/*
* Copyright (c) 2008, 2009, 2010, 2011
* Jonathan Schleifer <js@webkeks.org>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#import "objfw-defs.h"
#ifndef __STDC_LIMIT_MACROS
# define __STDC_LIMIT_MACROS
#endif
#ifndef __STDC_CONSTANT_MACROS
# define __STDC_CONSTANT_MACROS
#endif
#include <stddef.h>
#include <stdint.h>
#include <limits.h>
#ifdef OF_OBJFW_RUNTIME
# import <objfw-rt.h>
#else
# import <objc/objc.h>
#endif
#define OF_RETAIN_COUNT_MAX UINT_MAX
#define OF_INVALID_INDEX SIZE_MAX
/**
* \brief A result of a comparison.
*/
typedef enum of_comparison_result_t {
/// The left object is smaller than the right
OF_ORDERED_ASCENDING = -1,
/// Both objects are equal
OF_ORDERED_SAME = 0,
/// The left object is bigger than the right
OF_ORDERED_DESCENDING = 1
} of_comparison_result_t;
/**
* \brief A range.
*/
typedef struct of_range_t {
/// The start of the range
size_t start;
/// The length of the range
size_t length;
} of_range_t;
/**
* \brief An enum for storing endianess.
*/
typedef enum of_endianess_t {
OF_ENDIANESS_BIG_ENDIAN,
OF_ENDIANESS_LITTLE_ENDIAN
} of_endianess_t;
@class OFString;
/**
* \brief The protocol which all root classes implement.
*/
@protocol OFObject
/**
* \brief Returns the class of the object.
*
* \return The class of the object
*/
- (Class)class;
/**
* \brief Returns a boolean whether the object of the specified kind.
*
* \param class_ The class whose kind is checked
* \return A boolean whether the object is of the specified kind
*/
- (BOOL)isKindOfClass: (Class)class_;
/**
* \brief Returns a boolean whether the object responds to the specified
* selector.
*
* \param selector The selector which should be checked for respondance
* \return A boolean whether the objects responds to the specified selector
*/
- (BOOL)respondsToSelector: (SEL)selector;
/**
* \brief Performs the specified selector.
*
* \param selector The selector to perform
* \return The object returned by the method specified by the selector
*/
- (id)performSelector: (SEL)selector;
/**
* \brief Performs the specified selector with the specified object.
*
* \param selector The selector to perform
* \param object The object that is passed to the method specified by the
* selector
* \return The object returned by the method specified by the selector
*/
- (id)performSelector: (SEL)selector
withObject: (id)object;
/**
* \brief Performs the specified selector with the specified objects.
*
* \param selector The selector to perform
* \param object The first object that is passed to the method specified by the
* selector
* \param otherObject The second object that is passed to the method specified
* by the selector
* \return The object returned by the method specified by the selector
*/
- (id)performSelector: (SEL)selector
withObject: (id)object
withObject: (id)otherObject;
/**
* \brief Checks two objects for equality.
*
* Classes containing data (like strings, arrays, lists etc.) should reimplement
* this!
*
* \param object The object which should be tested for equality
* \return A boolean whether the object is equal to the specified object
*/
- (BOOL)isEqual: (id)object;
/**
* \brief Calculates a hash for the object.
*
* Classes containing data (like strings, arrays, lists etc.) should reimplement
* this!
*
* \return A 32 bit hash for the object
*/
- (uint32_t)hash;
/**
* \brief Increases the retain count.
*
* Each time an object is released, the retain count gets decreased and the
* object deallocated if it reaches 0.
*/
- retain;
/**
* \brief Returns the retain count.
*
* \return The retain count
*/
- (unsigned int)retainCount;
/**
* \brief Decreases the retain count.
*
* Each time an object is released, the retain count gets decreased and the
* object deallocated if it reaches 0.
*/
- (void)release;
/**
* \brief Adds the object to the topmost OFAutoreleasePool of the thread's
* autorelease pool stack.
*
* \return The object
*/
- autorelease;
@end
/**
* \brief The root class for all other classes inside ObjFW.
*/
@interface OFObject <OFObject>
{
@public
/// The class of the object
Class isa;
}
/**
* \brief A method which is called once when the class is loaded into the
* runtime.
*
* Derived classes can overide this to execute their own code when the class is
* loaded.
