/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OFObject.h"
#import "OFRunLoop.h"
OF_ASSUME_NONNULL_BEGIN
/** @file */
@class OFTimer;
@class OFDate;
#ifdef OF_HAVE_THREADS
@class OFCondition;
#endif
#ifdef OF_HAVE_BLOCKS
/**
* @brief A block to execute when a timer fires.
*
* @param timer The timer which fired
*/
typedef void (^OFTimerBlock)(OFTimer *timer);
#endif
/**
* @class OFTimer OFTimer.h ObjFW/ObjFW.h
*
* @brief A class for creating and firing timers.
*/
OF_SUBCLASSING_RESTRICTED
@interface OFTimer: OFObject <OFComparing>
{
OFDate *_fireDate;
OFTimeInterval _interval;
id _target;
id _Nullable _object1, _object2, _object3, _object4;
SEL _selector;
unsigned char _arguments;
bool _repeats;
#ifdef OF_HAVE_BLOCKS
OFTimerBlock _block;
#endif
bool _valid;
#ifdef OF_HAVE_THREADS
OFCondition *_condition;
bool _done;
#endif
OFRunLoop *_Nullable _inRunLoop;
OFRunLoopMode _Nullable _inRunLoopMode;
}
/**
* @brief The time interval in which the timer will repeat, if it is a
* repeating timer.
*/
@property (readonly, nonatomic) OFTimeInterval timeInterval;
/**
* @brief Whether the timer repeats.
*/
@property (readonly, nonatomic) bool repeats;
/**
* @brief Whether the timer is valid.
*/
@property (readonly, nonatomic, getter=isValid) bool valid;
/**
* @brief The next date at which the timer will fire.
*
* If the timer is already scheduled in a run loop, it will be rescheduled.
* Note that rescheduling is an expensive operation, though it still might be
* preferable to reschedule instead of invalidating the timer and creating a
* new one.
*/
@property (copy, nonatomic) OFDate *fireDate;
/**
* @brief Creates and schedules a new timer with the specified time interval.
*
* @param timeInterval The time interval after which the timer should be fired
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param repeats Whether the timer repeats after it has been executed
* @return A new, autoreleased timer
*/
+ (instancetype)scheduledTimerWithTimeInterval: (OFTimeInterval)timeInterval
target: (id)target
selector: (SEL)selector
repeats: (bool)repeats;
/**
* @brief Creates and schedules a new timer with the specified time interval.
*
* @param timeInterval The time interval after which the timer should be fired
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param object An object to pass when calling the selector on the target
* @param repeats Whether the timer repeats after it has been executed
* @return A new, autoreleased timer
*/
+ (instancetype)scheduledTimerWithTimeInterval: (OFTimeInterval)timeInterval
target: (id)target
selector: (SEL)selector
object: (nullable id)object
repeats: (bool)repeats;
/**
* @brief Creates and schedules a new timer with the specified time interval.
*
* @param timeInterval The time interval after which the timer should be fired
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param object1 The first object to pass when calling the selector on the
* target
* @param object2 The second object to pass when calling the selector on the
* target
* @param repeats Whether the timer repeats after it has been executed
* @return A new, autoreleased timer
*/
+ (instancetype)scheduledTimerWithTimeInterval: (OFTimeInterval)timeInterval
target: (id)target
selector: (SEL)selector
object: (nullable id)object1
object: (nullable id)object2
repeats: (bool)repeats;
/**
* @brief Creates and schedules a new timer with the specified time interval.
*
* @param timeInterval The time interval after which the timer should be fired
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param object1 The first object to pass when calling the selector on the
* target
* @param object2 The second object to pass when calling the selector on the
* target
* @param object3 The third object to pass when calling the selector on the
* target
* @param repeats Whether the timer repeats after it has been executed
* @return A new, autoreleased timer
*/
+ (instancetype)scheduledTimerWithTimeInterval: (OFTimeInterval)timeInterval
target: (id)target
selector: (SEL)selector
object: (nullable id)object1
object: (nullable id)object2
object: (nullable id)object3
repeats: (bool)repeats;
/**
* @brief Creates and schedules a new timer with the specified time interval.
