs the specified selector with the specified objects.
*
* @param selector The selector to perform
* @param object1 The first object that is passed to the method specified by the
* selector
* @param object2 The second object that is passed to the method specified by
* the selector
* @return The object returned by the method specified by the selector
*/
- (nullable id)performSelector: (SEL)selector
withObject: (nullable id)object1
withObject: (nullable id)object2;
/*!
* @brief Checks two objects for equality.
*
* Classes containing data (like strings, arrays, lists etc.) should reimplement
* this!
*
* @warning If you reimplement this, you also need to reimplement @ref hash to
* return the same hash for objects which are equal!
*
* @param object The object which should be tested for equality
* @return A boolean whether the object is equal to the specified object
*/
- (bool)isEqual: (nullable id)object;
/*!
* @brief Calculates a hash for the object.
*
* Classes containing data (like strings, arrays, lists etc.) should reimplement
* this!
*
* @warning If you reimplement this, you also need to reimplement @ref isEqual:
* to behave in a way compatible to your reimplementation of this
* method!
*
* @return A 32 bit hash for the object
*/
- (uint32_t)hash;
/*!
* @brief Increases the retain count.
*
* Each time an object is released, the retain count gets decreased and the
* object deallocated if it reaches 0.
*/
- retain;
/*!
* @brief Returns the retain count.
*
* @return The retain count
*/
- (unsigned int)retainCount;
/*!
* @brief Decreases the retain count.
*
* Each time an object is released, the retain count gets decreased and the
* object deallocated if it reaches 0.
*/
- (void)release;
/*!
* @brief Adds the object to the topmost OFAutoreleasePool of the thread's
* autorelease pool stack.
*
* @return The object
*/
- autorelease;
/*!
* @brief Returns the receiver.
*
* @return The receiver
*/
- self;
/*!
* @brief Returns whether the object is a proxy object.
*
* @return A boolean whether the object is a proxy object
*/
- (bool)isProxy;
@end
/*!
* @class OFObject OFObject.h ObjFW/OFObject.h
*
* @brief The root class for all other classes inside ObjFW.
*/
OF_ROOT_CLASS
@interface OFObject <OFObject>
{
@private
Class _isa;
}
/*!
* @brief A method which is called once when the class is loaded into the
* runtime.
*
* Derived classes can override this to execute their own code when the class
* is loaded.
*/
+ (void)load;
/*!
* @brief A method which is called when the class is unloaded from the runtime.
*
* Derived classes can override this to execute their own code when the class
* is unloaded.
*
* @warning This is not supported by the Apple runtime and currently only
* called by the ObjFW runtime when objc_unregister_class() or
* objc_exit() has been called!
* In the future, this might also be called by the ObjFW runtime when
* the class is part of a plugin that has been unloaded.
*/
+ (void)unload;
/*!
* @brief A method which is called the moment before the first call to the class
* is being made.
*
* Derived classes can override this to execute their own code on
* initialization. They should make sure to not execute any code if self is not
* the class itself, as it might happen that the method was called for a
* subclass which did not override this method.
*/
+ (void)initialize;
/*!
* @brief Allocates memory for an instance of the class and sets up the memory
* pool for the object.
*
* This method will never return `nil`, instead, it will throw an
* @ref OFAllocFailedException.
*
* @return The allocated object
*/
+ alloc;
/*!
* @brief Allocates memory for a new instance and calls @ref init on it.
* @return An allocated and initialized object
*/
+ new;
/*!
* @brief Returns the class.
*
* @return The class
*/
+ (Class)class;
/*!
* @brief Returns the name of the class as a string.
*
* @return The name of the class as a string
*/
+ (OFString*)className;
/*!
* @brief Returns a boolean whether the class is a subclass of the specified
* class.
*
* @param class_ The class which is checked for being a superclass
* @return A boolean whether the class is a subclass of the specified class
*/
+ (bool)isSubclassOfClass: (Class)class_;
/*!
* @brief Returns the superclass of the class.
*
* @return The superclass of the class
*/
+ (Class)superclass;
/*!
* @brief Checks whether instances of the class respond to a given selector.
*
* @param selector The selector which should be checked for respondance
* @return A boolean whether instances of the class respond to the specified
* selector
*/
+ (bool)instancesRespondToSelector: (SEL)selector;
/*!
* @brief Checks whether the class conforms to a given protocol.
*
* @param protocol The protocol which should be checked for conformance
* @return A boolean whether the class conforms to the specified protocol
*/
+ (bool)conformsToProtocol: (Protocol*)protocol;
/*!
