ObjFW  PLATFORMS.md at [a2b309b38a]

File PLATFORMS.md artifact 5848f7d75b part of check-in a2b309b38a


Platforms
=========

ObjFW is known to work on the following platforms, but should run on many
others as well.


iOS
---

  * Architectures: ARM
  * Compilers: GCC 4.2.1
  * Runtimes: Apple


Linux
-----

  * Architectures: ARM, PPC, x86, x86_64
  * Compilers: Clang 3.0-3.1, GCC 4.7.0 (prerelease), GCC 4.7.1
  * Runtimes: ObjFW


MacOS X
-------

  * OS versions: 10.5, 10.7
  * Architectures: PPC, x86, x86_64
  * Compilers: Clang 3.1, LLVM GCC 4.2.1
  * Runtimes: Apple, ObjFW


NetBSD
------

  * OS versions: 5.1, 5.99.56
  * Architectures: x86, x86_64
  * Compilers: Clang 3.0, GCC 4.1.3 & 4.5.3
  * Runtimes: ObjFW


OpenBSD
-------

  * OS versions: 5.2
  * Architectures: PPC
  * Compilers: GCC 4.2.1
  * Runtimes: ObjFW


QNX
---

  * OS versions: 6.5.0
  * Architectures: x86
  * Compilers: GCC 4.6.1
  * Runtimes: ObjFW


Windows
-------

  * OS versions: XP (x86), 7 (x64), Wine
  * Architectures: x86
  * Compilers: TDM GCC 4.6.1-dw2
  * Runtimes: ObjFW


Others
------

Basically, it should run on any POSIX system to which GCC 4 or a recent Clang
version has been ported. If not, please send an e-mail with a bug report.

If you successfully ran ObjFW on a platform not listed here, please send an
e-mail to js@webkeks.org so it can be added here!