/*
* Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017,
* 2018, 2019, 2020
* Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#import "OFObject.h"
#import "OFKernelEventObserver.h"
#import "OFRunLoop.h"
#import "socket.h"
OF_ASSUME_NONNULL_BEGIN
/*! @file */
@class OFUDPSocket;
#ifdef OF_HAVE_BLOCKS
/*!
* @brief A block which is called when a packet has been received.
*
* @param socket The UDP socket which received a packet
* @param buffer The buffer the packet has been written to
* @param length The length of the packet
* @param sender The address of the sender of the packet
* @param exception An exception which occurred while receiving or `nil` on
* success
* @return A bool whether the same block should be used for the next receive
*/
typedef bool (^of_udp_socket_async_receive_block_t)(
OFUDPSocket *_Nonnull socket, void *_Nonnull buffer, size_t length,
const of_socket_address_t *_Nonnull sender, id _Nullable exception);
/*!
* @brief A block which is called when a packet has been sent.
*
* @param socket The UDP socket which sent a packet
* @param data The data which was sent
* @param receiver The receiver for the UDP packet
* @param exception An exception which occurred while reading or `nil` on
* success
* @return The data to repeat the send with or nil if it should not repeat
*/
typedef OFData *_Nullable (^of_udp_socket_async_send_data_block_t)(
OFUDPSocket *_Nonnull socket, OFData *_Nonnull data,
const of_socket_address_t *_Nonnull receiver, id _Nullable exception);
#endif
/*!
* @protocol OFUDPSocketDelegate OFUDPSocket.h ObjFW/OFUDPSocket.h
*
* @brief A delegate for OFUDPSocket.
*/
@protocol OFUDPSocketDelegate <OFObject>
@optional
/*!
* @brief This method is called when a packet has been received.
*
* @param socket The UDP socket which received a packet
* @param buffer The buffer the packet has been written to
* @param length The length of the packet
* @param sender The address of the sender of the packet
* @param exception An exception that occurred while receiving, or nil on
* success
* @return A bool whether the same block should be used for the next receive
*/
- (bool)socket: (OFUDPSocket *)socket
didReceiveIntoBuffer: (void *)buffer
length: (size_t)length
sender: (const of_socket_address_t *_Nonnull)sender
exception: (nullable id)exception;
/*!
* @brief This which is called when a packet has been sent.
*
* @param socket The UDP socket which sent a packet
* @param data The data which was sent
* @param receiver The receiver for the UDP packet
* @param exception An exception that occurred while sending, or nil on success
* @return The data to repeat the send with or nil if it should not repeat
*/
- (nullable OFData *)socket: (OFUDPSocket *)socket
didSendData: (OFData *)data
receiver: (const of_socket_address_t *_Nonnull)receiver
exception: (nullable id)exception;
@end
/*!
* @class OFUDPSocket OFUDPSocket.h ObjFW/OFUDPSocket.h
*
* @brief A class which provides methods to create and use UDP sockets.
*
* Addresses are of type @ref of_socket_address_t. You can use the current
* thread's @ref OFDNSResolver to create an address for a host / port pair and
* @ref of_socket_address_ip_string to get the IP string / port pair for an
* address. If you want to compare two addresses, you can use @ref
* of_socket_address_equal and you can use @ref of_socket_address_hash to get a
* hash to use in e.g. @ref OFMapTable.
*
* @warning Even though the OFCopying protocol is implemented, it does *not*
* return an independent copy of the socket, but instead retains it.
* This is so that the socket can be used as a key for a dictionary,
* so context can be associated with a socket. Using a socket in more
* than one thread at the same time is not thread-safe, even if copy
* was called to create one "instance" for every thread!
*/
@interface OFUDPSocket: OFObject <OFCopying, OFReadyForReadingObserving,
OFReadyForWritingObserving>
{
of_socket_t _socket;
#ifdef OF_WII
uint16_t _port;
#endif
bool _blocking;
id _Nullable _delegate;
OF_RESERVE_IVARS(4)
}
/*!
* @brief Whether the socket is in blocking mode.
*
* By default, a socket is in blocking mode.
*/
@property (nonatomic, getter=isBlocking) bool blocking;
/*!
* @brief The delegate for asynchronous operations on the socket.
*
* @note The delegate is retained for as long as asynchronous operations are
* still outstanding.
*/
@property OF_NULLABLE_PROPERTY (assign, nonatomic)
id <OFUDPSocketDelegate> delegate;
/*!
* @brief Returns a new, autoreleased OFUDPSocket.
*
* @return A new, autoreleased OFUDPSocket
*/
+ (instancetype)socket;
/*!
* @brief Binds the socket to the specified host and port.
*
* @param host The host to bind to. Use `@"0.0.0.0"` for IPv4 or `@"::"` for
* IPv6 to bind to all.
