/*
* Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
*
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3.0 only,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* version 3.0 for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* version 3.0 along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#import "OFObject.h"
#import "OFKernelEventObserver.h"
#import "OFRunLoop.h"
#import "OFSocket.h"
OF_ASSUME_NONNULL_BEGIN
/** @file */
@class OFData;
@class OFSequencedPacketSocket;
#ifdef OF_HAVE_BLOCKS
/**
* @brief A block which is called when a packet has been received.
*
* @deprecated Use @ref OFSequencedPacketSocketPacketReceivedHandler instead.
*
* @param length The length of the packet
* @param exception An exception which occurred while receiving or `nil` on
* success
* @return A bool whether the same block should be used for the next receive
*/
typedef bool (^OFSequencedPacketSocketAsyncReceiveBlock)(size_t length,
id _Nullable exception)
OF_DEPRECATED(ObjFW, 1, 2,
"Use OFSequencedPacketSocketPacketReceivedHandler instead");
/**
* @brief A handler which is called when a packet has been received.
*
* @param socket The sequenced packet socket which received a packet
* @param buffer The buffer the packet has been written to
* @param length The length of the packet
* @param exception An exception which occurred while receiving or `nil` on
* success
* @return A bool whether the same handler should be used for the next receive
*/
typedef bool (^OFSequencedPacketSocketPacketReceivedHandler)(
OFSequencedPacketSocket *socket, void *buffer, size_t length,
id _Nullable exception);
/**
* @brief A block which is called when a packet has been sent.
*
* @deprecated Use @ref OFSequencedPacketSocketDataSentHandler instead.
*
* @param exception An exception which occurred while reading or `nil` on
* success
* @return The data to repeat the send with or nil if it should not repeat
*/
typedef OFData *_Nullable (^OFSequencedPacketSocketAsyncSendDataBlock)(
id _Nullable exception)
OF_DEPRECATED(ObjFW, 1, 2,
"Use OFSequencedPacketSocketDataSentHandler instead");
/**
* @brief A handler which is called when a packet has been sent.
*
* @param socket The sequenced packet socket which sent a packet
* @param data The data which was sent
* @param exception An exception which occurred while reading or `nil` on
* success
* @return The data to repeat the send with or nil if it should not repeat
*/
typedef OFData *_Nullable (^OFSequencedPacketSocketDataSentHandler)(
OFSequencedPacketSocket *socket, OFData *data, id _Nullable exception);
/**
* @brief A block which is called when the socket accepted a connection.
*
* @deprecated Use OFSequencedPacketSocketAcceptedHandler instead.
*
* @param acceptedSocket The socket which has been accepted
* @param exception An exception which occurred while accepting the socket or
* `nil` on success
* @return A bool whether the same block should be used for the next incoming
* connection
*/
typedef bool (^OFSequencedPacketSocketAsyncAcceptBlock)(
OFSequencedPacketSocket *acceptedSocket, id _Nullable exception)
OF_DEPRECATED(ObjFW, 1, 2,
"Use OFSequencedPacketSocketAcceptedHandler instead");
/**
* @brief A handler which is called when the socket accepted a connection.
*
* @param socket The socket which accepted the connection
* @param acceptedSocket The socket which has been accepted
* @param exception An exception which occurred while accepting the socket or
* `nil` on success
* @return A bool whether the same handler should be used for the next incoming
* connection
*/
typedef bool (^OFSequencedPacketSocketAcceptedHandler)(
OFSequencedPacketSocket *socket, OFSequencedPacketSocket *acceptedSocket,
id _Nullable exception);
#endif
/**
* @protocol OFSequencedPacketSocketDelegate OFSequencedPacketSocket.h
* ObjFW/ObjFW.h
*
* @brief A delegate for OFSequencedPacketSocket.
*/
@protocol OFSequencedPacketSocketDelegate <OFObject>
@optional
/**
* @brief This method is called when a packet has been received.
*
* @param socket The sequenced packet socket which received a packet
* @param buffer The buffer the packet has been written to
* @param length The length of the packet
* @param exception An exception that occurred while receiving, or nil on
* success
* @return A bool whether the same handler should be used for the next receive
*/
- (bool)socket: (OFSequencedPacketSocket *)socket
didReceiveIntoBuffer: (void *)buffer
length: (size_t)length
exception: (nullable id)exception;
/**
* @brief This method is called when a packet has been sent.
