/*
* Copyright (c) 2008, 2009, 2010, 2011
* Jonathan Schleifer <js@webkeks.org>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#include "config.h"
#include <string.h>
#import "OFDictionary.h"
#import "OFEnumerator.h"
#import "OFArray.h"
#import "OFString.h"
#import "OFAutoreleasePool.h"
#import "OFEnumerationMutationException.h"
#import "OFInvalidArgumentException.h"
#import "OFOutOfRangeException.h"
#import "macros.h"
struct of_dictionary_bucket of_dictionary_deleted_bucket = {};
#define BUCKET struct of_dictionary_bucket
#define DELETED &of_dictionary_deleted_bucket
@implementation OFDictionary
+ dictionary;
{
return [[[self alloc] init] autorelease];
}
+ dictionaryWithDictionary: (OFDictionary*)dict
{
return [[[self alloc] initWithDictionary: dict] autorelease];
}
+ dictionaryWithObject: (id)obj
forKey: (id <OFCopying>)key
{
return [[[self alloc] initWithObject: obj
forKey: key] autorelease];
}
+ dictionaryWithObjects: (OFArray*)objs
forKeys: (OFArray*)keys
{
return [[[self alloc] initWithObjects: objs
forKeys: keys] autorelease];
}
+ dictionaryWithKeysAndObjects: (id <OFCopying>)first, ...
{
id ret;
va_list args;
va_start(args, first);
ret = [[[self alloc] initWithKey: first
argList: args] autorelease];
va_end(args);
return ret;
}
- init
{
self = [super init];
@try {
data = [self allocMemoryWithSize: sizeof(BUCKET*)];
size = 1;
data[0] = NULL;
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
- initWithDictionary: (OFDictionary*)dict
{
self = [super init];
@try {
uint32_t i;
if (dict == nil)
@throw [OFInvalidArgumentException newWithClass: isa
selector: _cmd];
data = [self allocMemoryForNItems: dict->size
withSize: sizeof(BUCKET*)];
for (i = 0; i < dict->size; i++)
data[i] = NULL;
size = dict->size;
count = dict->count;
for (i = 0; i < size; i++) {
id <OFCopying> key;
BUCKET *b;
if (dict->data[i] == NULL || dict->data[i] == DELETED)
continue;
b = [self allocMemoryWithSize: sizeof(BUCKET)];
key = [dict->data[i]->key copy];
@try {
[dict->data[i]->object retain];
} @catch (id e) {
[(id)key release];
@throw e;
}
b->key = key;
b->object = dict->data[i]->object;
b->hash = dict->data[i]->hash;
data[i] = b;
}
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
- initWithObject: (id)obj
forKey: (id <OFCopying>)key
{
self = [super init];
@try {
uint32_t i;
BUCKET *b;
data = [self allocMemoryForNItems: 2
withSize: sizeof(BUCKET*)];
size = 2;
for (i = 0; i < size; i++)
data[i] = NULL;
i = [(id)key hash] & 1;
b = [self allocMemoryWithSize: sizeof(BUCKET)];
key = [key copy];
@try {
[obj retain];
} @catch (id e) {
[(id)key release];
@throw e;
}
b->key = key;
b->object = obj;
b->hash = [(id)key hash];
data[i] = b;
count = 1;
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
- initWithObjects: (OFArray*)objs
forKeys: (OFArray*)keys
{
self = [super init];
@try {
id *objs_carray, *keys_carray;
uint32_t i, j, nsize;
keys_carray = [keys cArray];
objs_carray = [objs cArray];
count = [keys count];
if (count > UINT32_MAX)
@throw [OFOutOfRangeException newWithClass: isa];
for (nsize = 1; nsize < count; nsize <<= 1);
if (nsize == 0)
@throw [OFOutOfRangeException newWithClass: isa];
data = [self allocMemoryForNItems: nsize
withSize: sizeof(BUCKET*)];
for (j = 0; j < nsize; j++)
data[j] = NULL;
size = nsize;
for (i = 0; i < count; i++) {
uint32_t hash, last;
hash = [keys_carray[i] hash];
last = size;
for (j = hash & (size - 1); j < last && data[j] != NULL;
j++)
if ([(id)data[j]->key isEqual: keys_carray[i]])
break;
/* In case the last bucket is already used */
if (j >= last) {
last = hash & (size - 1);
for (j = 0; j < last && data[j] != NULL; j++)
if ([(id)data[j]->key
isEqual: keys_carray[i]])
break;
}
/* Key not in dictionary */
if (j >= last || data[j] == NULL ||
![(id)data[j]->key isEqual: keys_carray[i]]) {
BUCKET *b;
id <OFCopying> key;
last = size;
j = hash & (size - 1);
for (; j < last && data[j] != NULL; j++);
/* In case the last bucket is already used */
if (j >= last) {
last = hash & (size - 1);
for (j = 0; j < last && data[j] != NULL;
j++);
}
if (j >= last)
@throw [OFOutOfRangeException
newWithClass: isa];
b = [self allocMemoryWithSize: sizeof(BUCKET)];
key = [keys_carray[i] copy];
@try {
[objs_carray[i] retain];
} @catch (id e) {
[(id)key release];
@throw e;
}
b->key = key;
b->object = objs_carray[i];
b->hash = hash;
data[j] = b;
continue;
}
/*
* The key is already in the dictionary. However, we
* just replace it so that the programmer gets the same
* behavior as if he'd call setObject:forKey: for each
* key/object pair.