*
* @param timeInterval The time interval after which the timer should be fired
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param object1 The first object to pass when calling the selector on the
* target
* @param object2 The second object to pass when calling the selector on the
* target
* @param object3 The third object to pass when calling the selector on the
* target
* @param object4 The fourth object to pass when calling the selector on the
* target
* @param repeats Whether the timer repeats after it has been executed
* @return A new, autoreleased timer
*/
+ (instancetype)scheduledTimerWithTimeInterval: (OFTimeInterval)timeInterval
target: (id)target
selector: (SEL)selector
object: (nullable id)object1
object: (nullable id)object2
object: (nullable id)object3
object: (nullable id)object4
repeats: (bool)repeats;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Creates and schedules a new timer with the specified time interval.
*
* @param timeInterval The time interval after which the timer should be fired
* @param repeats Whether the timer repeats after it has been executed
* @param block The block to invoke when the timer fires
* @return A new, autoreleased timer
*/
+ (instancetype)scheduledTimerWithTimeInterval: (OFTimeInterval)timeInterval
repeats: (bool)repeats
block: (OFTimerBlock)block;
#endif
/**
* @brief Creates a new timer with the specified time interval.
*
* @param timeInterval The time interval after which the timer should be fired
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param repeats Whether the timer repeats after it has been executed
* @return A new, autoreleased timer
*/
+ (instancetype)timerWithTimeInterval: (OFTimeInterval)timeInterval
target: (id)target
selector: (SEL)selector
repeats: (bool)repeats;
/**
* @brief Creates a new timer with the specified time interval.
*
* @param timeInterval The time interval after which the timer should be fired
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param object An object to pass when calling the selector on the target
* @param repeats Whether the timer repeats after it has been executed
* @return A new, autoreleased timer
*/
+ (instancetype)timerWithTimeInterval: (OFTimeInterval)timeInterval
target: (id)target
selector: (SEL)selector
object: (nullable id)object
repeats: (bool)repeats;
/**
* @brief Creates a new timer with the specified time interval.
*
* @param timeInterval The time interval after which the timer should be fired
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param object1 The first object to pass when calling the selector on the
* target
* @param object2 The second object to pass when calling the selector on the
* target
* @param repeats Whether the timer repeats after it has been executed
* @return A new, autoreleased timer
*/
+ (instancetype)timerWithTimeInterval: (OFTimeInterval)timeInterval
target: (id)target
selector: (SEL)selector
object: (nullable id)object1
object: (nullable id)object2
repeats: (bool)repeats;
/**
* @brief Creates a new timer with the specified time interval.
*
* @param timeInterval The time interval after which the timer should be fired
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param object1 The first object to pass when calling the selector on the
* target
* @param object2 The second object to pass when calling the selector on the
* target
* @param object3 The third object to pass when calling the selector on the
* target
* @param repeats Whether the timer repeats after it has been executed
* @return A new, autoreleased timer
*/
+ (instancetype)timerWithTimeInterval: (OFTimeInterval)timeInterval
target: (id)target
selector: (SEL)selector
object: (nullable id)object1
object: (nullable id)object2
object: (nullable id)object3
repeats: (bool)repeats;
/**
* @brief Creates a new timer with the specified time interval.
*
* @param timeInterval The time interval after which the timer should be fired
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param object1 The first object to pass when calling the selector on the
* target
* @param object2 The second object to pass when calling the selector on the
* target
* @param object3 The third object to pass when calling the selector on the
* target
* @param object4 The fourth object to pass when calling the selector on the
* target
* @param repeats Whether the timer repeats after it has been executed
* @return A new, autoreleased timer
*/
+ (instancetype)timerWithTimeInterval: (OFTimeInterval)timeInterval
target: (id)target
selector: (SEL)selector
object: (nullable id)object1
object: (nullable id)object2
object: (nullable id)object3
object: (nullable id)object4
repeats: (bool)repeats;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Creates a new timer with the specified time interval.
*
* @param timeInterval The time interval after which the timer should be fired
* @param repeats Whether the timer repeats after it has been executed
* @param block The block to invoke when the timer fires
* @return A new, autoreleased timer
*/
+ (instancetype)timerWithTimeInterval: (OFTimeInterval)timeInterval
repeats: (bool)repeats
block: (OFTimerBlock)block;
#endif
- (instancetype)init OF_UNAVAILABLE;
/**
* @brief Initializes an already allocated timer with the specified time
* interval.