* @brief Returns the implementation of the instance method for the specified
* selector.
*
* @param selector The selector for which the method should be returned
* @return The implementation of the instance method for the specified selector
* or `nil` if it isn't implemented
*/
+ (nullable IMP)instanceMethodForSelector: (SEL)selector;
/*!
* @brief Returns the type encoding of the instance method for the specified
* selector.
*
* @param selector The selector for which the type encoding should be returned
* @return The type encoding of the instance method for the specified selector
*/
+ (nullable const char*)typeEncodingForInstanceSelector: (SEL)selector;
/*!
* @brief Returns a description for the class, which is usually the class name.
*
* This is mostly for debugging purposes.
*
* @return A description for the class, which is usually the class name
*/
+ (OFString*)description;
/*!
* @brief Replaces a class method with a class method from another class.
*
* @param selector The selector of the class method to replace
* @param class_ The class from which the new class method should be taken
* @return The old implementation
*/
+ (nullable IMP)replaceClassMethod: (SEL)selector
withMethodFromClass: (Class)class_;
/*!
* @brief Replaces an instance method with an instance method from another
* class.
*
* @param selector The selector of the instance method to replace
* @param class_ The class from which the new instance method should be taken
* @return The old implementation
*/
+ (nullable IMP)replaceInstanceMethod: (SEL)selector
withMethodFromClass: (Class)class_;
/*!
* @brief Replaces or adds a class method.
*
* If the method already exists, it is replaced and the old implementation
* returned. If the method does not exist, it is added with the specified type
* encoding.
*
* @param selector The selector for the new method
* @param implementation The implementation for the new method
* @param typeEncoding The type encoding for the new method
* @return The old implementation or `nil` if the method was added
*/
+ (nullable IMP)replaceClassMethod: (SEL)selector
withImplementation: (IMP)implementation
typeEncoding: (const char*)typeEncoding;
/*!
* @brief Replaces or adds an instance method.
*
* If the method already exists, it is replaced and the old implementation
* returned. If the method does not exist, it is added with the specified type
* encoding.
*
* @param selector The selector for the new method
* @param implementation The implementation for the new method
* @param typeEncoding The type encoding for the new method
* @return The old implementation or `nil` if the method was added
*/
+ (nullable IMP)replaceInstanceMethod: (SEL)selector
withImplementation: (IMP)implementation
typeEncoding: (const char*)typeEncoding;
/*!
* @brief Adds all methods from the specified class to the class that is the
* receiver.
*
* Methods implemented by the receiving class itself will not be overridden,
* however methods implemented by its superclass will. Therefore it behaves
* similar as if the specified class is the superclass of the receiver.
*
* All methods from the superclasses of the specified class will also be added.
*
* If the specified class is a superclass of the receiving class, nothing is
* done.
*
* The methods which will be added from the specified class are not allowed to
* use super or access instance variables, instead they have to use accessors.
*
* @param class_ The class from which the instance methods should be inherited
*/
+ (void)inheritMethodsFromClass: (Class)class_;
/*!
* @brief Try to resolve the specified class method.
*
* This method is called if a class method was not found, so that an
* implementation can be provided at runtime.
*
* @return Whether the method has been added to the class
*/
+ (bool)resolveClassMethod: (SEL)selector;
/*!
* @brief Try to resolve the specified instance method.
*
* This method is called if an instance method was not found, so that an
* implementation can be provided at runtime.
*
* @return Whether the method has been added to the class
*/
+ (bool)resolveInstanceMethod: (SEL)selector;
/*!
* @brief Returns the class.
*
* This method exists so that classes can be used in collections requiring
* conformance to the OFCopying protocol.
*
* @return The class of the object
*/
+ copy;
/*!
* @brief Initializes an already allocated object.
*
* Derived classes may override this, but need to do
* @code
* self = [super init]
* @endcode
* before they do any initialization themselves. @ref init may never return
* `nil`, instead an exception (for example @ref
* OFInitializationFailedException) should be thrown.
*
* @return An initialized object
*/
- init;
/*!
* @brief Returns the name of the object's class.
*
* @return The name of the object's class
*/
- (OFString*)className;
/*!
* @brief Returns a description for the object.
*
* This is mostly for debugging purposes.
*
* @return A description for the object
*/
- (OFString*)description;
/*!
* @brief Allocates memory and stores it in the object's memory pool.
*
* It will be free'd automatically when the object is deallocated.
