/*
* Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017,
* 2018, 2019
* Jonathan Schleifer <js@heap.zone>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#import "ObjFWRT.h"
#import "private.h"
static struct objc_hashtable *categoriesMap = NULL;
static void
registerSelectors(struct objc_abi_category *category)
{
for (struct objc_abi_method_list *methodList =
category->instanceMethods; methodList != NULL;
methodList = methodList->next)
for (unsigned int i = 0; i < methodList->count; i++)
objc_register_selector((struct objc_abi_selector *)
&methodList->methods[i]);
for (struct objc_abi_method_list *methodList = category->classMethods;
methodList != NULL; methodList = methodList->next)
for (unsigned int i = 0; i < methodList->count; i++)
objc_register_selector((struct objc_abi_selector *)
&methodList->methods[i]);
}
static void
registerCategory(struct objc_abi_category *category)
{
struct objc_abi_category **categories;
Class class = objc_classname_to_class(category->className, false);
if (categoriesMap == NULL)
categoriesMap = objc_hashtable_new(
objc_hash_string, objc_equal_string, 2);
categories = (struct objc_abi_category **)objc_hashtable_get(
categoriesMap, category->className);
if (categories != NULL) {
struct objc_abi_category **newCategories;
size_t i;
for (i = 0; categories[i] != NULL; i++);
if ((newCategories = realloc(categories,
(i + 2) * sizeof(struct objc_abi_category *))) == NULL)
OBJC_ERROR("Not enough memory for category %s of "
"class %s!", category->categoryName,
category->className);
newCategories[i] = category;
newCategories[i + 1] = NULL;
objc_hashtable_set(categoriesMap, category->className,
newCategories);
if (class != Nil && class->info & OBJC_CLASS_INFO_SETUP) {
objc_update_dtable(class);
objc_update_dtable(class->isa);
}
return;
}
if ((categories = malloc(
2 * sizeof(struct objc_abi_category *))) == NULL)
OBJC_ERROR("Not enough memory for category %s of class %s!\n",
category->categoryName, category->className);
categories[0] = category;
categories[1] = NULL;
objc_hashtable_set(categoriesMap, category->className, categories);
if (class != Nil && class->info & OBJC_CLASS_INFO_SETUP) {
objc_update_dtable(class);
objc_update_dtable(class->isa);
}
}
void
objc_register_all_categories(struct objc_abi_symtab *symtab)
{
struct objc_abi_category **categories =
(struct objc_abi_category **)symtab->defs + symtab->classDefsCount;
for (size_t i = 0; i < symtab->categoryDefsCount; i++) {
registerSelectors(categories[i]);
registerCategory(categories[i]);
}
}
struct objc_category **
objc_categories_for_class(Class class)
{
if (categoriesMap == NULL)
return NULL;
return (struct objc_category **)objc_hashtable_get(categoriesMap,
class->name);
}
void
objc_unregister_all_categories(void)
{
if (categoriesMap == NULL)
return;
for (uint32_t i = 0; i < categoriesMap->size; i++)
if (categoriesMap->data[i] != NULL)
free((void *)categoriesMap->data[i]->object);
objc_hashtable_free(categoriesMap);
categoriesMap = NULL;
}