ObjFW  OFRunLoop+Private.h at [50035101ae]

File src/OFRunLoop+Private.h artifact b12dfba6a5 part of check-in 50035101ae


/*
 * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
 *
 * All rights reserved.
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License version 3.0 only,
 * as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
 * version 3.0 for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3.0 along with this program. If not, see
 * <https://www.gnu.org/licenses/>.
 */

#import "OFRunLoop.h"
#import "OFStream.h"
#ifdef OF_HAVE_SOCKETS
# import "OFDatagramSocket.h"
# import "OFSequencedPacketSocket.h"
# import "OFStreamSocket.h"
# ifdef OF_HAVE_SCTP
#  import "OFSCTPSocket.h"
# endif
#endif

OF_ASSUME_NONNULL_BEGIN

#ifdef OF_HAVE_SOCKETS
@protocol OFRunLoopConnectDelegate <OFObject>
- (void)of_socketDidConnect: (id)socket
		  exception: (nullable id)exception;
- (id)of_connectionFailedExceptionForErrNo: (int)errNo;
@end
#endif

OF_DIRECT_MEMBERS
@interface OFRunLoop ()
+ (void)of_setMainRunLoop: (OFRunLoop *)runLoop;
#ifdef OF_HAVE_SOCKETS
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
			  length: (size_t)length
			    mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
			 handler: (nullable OFStreamReadHandler)handler
# endif
			delegate: (nullable id <OFStreamDelegate>)delegate;
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
		     exactLength: (size_t)length
			    mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
			 handler: (nullable OFStreamReadHandler)handler
# endif
			delegate: (nullable id <OFStreamDelegate>)delegate;
+ (void)of_addAsyncReadStringForStream: (OFStream <OFReadyForReadingObserving
					    > *)stream
			      encoding: (OFStringEncoding)encoding
				  mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
			       handler: (nullable OFStreamStringReadHandler)
					    handler
# endif
			      delegate: (nullable id <OFStreamDelegate>)
					    delegate;
+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
					  stream
			    encoding: (OFStringEncoding)encoding
				mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
			     handler: (nullable OFStreamStringReadHandler)
					  handler
# endif
			    delegate: (nullable id <OFStreamDelegate>)delegate;
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			     data: (OFData *)data
			     mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
			  handler: (nullable OFStreamDataWrittenHandler)handler
# endif
			 delegate: (nullable id <OFStreamDelegate>)delegate;
+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			   string: (OFString *)string
			 encoding: (OFStringEncoding)encoding
			     mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
			  handler: (nullable OFStreamStringWrittenHandler)
				       handler
# endif
			 delegate: (nullable id <OFStreamDelegate>)delegate;
# if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
+ (void)of_addAsyncConnectForSocket: (id)socket
			       mode: (OFRunLoopMode)mode
			   delegate: (id <OFRunLoopConnectDelegate>)delegate;
# endif
+ (void)of_addAsyncAcceptForSocket: (id)socket
			      mode: (OFRunLoopMode)mode
			   handler: (nullable id)handler
			  delegate: (nullable id)delegate;
+ (void)of_addAsyncReceiveForDatagramSocket: (OFDatagramSocket *)socket
    buffer: (void *)buffer
    length: (size_t)length
      mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
   handler: (nullable OFDatagramSocketPacketReceivedHandler)handler
# endif
  delegate: (nullable id <OFDatagramSocketDelegate>)delegate;
+ (void)of_addAsyncSendForDatagramSocket: (OFDatagramSocket *)socket
      data: (OFData *)data
  receiver: (const OFSocketAddress *)receiver
      mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
   handler: (nullable OFDatagramSocketDataSentHandler)handler
# endif
  delegate: (nullable id <OFDatagramSocketDelegate>)delegate;
+ (void)of_addAsyncReceiveForSequencedPacketSocket:
					       (OFSequencedPacketSocket *)socket
    buffer: (void *)buffer
    length: (size_t)length
      mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
   handler: (nullable OFSequencedPacketSocketPacketReceivedHandler)handler
# endif
  delegate: (nullable id <OFSequencedPacketSocketDelegate>)delegate;
+ (void)of_addAsyncSendForSequencedPacketSocket:
					       (OFSequencedPacketSocket *)socket
      data: (OFData *)data
      mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
   handler: (nullable OFSequencedPacketSocketDataSentHandler)handler
# endif
  delegate: (nullable id <OFSequencedPacketSocketDelegate>)delegate;
# ifdef OF_HAVE_SCTP
+ (void)of_addAsyncReceiveForSCTPSocket: (OFSCTPSocket *)socket
    buffer: (void *)buffer
    length: (size_t)length
      mode: (OFRunLoopMode)mode
#  ifdef OF_HAVE_BLOCKS
   handler: (nullable OFSCTPSocketMessageReceivedHandler)handler
#  endif
  delegate: (nullable id <OFSCTPSocketDelegate>)delegate;
+ (void)of_addAsyncSendForSCTPSocket: (OFSCTPSocket *)socket
      data: (OFData *)data
      info: (OFSCTPMessageInfo)info
      mode: (OFRunLoopMode)mode
# ifdef OF_HAVE_BLOCKS
   handler: (nullable OFSCTPSocketDataSentHandler)handler
# endif
  delegate: (nullable id <OFSCTPSocketDelegate>)delegate;
# endif
+ (void)of_cancelAsyncRequestsForObject: (id)object mode: (OFRunLoopMode)mode;
#endif
- (void)of_removeTimer: (OFTimer *)timer forMode: (OFRunLoopMode)mode;
@end

OF_ASSUME_NONNULL_END