*
* @param fireDate The date at which the timer should fire
* @param interval The time interval after which to repeat the timer, if it is
* a repeating timer
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param repeats Whether the timer repeats after it has been executed
* @return An initialized timer
*/
- (instancetype)initWithFireDate: (OFDate *)fireDate
interval: (OFTimeInterval)interval
target: (id)target
selector: (SEL)selector
repeats: (bool)repeats;
/**
* @brief Initializes an already allocated timer with the specified time
* interval.
*
* @param fireDate The date at which the timer should fire
* @param interval The time interval after which to repeat the timer, if it is
* a repeating timer
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param object An object to pass when calling the selector on the target
* @param repeats Whether the timer repeats after it has been executed
* @return An initialized timer
*/
- (instancetype)initWithFireDate: (OFDate *)fireDate
interval: (OFTimeInterval)interval
target: (id)target
selector: (SEL)selector
object: (nullable id)object
repeats: (bool)repeats;
/**
* @brief Initializes an already allocated timer with the specified time
* interval.
*
* @param fireDate The date at which the timer should fire
* @param interval The time interval after which to repeat the timer, if it is
* a repeating timer
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param object1 The first object to pass when calling the selector on the
* target
* @param object2 The second object to pass when calling the selector on the
* target
* @param repeats Whether the timer repeats after it has been executed
* @return An initialized timer
*/
- (instancetype)initWithFireDate: (OFDate *)fireDate
interval: (OFTimeInterval)interval
target: (id)target
selector: (SEL)selector
object: (nullable id)object1
object: (nullable id)object2
repeats: (bool)repeats;
/**
* @brief Initializes an already allocated timer with the specified time
* interval.
*
* @param fireDate The date at which the timer should fire
* @param interval The time interval after which to repeat the timer, if it is
* a repeating timer
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param object1 The first object to pass when calling the selector on the
* target
* @param object2 The second object to pass when calling the selector on the
* target
* @param object3 The third object to pass when calling the selector on the
* target
* @param repeats Whether the timer repeats after it has been executed
* @return An initialized timer
*/
- (instancetype)initWithFireDate: (OFDate *)fireDate
interval: (OFTimeInterval)interval
target: (id)target
selector: (SEL)selector
object: (nullable id)object1
object: (nullable id)object2
object: (nullable id)object3
repeats: (bool)repeats;
/**
* @brief Initializes an already allocated timer with the specified time
* interval.
*
* @param fireDate The date at which the timer should fire
* @param interval The time interval after which to repeat the timer, if it is
* a repeating timer
* @param target The target on which to call the selector
* @param selector The selector to call on the target
* @param object1 The first object to pass when calling the selector on the
* target
* @param object2 The second object to pass when calling the selector on the
* target
* @param object3 The third object to pass when calling the selector on the
* target
* @param object4 The fourth object to pass when calling the selector on the
* target
* @param repeats Whether the timer repeats after it has been executed
* @return An initialized timer
*/
- (instancetype)initWithFireDate: (OFDate *)fireDate
interval: (OFTimeInterval)interval
target: (id)target
selector: (SEL)selector
object: (nullable id)object1
object: (nullable id)object2
object: (nullable id)object3
object: (nullable id)object4
repeats: (bool)repeats;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Initializes an already allocated timer with the specified time
* interval.
*
* @param fireDate The date at which the timer should fire
* @param interval The time interval after which to repeat the timer, if it is
* a repeating timer
* @param repeats Whether the timer repeats after it has been executed
* @param block The block to invoke when the timer fires
* @return An initialized timer
*/
- (instancetype)initWithFireDate: (OFDate *)fireDate
interval: (OFTimeInterval)interval
repeats: (bool)repeats
block: (OFTimerBlock)block;
#endif
/**
* @brief Compares the timer to another timer.
*
* @param timer The timer to compare the string to
* @return The result of the comparison
*/
- (OFComparisonResult)compare: (OFTimer *)timer;
/**
* @brief Fires the timer without changing its regular schedule.
*
* A non-repeating timer will be invalidated after firing.
*/
- (void)fire;
/**
* @brief Invalidates the timer, preventing it from firing.
*/
- (void)invalidate;
#ifdef OF_HAVE_THREADS
/**
* @brief Waits until the timer fired.
*/
- (void)waitUntilDone;
#endif
@end
OF_ASSUME_NONNULL_END