*
* @param size The size of the memory to allocate
* @return A pointer to the allocated memory
*/
- (void*)allocMemoryWithSize: (size_t)size;
/*!
* @brief Allocates memory for the specified number of items and stores it in
* the object's memory pool.
*
* It will be free'd automatically when the object is deallocated.
*
* @param size The size of each item to allocate
* @param count The number of items to allocate
* @return A pointer to the allocated memory
*/
- (void*)allocMemoryWithSize: (size_t)size
count: (size_t)count;
/*!
* @brief Resizes memory in the object's memory pool to the specified size.
*
* If the pointer is NULL, this is equivalent to allocating memory.
* If the size is 0, this is equivalent to freeing memory.
*
* @param pointer A pointer to the already allocated memory
* @param size The new size for the memory chunk
* @return A pointer to the resized memory chunk
*/
- (nullable void*)resizeMemory: (nullable void*)pointer
size: (size_t)size;
/*!
* @brief Resizes memory in the object's memory pool to the specific number of
* items of the specified size.
*
* If the pointer is NULL, this is equivalent to allocating memory.
* If the size or number of items is 0, this is equivalent to freeing memory.
*
* @param pointer A pointer to the already allocated memory
* @param size The size of each item to resize to
* @param count The number of items to resize to
* @return A pointer to the resized memory chunk
*/
- (nullable void*)resizeMemory: (nullable void*)pointer
size: (size_t)size
count: (size_t)count;
/*!
* @brief Frees allocated memory and removes it from the object's memory pool.
*
* Does nothing if the pointer is NULL.
*
* @param pointer A pointer to the allocated memory
*/
- (void)freeMemory: (nullable void*)pointer;
/*!
* @brief Deallocates the object.
*
* It is automatically called when the retain count reaches zero.
*
* This also frees all memory in its memory pool.
*/
- (void)dealloc;
/*!
* @brief Performs the specified selector after the specified delay.
*
* @param selector The selector to perform
* @param delay The delay after which the selector will be performed
*/
- (void)performSelector: (SEL)selector
afterDelay: (of_time_interval_t)delay;
/*!
* @brief Performs the specified selector with the specified object after the
* specified delay.
*
* @param selector The selector to perform
* @param object The object that is passed to the method specified by the
* selector
* @param delay The delay after which the selector will be performed
*/
- (void)performSelector: (SEL)selector
withObject: (nullable id)object
afterDelay: (of_time_interval_t)delay;
/*!
* @brief Performs the specified selector with the specified objects after the
* specified delay.
*
* @param selector The selector to perform
* @param object1 The first object that is passed to the method specified by the
* selector
* @param object2 The second object that is passed to the method specified by
* the selector
* @param delay The delay after which the selector will be performed
*/
- (void)performSelector: (SEL)selector
withObject: (nullable id)object1
withObject: (nullable id)object2
afterDelay: (of_time_interval_t)delay;
#ifdef OF_HAVE_THREADS
/*!
* @brief Performs the specified selector on the specified thread.
*
* @param selector The selector to perform
* @param thread The thread on which to perform the selector
* @param waitUntilDone Whether to wait until the perform finished
*/
- (void)performSelector: (SEL)selector
onThread: (OFThread*)thread
waitUntilDone: (bool)waitUntilDone;
/*!
* @brief Performs the specified selector on the specified thread with the
* specified object.
*
* @param selector The selector to perform
* @param thread The thread on which to perform the selector
* @param object The object that is passed to the method specified by the
* selector
* @param waitUntilDone Whether to wait until the perform finished
*/
- (void)performSelector: (SEL)selector
onThread: (OFThread*)thread
withObject: (nullable id)object
waitUntilDone: (bool)waitUntilDone;
/*!
* @brief Performs the specified selector on the specified thread with the
* specified objects.
*
* @param selector The selector to perform
* @param thread The thread on which to perform the selector
* @param object1 The first object that is passed to the method specified by the
* selector
* @param object2 The second object that is passed to the method specified by
* the selector
* @param waitUntilDone Whether to wait until the perform finished
*/
- (void)performSelector: (SEL)selector
onThread: (OFThread*)thread
withObject: (nullable id)object1
withObject: (nullable id)object2
waitUntilDone: (bool)waitUntilDone;
/*!
* @brief Performs the specified selector on the main thread.
*
* @param selector The selector to perform
* @param waitUntilDone Whether to wait until the perform finished
*/
- (void)performSelectorOnMainThread: (SEL)selector
waitUntilDone: (bool)waitUntilDone;
/*!
* @brief Performs the specified selector on the main thread with the specified
* object.
