/*
* Copyright (c) 2008, 2009, 2010, 2011
* Jonathan Schleifer <js@webkeks.org>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#if !defined(OF_HAVE_POLL) && defined(OF_HAVE_SYS_SELECT_H)
# include <sys/select.h>
#endif
#import "OFObject.h"
#ifdef _WIN32
# ifndef _WIN32_WINNT
# define _WIN32_WINNT 0x0501
# endif
# include <windows.h>
#endif
@class OFStream;
#ifdef OF_HAVE_POLL
@class OFDataArray;
#endif
@class OFMutableArray;
@class OFMutableDictionary;
/**
* \brief A protocol that needs to be implemented by delegates for
* OFStreamObserver.
*/
@protocol OFStreamObserverDelegate
/**
* This callback is called when a stream did get ready for reading.
*
* \param stream The stream which did become ready for reading
*/
- (void)streamDidBecomeReadyForReading: (OFStream*)stream;
/**
* This callback is called when a stream did get ready for writing.
*
* \param stream The stream which did become ready for writing
*/
- (void)streamDidBecomeReadyForWriting: (OFStream*)stream;
/**
* This callback is called when an exception occurred on the stream.
*
* \param stream The stream on which an exception occurred
*/
- (void)streamDidReceiveException: (OFStream*)stream;
@end
/**
* \brief A class that can observe multiple streams at once.
*
* Note: Currently, Win32 can only observe sockets and not files!
*/
@interface OFStreamObserver: OFObject
{
OFMutableArray *readStreams;
OFMutableArray *writeStreams;
id <OFStreamObserverDelegate> delegate;
#ifdef OF_HAVE_POLL
OFDataArray *fds;
OFMutableDictionary *fdToStream;
#else
fd_set readfds;
fd_set writefds;
fd_set exceptfds;
int nfds;
#endif
}
#ifdef OF_HAVE_PROPERTIES
@property (retain) id <OFStreamObserverDelegate> delegate;
#endif
/**
* \return A new, autoreleased OFStreamObserver
*/
+ observer;
/**
* \return The delegate for the OFStreamObserver
*/
- (id <OFStreamObserverDelegate>)delegate;
/**
* Sets the delegate for the OFStreamObserver.
*
* \param delegate The delegate for the OFStreamObserver
*/
- (void)setDelegate: (id <OFStreamObserverDelegate>)delegate;
/**
* Adds a stream to observe for reading.
*
* This is also used to observe a listening socket for incoming connections,
* which then triggers a read event for the observed stream.
*
* It is recommended that the stream you add it set to non-blocking mode.
*
* \param stream The stream to observe for reading
*/
- (void)addStreamToObserveForReading: (OFStream*)stream;
/**
* Adds a stream to observe for writing.
*
* It is recommended that the stream you add it set to non-blocking mode.
*
* \param stream The stream to observe for writing
*/
- (void)addStreamToObserveForWriting: (OFStream*)stream;
/**
* Removes a stream to observe for reading.
*
* \param stream The stream to remove from observing for reading
*/
- (void)removeStreamToObserveForReading: (OFStream*)stream;
/**
* Removes a stream to observe for writing.
*
* \param stream The stream to remove from observing for writing
*/
- (void)removeStreamToObserveForWriting: (OFStream*)stream;
/**
* Observes all streams and blocks until an event happens on a stream.
*/
- (void)observe;
/**
* Observes all streams until an event happens on a stream or the timeout is
* reached.
*
* \param timeout The time to wait for an event, in milliseconds
* \return A boolean whether events occurred during the timeinterval
*/
- (BOOL)observeWithTimeout: (int)timeout;
@end
@interface OFObject (OFStreamObserverDelegate) <OFStreamObserverDelegate>
@end