*/
+ (void)load;
/**
* \brief A method which is called the moment before the first call to the class
* is being made.
*
* Derived classes can override this to execute their own code on
* initialization. They should make sure to not execute any code if self is not
* the class itself, as it might happen that the method was called for a
* subclass which did not override this method.
*/
+ (void)initialize;
/**
* \brief Allocates memory for an instance of the class and sets up the memory
* pool for the object.
*
* This method will never return nil, instead, it will throw an
* OFAllocFailedException.
*
* \return The allocated object.
*/
+ alloc;
/**
* \brief Returns the class.
*
* \return The class
*/
+ (Class)class;
/**
* \brief Returns the name of the class as a string.
*
* \return The name of the class as a string
*/
+ (OFString*)className;
/**
* \brief Returns a boolean whether the class is a subclass of the specified
* class.
*
* \param class_ The class which is checked for being a superclass
* \return A boolean whether the class is a subclass of the specified class
*/
+ (BOOL)isSubclassOfClass: (Class)class_;
/**
* \brief Returns the superclass of the class.
*
* \return The superclass of the class
*/
+ (Class)superclass;
/**
* \brief Checks whether instances of the class respond to a given selector.
*
* \param selector The selector which should be checked for respondance
* \return A boolean whether instances of the class respond to the specified
* selector
*/
+ (BOOL)instancesRespondToSelector: (SEL)selector;
/**
* \brief Checks whether the class conforms to a given protocol.
*
* \param protocol The protocol which should be checked for conformance
* \return A boolean whether the class conforms to the specified protocol
*/
+ (BOOL)conformsToProtocol: (Protocol*)protocol;
/**
* \brief Returns the implementation of the instance method for the specified
* selector.
*
* \param selector The selector for which the method should be returned
* \return The implementation of the instance method for the specified selector
* or nil if it isn't implemented
*/
+ (IMP)instanceMethodForSelector: (SEL)selector;
/**
* \brief Returns the type encoding of the instance method for the specified
* selector.
*
* \param selector The selector for which the type encoding should be returned
* \return The type encoding of the instance method for the specified selector
*/
+ (const char*)typeEncodingForInstanceSelector: (SEL)selector;
/**
* \brief Returns a description for the class, which is usually the class name.
*
* This is mostly for debugging purposes.
*
* \return A description for the class, which is usually the class name
*/
+ (OFString*)description;
/**
* \brief Replaces a class method implementation with another implementation.
*
* \param newImp The new implementation for the class method
* \param selector The selector of the class method to replace
* \return The old implementation
*/
+ (IMP)setImplementation: (IMP)newImp
forClassMethod: (SEL)selector;
/**
* \brief Replaces a class method with a class method from another class.
*
* \param selector The selector of the class method to replace
* \param class_ The class from which the new class method should be taken
* \return The old implementation
*/
+ (IMP)replaceClassMethod: (SEL)selector
withMethodFromClass: (Class)class_;
/**
* \brief Replaces an instance method implementation with another
* implementation.
*
* \param newImp The new implementation for the instance method
* \param selector The selector of the instance method to replace
* \return The old implementation
*/
+ (IMP)setImplementation: (IMP)newImp
forInstanceMethod: (SEL)selector;
/**
* \brief Replaces an instance method with an instance method from another
* class.
*
* \param selector The selector of the instance method to replace
* \param class_ The class from which the new instance method should be taken
* \return The old implementation
*/
+ (IMP)replaceInstanceMethod: (SEL)selector
withMethodFromClass: (Class)class_;
/**
* \brief Initializes an already allocated object.
*
* Derived classes may override this, but need to do self = [super init] before
* they do any initialization themselves. init may never return nil, instead
* an exception (for example OFInitializationFailed) should be thrown.
*
* \return An initialized object
*/
- init;
/**
* \brief Returns the name of the object's class.
*
* \return The name of the object's class
*/
- (OFString*)className;
/**
* \brief Checks whether the object conforms to the specified protocol.
*
* \param protocol The protocol which should be checked for conformance
* \return A boolean whether the object conforms to the specified protocol
*/
- (BOOL)conformsToProtocol: (Protocol*)protocol;
/**
* \brief Returns the implementation for the specified selector.
*
* \param selector The selector for which the method should be returned
* \return The implementation for the specified selector
*/
- (IMP)methodForSelector: (SEL)selector;
/**
* \brief Returns the type encoding for the specified selector.