*
* @param socket The sequenced packet socket which sent a packet
* @param data The data which was sent
* @param exception An exception that occurred while sending, or nil on success
* @return The data to repeat the send with or nil if it should not repeat
*/
- (nullable OFData *)socket: (OFSequencedPacketSocket *)socket
didSendData: (OFData *)data
exception: (nullable id)exception;
/**
* @brief A method which is called when a socket accepted a connection.
*
* @param socket The socket which accepted the connection
* @param acceptedSocket The socket which has been accepted
* @param exception An exception that occurred while accepting, or nil on
* success
* @return A bool whether to accept the next incoming connection
*/
- (bool)socket: (OFSequencedPacketSocket *)socket
didAcceptSocket: (OFSequencedPacketSocket *)acceptedSocket
exception: (nullable id)exception;
@end
/**
* @class OFSequencedPacketSocket OFSequencedPacketSocket.h
* ObjFW/ObjFW.h
*
* @brief A base class for sequenced packet sockets.
*
* @warning Even though the OFCopying protocol is implemented, it does *not*
* return an independent copy of the socket, but instead retains it.
* This is so that the socket can be used as a key for a dictionary,
* so context can be associated with a socket. Using a socket in more
* than one thread at the same time is not thread-safe, even if copy
* was called to create one "instance" for every thread!
*/
@interface OFSequencedPacketSocket: OFObject <OFCopying,
OFReadyForReadingObserving, OFReadyForWritingObserving>
{
OFSocketHandle _socket;
#ifdef OF_AMIGAOS
LONG _socketID; /* unused, reserved for ABI stability */
int _family; /* unused, reserved for ABI stability */
#endif
bool _canBlock, _listening;
OFSocketAddress _remoteAddress;
id _Nullable _delegate;
OF_RESERVE_IVARS(OFSequencedPacketSocket, 4)
}
/**
* @brief Whether the socket can block.
*
* By default, a socket can block.
*
* @throw OFGetOptionFailedException The option could not be retrieved
* @throw OFSetOptionFailedException The option could not be set
*/
@property (nonatomic) bool canBlock;
/**
* @brief Whether the socket is a listening socket.
*/
@property (readonly, nonatomic, getter=isListening) bool listening;
/**
* @brief The remote address.
*
* @note This only works for accepted sockets!
*
* @throw OFNotOpenException The socket is not open
* @throw OFInvalidArgumentException The socket has no remote address
*/
@property (readonly, nonatomic) const OFSocketAddress *remoteAddress;
/**
* @brief The delegate for asynchronous operations on the socket.
*
* @note The delegate is retained for as long as asynchronous operations are
* still ongoing.
*/
@property OF_NULLABLE_PROPERTY (assign, nonatomic)
id <OFSequencedPacketSocketDelegate> delegate;
/**
* @brief Returns a new, autoreleased OFSequencedPacketSocket.
*
* @return A new, autoreleased OFSequencedPacketSocket
*/
+ (instancetype)socket;
/**
* @brief Receives a packet and stores it into the specified buffer.
*
* If the buffer is too small, the receive operation fails.
*
* @param buffer The buffer to write the packet to
* @param length The length of the buffer
* @return The length of the received packet
* @throw OFReadFailedException Receiving failed
* @throw OFNotOpenException The socket is not open
*/
- (size_t)receiveIntoBuffer: (void *)buffer length: (size_t)length;
/**
* @brief Asynchronously receives a packet and stores it into the specified
* buffer.
*
* If the buffer is too small, the receive operation fails.
*
* @param buffer The buffer to write the packet to
* @param length The length of the buffer
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer length: (size_t)length;
/**
* @brief Asynchronously receives a packet and stores it into the specified
* buffer.
*
* If the buffer is too small, the receive operation fails.
*
* @param buffer The buffer to write the packet to
* @param length The length of the buffer
* @param runLoopMode The run loop mode in which to perform the asynchronous
* receive
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously receives a packet and stores it into the specified
* buffer.
*
* @deprecated Use @ref asyncReceiveIntoBuffer:length:handler: instead.
*
* If the buffer is too small, the receive operation fails.
*
* @param buffer The buffer to write the packet to
* @param length The length of the buffer
* @param block The block to call when the packet has been received. If the
* block returns true, it will be called again with the same
* buffer and maximum length when more packets have been received.
* If you want the next method in the queue to handle the packet
* received next, you need to return false from the method.
