ObjFW is a portable, lightweight framework for the Objective C language.
It enables you to write an application in Objective C that will run on
any platform supported by ObjFW without having to worry about
differences between operating systems or various frameworks that you
would otherwise need if you want to be portable.
See https://webkeks.org/objfw for more information.
INSTALLATION
To install ObjFW, just run the following commands:
$ ./configure
$ make
$ make install
In case you checked out ObjFW from the Mercurial repository, you need
to run the following command first:
$ ./autogen.sh
BUILDING AS A MAC OS X FRAMEWORK
It is also possible to build ObjFW as a Mac OS X framework. To do so,
just execute xcodebuild in the root directory of ObjFW or open the
.xcodeproj in Xcode and choose Build -> Build from the menu. Copy the
resulting ObjFW.framework to /Library/Frameworks and you are done.
USING THE MAC OS X FRAMWORK IN XCODE
To use the Mac OS X framework in Xcode, you need to add the .framework
to your project and add the following flags to "Other C Flags":
-fconstant-string-class=OFConstantString -fno-constant-cfstrings
Additionally, since Xcode 4, you need to manually set the compiler to GCC
or LLVM-GCC due to bugs in Clang on OS X with using a different constant
string class.
Optionally, if you want to use blocks, you also need to add:
-fblocks
BUGS AND FEATURE REQUESTS
If you find any bugs or have feature requests, feel free to send a
mail to js-spam@webkeks.org (remove -spam from the address!).