*/
[objs_carray[i] retain];
@try {
[data[j]->object release];
} @catch (id e) {
[objs_carray[i] release];
@throw e;
}
data[j]->object = objs_carray[i];
}
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
- initWithKeysAndObjects: (id <OFCopying>)first, ...
{
id ret;
va_list args;
va_start(args, first);
ret = [self initWithKey: first
argList: args];
va_end(args);
return ret;
}
- initWithKey: (id <OFCopying>)key
argList: (va_list)args
{
self = [super init];
@try {
id obj;
uint32_t i, j, hash, nsize;
va_list args2;
BUCKET *b;
va_copy(args2, args);
if (key == nil)
@throw [OFInvalidArgumentException newWithClass: isa
selector: _cmd];
if ((obj = va_arg(args, id)) == nil)
@throw [OFInvalidArgumentException newWithClass: isa
selector: _cmd];
count = 1;
for (; va_arg(args2, id) != nil; count++);
count >>= 1;
if (count > UINT32_MAX)
@throw [OFOutOfRangeException newWithClass: isa];
for (nsize = 1; nsize < count; nsize <<= 1);
if (nsize == 0)
@throw [OFOutOfRangeException newWithClass: isa];
data = [self allocMemoryForNItems: nsize
withSize: sizeof(BUCKET*)];
for (j = 0; j < nsize; j++)
data[j] = NULL;
size = nsize;
/* Add first key / object pair */
hash = [(id)key hash];
j = hash & (size - 1);
b = [self allocMemoryWithSize: sizeof(BUCKET)];
key = [key copy];
@try {
[obj retain];
} @catch (id e) {
[(id)key release];
@throw e;
}
b->key = key;
b->object = obj;
b->hash = hash;
data[j] = b;
for (i = 1; i < count; i++) {
uint32_t last;
key = va_arg(args, id <OFCopying>);
obj = va_arg(args, id);
if (key == nil || obj == nil)
@throw [OFInvalidArgumentException
newWithClass: isa
selector: _cmd];
hash = [(id)key hash];
last = size;
for (j = hash & (size - 1); j < last && data[j] != NULL;
j++)
if ([(id)data[j]->key isEqual: key])
break;
/* In case the last bucket is already used */
if (j >= last) {
last = hash & (size - 1);
for (j = 0; j < last && data[j] != NULL; j++)
if ([(id)data[j]->key isEqual: key])
break;
}
/* Key not in dictionary */
if (j >= last || data[j] == NULL ||
![(id)data[j]->key isEqual: key]) {
last = size;
j = hash & (size - 1);
for (; j < last && data[j] != NULL; j++);
/* In case the last bucket is already used */
if (j >= last) {
last = hash & (size - 1);
for (j = 0; j < last && data[j] != NULL;
j++);
}
if (j >= last)
@throw [OFOutOfRangeException
newWithClass: isa];
b = [self allocMemoryWithSize: sizeof(BUCKET)];
key = [key copy];
@try {
[obj retain];
} @catch (id e) {
[(id)key release];
@throw e;
}
b->key = key;
b->object = obj;
b->hash = hash;
data[j] = b;
continue;
}
/*
* The key is already in the dictionary. However, we
* just replace it so that the programmer gets the same
* behavior as if he'd call setObject:forKey: for each
* key/object pair.