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
block: (OFSequencedPacketSocketAsyncReceiveBlock)block
OF_DEPRECATED(ObjFW, 1, 2,
"Use -[asyncReceiveIntoBuffer:length:handler:] instead");
/**
* @brief Asynchronously receives a packet and stores it into the specified
* buffer.
*
* If the buffer is too small, the receive operation fails.
*
* @param buffer The buffer to write the packet to
* @param length The length of the buffer
* @param handler The handler to call when the packet has been received. If the
* handler returns true, it will be called again with the same
* buffer and maximum length when more packets have been
* received. If you want the next method in the queue to handle
* the packet received next, you need to return false from the
* method.
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
handler: (OFSequencedPacketSocketPacketReceivedHandler)
handler;
/**
* @brief Asynchronously receives a packet and stores it into the specified
* buffer.
*
* @deprecated Use @ref asyncReceiveIntoBuffer:length:runLoopMode:handler:
* instead.
*
* If the buffer is too small, the receive operation fails.
*
* @param buffer The buffer to write the packet to
* @param length The length of the buffer
* @param runLoopMode The run loop mode in which to perform the asynchronous
* receive
* @param block The block to call when the packet has been received. If the
* block returns true, it will be called again with the same
* buffer and maximum length when more packets have been received.
* If you want the next method in the queue to handle the packet
* received next, you need to return false from the method.
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSequencedPacketSocketAsyncReceiveBlock)block
OF_DEPRECATED(ObjFW, 1, 2,
"Use -[asyncReceiveIntoBuffer:length:runLoopMode:handler:] instead");
/**
* @brief Asynchronously receives a packet and stores it into the specified
* buffer.
*
* If the buffer is too small, the receive operation fails.
*
* @param buffer The buffer to write the packet to
* @param length The length of the buffer
* @param runLoopMode The run loop mode in which to perform the asynchronous
* receive
* @param handler The handler to call when the packet has been received. If the
* handler returns true, it will be called again with the same
* buffer and maximum length when more packets have been
* received. If you want the next method in the queue to handle
* the packet received next, you need to return false from the
* method.
*/
- (void)asyncReceiveIntoBuffer: (void *)buffer
length: (size_t)length
runLoopMode: (OFRunLoopMode)runLoopMode
handler: (OFSequencedPacketSocketPacketReceivedHandler)
handler;
#endif
/**
* @brief Sends the specified packet.
*
* @param buffer The buffer to send as a packet
* @param length The length of the buffer
* @throw OFWriteFailedException Sending failed
* @throw OFNotOpenException The socket is not open
*/
- (void)sendBuffer: (const void *)buffer length: (size_t)length;
/**
* @brief Asynchronously sends the specified packet.
*
* @param data The data to send as a packet
*/
- (void)asyncSendData: (OFData *)data;
/**
* @brief Asynchronously sends the specified packet.
*
* @param data The data to send as a packet
* @param runLoopMode The run loop mode in which to perform the asynchronous
* send
*/
- (void)asyncSendData: (OFData *)data runLoopMode: (OFRunLoopMode)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously sends the specified packet.
*
* @deprecated Use @ref asyncSendData:handler: instead.
*
* @param data The data to send as a packet
* @param block The block to call when the packet has been sent. It should
* return the data for the next send with the same callback or nil
* if it should not repeat.
*/
- (void)asyncSendData: (OFData *)data
block: (OFSequencedPacketSocketAsyncSendDataBlock)block
OF_DEPRECATED(ObjFW, 1, 2, "Use -[asyncSendData:handler:] instead");
/**
* @brief Asynchronously sends the specified packet.
*
* @param data The data to send as a packet
* @param handler The handler to call when the packet has been sent. It should
* return the data for the next send with the same callback or
* nil if it should not repeat.
*/
- (void)asyncSendData: (OFData *)data
handler: (OFSequencedPacketSocketDataSentHandler)handler;
/**
* @brief Asynchronously sends the specified packet.
*
* @deprecated Use @ref asyncSendData:runLoopMode:handler: instead.
*
* @param data The data to send as a packet
* @param runLoopMode The run loop mode in which to perform the asynchronous
* send
* @param block The block to call when the packet has been sent. It should
* return the data for the next send with the same callback or nil
* if it should not repeat.
*/
- (void)asyncSendData: (OFData *)data
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSequencedPacketSocketAsyncSendDataBlock)block
OF_DEPRECATED(ObjFW, 1, 2,
"Use -[asyncSendData:runLoopMode:handler:] instead");
/**
* @brief Asynchronously sends the specified packet.