*
* @param selector The selector to perform
* @param object The object that is passed to the method specified by the
* selector
* @param waitUntilDone Whether to wait until the perform finished
*/
- (void)performSelectorOnMainThread: (SEL)selector
withObject: (nullable id)object
waitUntilDone: (bool)waitUntilDone;
/*!
* @brief Performs the specified selector on the main thread with the specified
* objects.
*
* @param selector The selector to perform
* @param object1 The first object that is passed to the method specified by the
* selector
* @param object2 The second object that is passed to the method specified by
* the selector
* @param waitUntilDone Whether to wait until the perform finished
*/
- (void)performSelectorOnMainThread: (SEL)selector
withObject: (nullable id)object1
withObject: (nullable id)object2
waitUntilDone: (bool)waitUntilDone;
/*!
* @brief Performs the specified selector on the specified thread after the
* specified delay.
*
* @param selector The selector to perform
* @param thread The thread on which to perform the selector
* @param delay The delay after which the selector will be performed
*/
- (void)performSelector: (SEL)selector
onThread: (OFThread*)thread
afterDelay: (of_time_interval_t)delay;
/*!
* @brief Performs the specified selector on the specified thread with the
* specified object after the specified delay.
*
* @param selector The selector to perform
* @param thread The thread on which to perform the selector
* @param object The object that is passed to the method specified by the
* selector
* @param delay The delay after which the selector will be performed
*/
- (void)performSelector: (SEL)selector
onThread: (OFThread*)thread
withObject: (nullable id)object
afterDelay: (of_time_interval_t)delay;
/*!
* @brief Performs the specified selector on the specified thread with the
* specified objects after the specified delay.
*
* @param selector The selector to perform
* @param thread The thread on which to perform the selector
* @param object1 The first object that is passed to the method specified by the
* selector
* @param object2 The second object that is passed to the method specified by
* the selector
* @param delay The delay after which the selector will be performed
*/
- (void)performSelector: (SEL)selector
onThread: (OFThread*)thread
withObject: (nullable id)object1
withObject: (nullable id)object2
afterDelay: (of_time_interval_t)delay;
#endif
/*!
* @brief This method is called when @ref resolveClassMethod: or
* @ref resolveInstanceMethod: returned false. It should return a target
* to which the message should be forwarded.
*
* @note When the message should not be forwarded, you should not return `nil`,
* but instead return the result of `[super
* forwardingTargetForSelector: selector]`.
*
* @return The target to forward the message to
*/
- (nullable id)forwardingTargetForSelector: (SEL)selector;
/*!
* @brief Handles messages which are not understood by the receiver.
*
* @warning If you override this method, you must make sure that it never
* returns.
*
* @param selector The selector not understood by the receiver
*/
- (void)doesNotRecognizeSelector: (SEL)selector OF_NO_RETURN;
@end
/*!
* @protocol OFCopying OFObject.h ObjFW/OFObject.h
*
* @brief A protocol for the creation of copies.
*/
@protocol OFCopying
/*!
* @brief Copies the object.
*
* For classes which can be immutable or mutable, this returns an immutable
* copy. If only a mutable version of the class exists, it creates a mutable
* copy.
*
* @return A copy of the object
*/
- copy;
@end
/*!
* @protocol OFMutableCopying OFObject.h ObjFW/OFObject.h
*
* @brief A protocol for the creation of mutable copies.
*
* This protocol is implemented by objects that can be mutable and immutable
* and allows returning a mutable copy.
*/
@protocol OFMutableCopying
/*!
* @brief Creates a mutable copy of the object.
*
* @return A mutable copy of the object
*/
- mutableCopy;
@end
/*!
* @protocol OFComparing OFObject.h ObjFW/OFObject.h
*
* @brief A protocol for comparing objects.
*
* This protocol is implemented by objects that can be compared.
*/
@protocol OFComparing <OFObject>
/*!
* @brief Compares the object with another object.
*
* @param object An object to compare the object to
* @return The result of the comparison
*/
- (of_comparison_result_t)compare: (id <OFComparing>)object;
@end
#ifdef __cplusplus
extern "C" {
#endif
extern id of_alloc_object(Class class_, size_t extraSize,
size_t extraAlignment, void *_Nullable *_Nullable extra);
extern void OF_NO_RETURN_FUNC of_method_not_found(id self, SEL _cmd);
extern uint32_t of_hash_seed;
#ifdef __cplusplus
}
#endif
OF_ASSUME_NONNULL_END
#import "OFObject+Serialization.h"