*/
[obj retain];
@try {
[data[j]->object release];
} @catch (id e) {
[obj release];
@throw e;
}
data[j]->object = obj;
}
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
- (id)objectForKey: (id)key
{
uint32_t i, hash, last;
if (key == nil)
@throw [OFInvalidArgumentException newWithClass: isa
selector: _cmd];
hash = [key hash];
last = size;
for (i = hash & (size - 1); i < last && data[i] != NULL; i++) {
if (data[i] == DELETED)
continue;
if ([(id)data[i]->key isEqual: key])
return data[i]->object;
}
if (i < last)
return nil;
/* In case the last bucket is already used */
last = hash & (size - 1);
for (i = 0; i < last && data[i] != NULL; i++) {
if (data[i] == DELETED)
continue;
if ([(id)data[i]->key isEqual: key])
return data[i]->object;
}
return nil;
}
- (size_t)count
{
return count;
}
- copy
{
return [self retain];
}
- mutableCopy
{
return [[OFMutableDictionary alloc] initWithDictionary: self];
}
- (BOOL)isEqual: (id)dict
{
uint32_t i;
if ([dict count] != count)
return NO;
for (i = 0; i < size; i++)
if (data[i] != NULL && data[i] != DELETED &&
![[dict objectForKey: data[i]->key]
isEqual: data[i]->object])
return NO;
return YES;
}
- (BOOL)containsObject: (id)obj
{
uint32_t i;
if (count == 0)
return NO;
for (i = 0; i < size; i++)
if (data[i] != NULL && data[i] != DELETED &&
[data[i]->object isEqual: obj])
return YES;
return NO;
}
- (BOOL)containsObjectIdenticalTo: (id)obj
{
uint32_t i;
if (count == 0)
return NO;
for (i = 0; i < size; i++)
if (data[i] != NULL && data[i] != DELETED &&
data[i]->object == obj)
return YES;
return NO;
}
- (int)countByEnumeratingWithState: (of_fast_enumeration_state_t*)state
objects: (id*)objects
count: (int)count_
{
int i;
for (i = 0; i < count_; i++) {
for (; state->state < size && (data[state->state] == NULL ||
data[state->state] == DELETED); state->state++);
if (state->state < size) {
objects[i] = data[state->state]->key;
state->state++;
} else
break;
}
state->itemsPtr = objects;
state->mutationsPtr = (unsigned long*)self;
return i;
}
- (OFEnumerator*)objectEnumerator
{
return [[[OFDictionaryObjectEnumerator alloc]
initWithDictionary: self
data: data
size: size
mutationsPointer: NULL] autorelease];
}
- (OFEnumerator*)keyEnumerator
{
return [[[OFDictionaryKeyEnumerator alloc]
initWithDictionary: self
data: data
size: size
mutationsPointer: NULL] autorelease];
}
#ifdef OF_HAVE_BLOCKS
- (void)enumerateKeysAndObjectsUsingBlock:
(of_dictionary_enumeration_block_t)block
{
OFAutoreleasePool *pool = [[OFAutoreleasePool alloc] init];
size_t i;
BOOL stop = NO;
for (i = 0; i < size && !stop; i++) {
if (data[i] != NULL && data[i] != DELETED) {
block(data[i]->key, data[i]->object, &stop);
[pool releaseObjects];
}
}
[pool release];
}
- (OFDictionary*)mappedDictionaryUsingBlock: (of_dictionary_map_block_t)block
{
OFMutableDictionary *dict = [OFMutableDictionary dictionary];
size_t i;
for (i = 0; i < size; i++)
if (data[i] != NULL && data[i] != DELETED)
[dict setObject: block(data[i]->key, data[i]->object)
forKey: data[i]->key];
/*
* Class swizzle the dictionary to be immutable. We declared the return
* type to be OFDictionary*, so it can't be modified anyway. But not
* swizzling it would create a real copy each time -[copy] is called.