*
* @param data The data to send as a packet
* @param runLoopMode The run loop mode in which to perform the asynchronous
* send
* @param handler The handler to call when the packet has been sent. It should
* return the data for the next send with the same callback or
* nil if it should not repeat.
*/
- (void)asyncSendData: (OFData *)data
runLoopMode: (OFRunLoopMode)runLoopMode
handler: (OFSequencedPacketSocketDataSentHandler)handler;
#endif
/**
* @brief Listen on the socket.
*
* @param backlog Maximum length for the queue of pending connections.
* @throw OFListenOnSocketFailedException Listening failed
* @throw OFNotOpenException The socket is not open
*/
- (void)listenWithBacklog: (int)backlog;
/**
* @brief Listen on the socket.
*
* @throw OFListenOnSocketFailedException Listening failed
* @throw OFNotOpenException The socket is not open
*/
- (void)listen;
/**
* @brief Accept an incoming connection.
*
* @return An autoreleased sequenced packet socket for the accepted connection.
* @throw OFAcceptSocketFailedException Accepting failed
* @throw OFNotOpenException The socket is not open
*/
- (instancetype)accept;
/**
* @brief Asynchronously accept an incoming connection.
*/
- (void)asyncAccept;
/**
* @brief Asynchronously accept an incoming connection.
*
* @param runLoopMode The run loop mode in which to perform the asynchronous
* accept
*/
- (void)asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode;
#ifdef OF_HAVE_BLOCKS
/**
* @brief Asynchronously accept an incoming connection.
*
* @deprecated Use @ref asyncAcceptWithHandler: instead.
*
* @param block The block to execute when a new connection has been accepted.
* Returns whether the next incoming connection should be accepted
* by the specified block as well.
*/
- (void)asyncAcceptWithBlock: (OFSequencedPacketSocketAsyncAcceptBlock)block
OF_DEPRECATED(ObjFW, 1, 2, "Use -[asyncAcceptWithHandler:] instead");
/**
* @brief Asynchronously accept an incoming connection.
*
* @param handler The handler to execute when a new connection has been
* accepted. Returns whether the next incoming connection
* should be accepted by the specified handler as well.
*/
- (void)asyncAcceptWithHandler: (OFSequencedPacketSocketAcceptedHandler)handler;
/**
* @brief Asynchronously accept an incoming connection.
*
* @deprecated Use @ref asyncAcceptWithRunLoopMode:handler: instead.
*
* @param runLoopMode The run loop mode in which to perform the asynchronous
* accept
* @param block The block to execute when a new connection has been accepted.
* Returns whether the next incoming connection should be accepted
* by the specified block as well.
*/
- (void)
asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSequencedPacketSocketAsyncAcceptBlock)block
OF_DEPRECATED(ObjFW, 1, 2,
"Use -[asyncAcceptWithRunLoopMode:handler:] instead");
/**
* @brief Asynchronously accept an incoming connection.
*
* @param runLoopMode The run loop mode in which to perform the asynchronous
* accept
* @param handler The handler to execute when a new connection has been
* accepted. Returns whether the next incoming connection
* should be accepted by the specified handler as well.
*/
- (void)
asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode
handler: (OFSequencedPacketSocketAcceptedHandler)handler;
#endif
/**
* @brief Cancels all pending asynchronous requests on the socket.
*/
- (void)cancelAsyncRequests;
/**
* @brief Releases the socket from the current thread.
*
* This is necessary on some platforms in order to allow a different thread to
* use the socket, e.g. on AmigaOS, but you should call it on all operating
* systems before using the socket from a different thread.
*
* After calling this method, you must no longer use the socket until
* @ref obtainSocketForCurrentThread has been called.
*/
- (void)releaseSocketFromCurrentThread;
/**
* @brief Obtains the socket for the current thread.
*
* This is necessary on some platforms in order to allow a different thread to
* use the socket, e.g. on AmigaOS, but you should call it on all operating
* systems before using the socket from a different thread.
*
* You must only call this method after @ref releaseSocketFromCurrentThread has
* been called from a different thread.
*/
- (void)obtainSocketForCurrentThread;
/**
* @brief Closes the socket so that it can neither receive nor send any more
* datagrams.
*
* @throw OFNotOpenException The socket is not open
*/
- (void)close;
@end
OF_ASSUME_NONNULL_END