* @param port The port to bind to. If the port is 0, an unused port will be
* chosen, which can be obtained using the return value.
* @return The port the socket was bound to
*/
- (uint16_t)bindToHost: (OFString *)host
port: (uint16_t)port;
/*!
* @brief Receives a datagram and stores it into the specified buffer.
*
* If the buffer is too small, the datagram is truncated.
*
* @param buffer The buffer to write the datagram to
* @param length The length of the buffer
* @param sender A pointer to an @ref of_socket_address_t, which will be set to
* the address of the sender
* @return The length of the received datagram
*/
- (size_t)receiveIntoBuffer: (void *)buffer
length: (size_t)length
sender: (of_socket_address_t *)sender;
/*!
* @brief Asynchronously receives a datagram and stores it into the specified
* buffer.
*
* If the buffer is too small, the datagram is truncated.
*
* @param buffer The buffer to write the datagram to
* @param length The length of the buffer
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length;
/*!
* @brief Asynchronously receives a datagram and stores it into the specified
* buffer.
*
* If the buffer is too small, the datagram is truncated.
*
* @param buffer The buffer to write the datagram to
* @param length The length of the buffer
* @param runLoopMode The run loop mode in which to perform the async receive
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/*!
* @brief Asynchronously receives a datagram and stores it into the specified
* buffer.
*
* If the buffer is too small, the datagram is truncated.
*
* @param buffer The buffer to write the datagram to
* @param length The length of the buffer
* @param block The block to call when the datagram has been received. If the
* block returns true, it will be called again with the same
* buffer and maximum length when more datagrams have been
* received. If you want the next method in the queue to handle
* the datagram received next, you need to return false from the
* method.
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
block: (of_udp_socket_async_receive_block_t)block;
/*!
* @brief Asynchronously receives a datagram and stores it into the specified
* buffer.
*
* If the buffer is too small, the datagram is truncated.
*
* @param buffer The buffer to write the datagram to
* @param length The length of the buffer
* @param runLoopMode The run loop mode in which to perform the async receive
* @param block The block to call when the datagram has been received. If the
* block returns true, it will be called again with the same
* buffer and maximum length when more datagrams have been
* received. If you want the next method in the queue to handle
* the datagram received next, you need to return false from the
* method.
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (of_udp_socket_async_receive_block_t)block;
#endif
/*!
* @brief Sends the specified datagram to the specified address.
*
* @param buffer The buffer to send as a datagram
* @param length The length of the buffer
* @param receiver A pointer to an @ref of_socket_address_t to which the
* datagram should be sent
*/
- (void)sendBuffer: (const void *)buffer
length: (size_t)length
receiver: (const of_socket_address_t *)receiver;
/*!
* @brief Asynchronously sends the specified datagram to the specified address.
*
* @param data The data to send as a datagram
* @param receiver A pointer to an @ref of_socket_address_t to which the
* datagram should be sent. The receiver is copied.
*/
- (void)asyncSendData: (OFData *)data
receiver: (const of_socket_address_t *)receiver;
/*!
* @brief Asynchronously sends the specified datagram to the specified address.
*
* @param data The data to send as a datagram
* @param receiver A pointer to an @ref of_socket_address_t to which the
* datagram should be sent. The receiver is copied.
* @param runLoopMode The run loop mode in which to perform the async send
*/
- (void)asyncSendData: (OFData *)data
receiver: (const of_socket_address_t *)receiver
runLoopMode: (of_run_loop_mode_t)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/*!
* @brief Asynchronously sends the specified datagram to the specified address.
*
* @param data The data to send as a datagram
* @param receiver A pointer to an @ref of_socket_address_t to which the
* datagram should be sent. The receiver is copied.
* @param block The block to call when the packet has been sent. It should
* return the data for the next send with the same callback or nil
* if it should not repeat.
*/
- (void)asyncSendData: (OFData *)data
receiver: (const of_socket_address_t *)receiver
block: (of_udp_socket_async_send_data_block_t)block;
/*!
* @brief Asynchronously sends the specified datagram to the specified address.
*
* @param data The data to send as a datagram
* @param receiver A pointer to an @ref of_socket_address_t to which the
* datagram should be sent. The receiver is copied.
* @param runLoopMode The run loop mode in which to perform the async send
* @param block The block to call when the packet has been sent. It should
* return the data for the next send with the same callback or nil
* if it should not repeat.
*/
- (void)asyncSendData: (OFData *)data
receiver: (const of_socket_address_t *)receiver
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (of_udp_socket_async_send_data_block_t)block;
#endif
/*!
* @brief Cancels all pending asynchronous requests on the socket.
*/
- (void)cancelAsyncRequests;
/*!
* @brief Closes the socket so that it can neither receive nor send any more
* datagrams.
*/
- (void)close;
@end
OF_ASSUME_NONNULL_END