*/
dict->isa = [OFDictionary class];
return dict;
}
- (OFDictionary*)filteredDictionaryUsingBlock:
(of_dictionary_filter_block_t)block
{
OFMutableDictionary *dict = [OFMutableDictionary dictionary];
size_t i;
for (i = 0; i < size; i++)
if (data[i] != NULL && data[i] != DELETED)
if (block(data[i]->key, data[i]->object))
[dict setObject: data[i]->object
forKey: data[i]->key];
/*
* Class swizzle the dictionary to be immutable. We declared the return
* type to be OFDictionary*, so it can't be modified anyway. But not
* swizzling it would create a real copy each time -[copy] is called.
*/
dict->isa = [OFDictionary class];
return dict;
}
#endif
- (void)dealloc
{
uint32_t i;
for (i = 0; i < size; i++) {
if (data[i] != NULL && data[i] != DELETED) {
[(id)data[i]->key release];
[data[i]->object release];
}
}
[super dealloc];
}
- (uint32_t)hash
{
uint32_t i;
uint32_t hash;
OF_HASH_INIT(hash);
for (i = 0; i < size; i++) {
if (data[i] != NULL && data[i] != DELETED) {
uint32_t h = [data[i]->object hash];
OF_HASH_ADD(hash, data[i]->hash >> 24);
OF_HASH_ADD(hash, (data[i]->hash >> 16) & 0xFF);
OF_HASH_ADD(hash, (data[i]->hash >> 8) & 0xFF);
OF_HASH_ADD(hash, data[i]->hash & 0xFF);
OF_HASH_ADD(hash, h >> 24);
OF_HASH_ADD(hash, (h >> 16) & 0xFF);
OF_HASH_ADD(hash, (h >> 8) & 0xFF);
OF_HASH_ADD(hash, h & 0xFF);
}
}
OF_HASH_FINALIZE(hash);
return hash;
}
- (OFString*)description
{
OFMutableString *ret = [OFMutableString stringWithString: @"{\n"];
OFAutoreleasePool *pool = [[OFAutoreleasePool alloc] init], *pool2;
OFEnumerator *enumerator = [self keyEnumerator];
id key;
size_t i;
i = 0;
pool2 = [[OFAutoreleasePool alloc] init];
while ((key = [enumerator nextObject]) != nil) {
[ret appendString: [key description]];
[ret appendString: @" = "];
[ret appendString: [[self objectForKey: key] description]];
if (++i < count)
[ret appendString: @";\n"];
[pool2 releaseObjects];
}
[ret replaceOccurrencesOfString: @"\n"
withString: @"\n\t"];
[ret appendString: @";\n}"];
[pool release];
/*
* Class swizzle the string to be immutable. We declared the return type
* to be OFString*, so it can't be modified anyway. But not swizzling it
* would create a real copy each time -[copy] is called.
*/
ret->isa = [OFString class];
return ret;
}
@end
@implementation OFDictionaryEnumerator
- initWithDictionary: (OFDictionary*)dictionary_
data: (struct of_dictionary_bucket**)data_
size: (uint32_t)size_
mutationsPointer: (unsigned long*)mutationsPtr_
{
self = [super init];
dictionary = [dictionary_ retain];
data = data_;
size = size_;
mutations = (mutationsPtr_ != NULL ? *mutationsPtr_ : 0);
mutationsPtr = mutationsPtr_;
return self;
}
- (void)dealloc
{
[dictionary release];
[super dealloc];
}
- (void)reset
{
if (mutationsPtr != NULL && *mutationsPtr != mutations)
@throw [OFEnumerationMutationException
newWithClass: isa
object: dictionary];
pos = 0;
}
@end
@implementation OFDictionaryObjectEnumerator
- (id)nextObject
{
if (mutationsPtr != NULL && *mutationsPtr != mutations)
@throw [OFEnumerationMutationException
newWithClass: isa
object: dictionary];
for (; pos < size && (data[pos] == NULL ||
data[pos] == DELETED); pos++);
if (pos < size)
return data[pos++]->object;
else
return nil;
}
@end
@implementation OFDictionaryKeyEnumerator
- (id)nextObject
{
if (mutationsPtr != NULL && *mutationsPtr != mutations)
@throw [OFEnumerationMutationException
newWithClass: isa
object: dictionary];
for (; pos < size && (data[pos] == NULL ||
data[pos] == DELETED); pos++);
if (pos < size)
return data[pos++]->key;
else
return nil;
}
@end