*
* \param selector The selector for which the type encoding should be returned
* \return The type encoding for the specified selector
*/
- (const char*)typeEncodingForSelector: (SEL)selector;
/**
* \brief Returns a description for the object.
*
* This is mostly for debugging purposes.
*
* \return A description for the object
*/
- (OFString*)description;
/**
* \brief Adds a pointer to the object's memory pool.
*
* This is useful to add memory allocated by functions such as asprintf to the
* pool so it gets free'd automatically when the object is deallocated.
*
* \param pointer A pointer to add to the memory pool
*/
- (void)addMemoryToPool: (void*)pointer;
/**
* \brief Allocates memory and stores it in the object's memory pool.
*
* It will be free'd automatically when the object is deallocated.
*
* \param size The size of the memory to allocate
* \return A pointer to the allocated memory
*/
- (void*)allocMemoryWithSize: (size_t)size;
/**
* \brief Allocates memory for the specified number of items and stores it in
* the object's memory pool.
*
* It will be free'd automatically when the object is deallocated.
*
* \param nItems The number of items to allocate
* \param size The size of each item to allocate
* \return A pointer to the allocated memory
*/
- (void*)allocMemoryForNItems: (size_t)nItems
withSize: (size_t)size;
/**
* \brief Resizes memory in the object's memory pool to the specified size.
*
* If the pointer is NULL, this is equivalent to allocating memory.
* If the size is 0, this is equivalent to freeing memory.
*
* \param pointer A pointer to the already allocated memory
* \param size The new size for the memory chunk
* \return A pointer to the resized memory chunk
*/
- (void*)resizeMemory: (void*)pointer
toSize: (size_t)size;
/**
* \brief Resizes memory in the object's memory pool to the specific number of
* items of the specified size.
*
* If the pointer is NULL, this is equivalent to allocating memory.
* If the size or number of items is 0, this is equivalent to freeing memory.
*
* \param pointer A pointer to the already allocated memory
* \param nItems The number of items to resize to
* \param size The size of each item to resize to
* \return A pointer to the resized memory chunk
*/
- (void*)resizeMemory: (void*)pointer
toNItems: (size_t)nItems
withSize: (size_t)size;
/**
* \brief Frees allocated memory and removes it from the object's memory pool.
*
* Does nothing if the pointer is NULL.
*
* \param pointer A pointer to the allocated memory
*/
- (void)freeMemory: (void*)pointer;
/**
* \brief Deallocates the object.
*
* It is automatically called when the retain count reaches zero, but not when
* the garbage collector disposes of the object (see finalize).
*
* This also frees all memory in its memory pool.
*/
- (void)dealloc;
/**
* \brief A method which is called before the garbage collector disposes of the
* object.
*
* This is useful for example to close files if they haven't been closed by the
* user yet.
*
* Note: Currently, there is no garbage collector. This method only exists to
* make it easy to add support for a garbage collector later.
*/
- (void)finalize;
@end
/**
* \brief A protocol for the creation of copies.
*/
@protocol OFCopying <OFObject>
/**
* \brief Copies the object.
*
* For classes which can be immutable or mutable, this returns an immutable
* copy. If only a mutable version of the class exists, it creates a mutable
* copy.
*
* \return A copy of the object
*/
- copy;
@end
/**
* \brief A protocol for the creation of mutable copies.
*
* This protocol is implemented by objects that can be mutable and immutable
* and allows returning a mutable copy.
*/
@protocol OFMutableCopying <OFCopying>
/**
* \brief Creates a mutable copy of the object.
*
* \return A mutable copy of the object
*/
- mutableCopy;
@end
/**
* \brief A protocol for comparing objects.
*
* This protocol is implemented by objects that can be compared.
*/
@protocol OFComparing <OFObject>
/**
* \brief Compares the object with another object.
*
* \param object An object to compare the object to
* \return The result of the comparison
*/
- (of_comparison_result_t)compare: (id)object;
@end
#import "OFObject+Serialization.h"
#ifdef __cplusplus
extern "C" {
#endif
extern id objc_getProperty(id, SEL, ptrdiff_t, BOOL);
extern void objc_setProperty(id, SEL, ptrdiff_t, id, BOOL, BOOL);
extern size_t of_pagesize;
#ifdef __cplusplus
}
#endif