/*
* Copyright (c) 2008 - 2010
* Jonathan Schleifer <js@webkeks.org>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE included in
* the packaging of this file.
*/
#include "config.h"
#include <string.h>
#import "OFMutableDictionary.h"
#import "OFExceptions.h"
#import "macros.h"
#define BUCKET_SIZE sizeof(struct of_dictionary_bucket)
#define DELETED (id)&of_dictionary_deleted_bucket
static OF_INLINE void
resize(id self, Class isa, size_t count, struct of_dictionary_bucket **data,
size_t *size)
{
size_t fill = count * 4 / *size;
size_t newsize;
struct of_dictionary_bucket *newdata;
uint32_t i;
if (count > SIZE_MAX / 4)
@throw [OFOutOfRangeException newWithClass: isa];
if (fill >= 3)
newsize = *size << 1;
else if (fill <= 1)
newsize = *size >> 1;
else
return;
if (newsize == 0)
@throw [OFOutOfRangeException newWithClass: isa];
newdata = [self allocMemoryForNItems: newsize
withSize: BUCKET_SIZE];
memset(newdata, 0, newsize * BUCKET_SIZE);
for (i = 0; i < *size; i++) {
if ((*data)[i].key != nil && (*data)[i].key != DELETED) {
uint32_t j, last;
last = newsize;
j = (*data)[i].hash & (newsize - 1);
for (; j < last && newdata[j].key != nil; j++);
/* In case the last bucket is already used */
if (j >= last) {
last = (*data)[i].hash & (newsize - 1);
for (j = 0; j < last &&
newdata[j].key != nil; i++);
}
if (j >= last)
@throw [OFOutOfRangeException
newWithClass: [self class]];
newdata[j].key = (*data)[i].key;
newdata[j].object = (*data)[i].object;
newdata[j].hash = (*data)[i].hash;
}
}
[self freeMemory: *data];
*data = newdata;
*size = newsize;
}
@implementation OFMutableDictionary
- setObject: (OFObject*)obj
forKey: (OFObject <OFCopying>*)key
{
uint32_t i, hash, last;
if (key == nil || obj == nil)
@throw [OFInvalidArgumentException newWithClass: isa
selector: _cmd];
hash = [key hash];
last = size;
for (i = hash & (size - 1); i < last && data[i].key != nil &&
(data[i].key == DELETED || ![data[i].key isEqual: key]); i++);
/* In case the last bucket is already used */
if (i >= last) {
last = hash & (size - 1);
for (i = 0; i < last && data[i].key != nil &&
(data[i].key == DELETED || ![data[i].key isEqual: key]);
i++);
}
/* Key not in dictionary */
if (i >= last || data[i].key == nil || data[i].key == DELETED ||
![data[i].key isEqual: key]) {
resize(self, isa, count + 1, &data, &size);
mutations++;
last = size;
for (i = hash & (size - 1); i < last && data[i].key != nil &&
data[i].key != DELETED; i++);
/* In case the last bucket is already used */
if (i >= last) {
last = hash & (size - 1);
for (i = 0; i < last && data[i].key != nil &&
data[i].key != DELETED; i++);
}
if (i >= last)
@throw [OFOutOfRangeException newWithClass: isa];
key = [key copy];
@try {
[obj retain];
} @catch (OFException *e) {
[key release];
@throw e;
}
data[i].key = key;
data[i].object = obj;
data[i].hash = hash;
count++;
return self;
}
[obj retain];
[data[i].object release];
data[i].object = obj;
return self;
}
- removeObjectForKey: (OFObject*)key
{
uint32_t i, hash, last;
if (key == nil)
@throw [OFInvalidArgumentException newWithClass: isa
selector: _cmd];
hash = [key hash];
last = size;
for (i = hash & (size - 1); i < last && data[i].key != nil &&
(data[i].key == DELETED || ![data[i].key isEqual: key]); i++);
if (i < last && (data[i].key == nil || data[i].key == DELETED ||
![data[i].key isEqual: key]))
return self;
/* In case the last bucket is already used */
if (i >= last) {
last = hash & (size - 1);
for (i = 0; i < last && data[i].key != nil &&
(data[i].key == DELETED || ![data[i].key isEqual: key]);
i++);
}
/* Key not in dictionary */
if (i >= last || data[i].key == nil || data[i].key == DELETED ||
![data[i].key isEqual: key])
return self;
[data[i].key release];
[data[i].object release];
data[i].key = DELETED;
count--;
mutations++;
resize(self, isa, count, &data, &size);
return self;
}
- (id)copy
{
return [[OFDictionary alloc] initWithDictionary: self];
}
- (int)countByEnumeratingWithState: (of_fast_enumeration_state_t*)state
objects: (id*)objects
count: (int)count_
{
size_t i;
for (i = 0; i < count_; i++) {
for (; state->state < size && (data[state->state].key == nil ||
data[state->state].key == DELETED); state->state++);
if (state->state < size) {
objects[i] = data[state->state].key;
state->state++;
} else
break;
}
state->itemsPtr = objects;
state->mutationsPtr = &mutations;
return i;
}
- (OFEnumerator*)objectEnumerator
{
return [[[OFDictionaryObjectEnumerator alloc]
initWithData: data
size: size
mutationsPointer: &mutations] autorelease];
}
- (OFEnumerator*)keyEnumerator
{
return [[[OFDictionaryKeyEnumerator alloc]
initWithData: data
size: size
mutationsPointer: &mutations] autorelease];
}
@end