/*
* Copyright (c) 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017,
* 2018, 2019
* Jonathan Schleifer <js@heap.zone>
*
* All rights reserved.
*
* This file is part of ObjFW. It may be distributed under the terms of the
* Q Public License 1.0, which can be found in the file LICENSE.QPL included in
* the packaging of this file.
*
* Alternatively, it may be distributed under the terms of the GNU General
* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#include "config.h"
#include <limits.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#import "ObjFWRT.h"
#import "private.h"
struct objc_hashtable_bucket objc_deleted_bucket;
uint32_t
objc_hash_string(const void *str_)
{
const char *str = str_;
uint32_t hash = 0;
while (*str != 0) {
hash += *str;
hash += (hash << 10);
hash ^= (hash >> 6);
str++;
}
hash += (hash << 3);
hash ^= (hash >> 11);
hash += (hash << 15);
return hash;
}
bool
objc_equal_string(const void *ptr1, const void *ptr2)
{
return (strcmp(ptr1, ptr2) == 0);
}
struct objc_hashtable *
objc_hashtable_new(uint32_t (*hash)(const void *),
bool (*equal)(const void *, const void *), uint32_t size)
{
struct objc_hashtable *table;
if ((table = malloc(sizeof(*table))) == NULL)
OBJC_ERROR("Not enough memory to allocate hash table!");
table->hash = hash;
table->equal = equal;
table->count = 0;
table->size = size;
table->data = calloc(size, sizeof(struct objc_hashtable_bucket *));
if (table->data == NULL)
OBJC_ERROR("Not enough memory to allocate hash table!");
return table;
}
static void
resize(struct objc_hashtable *table, uint32_t count)
{
uint32_t fullness, newSize;
struct objc_hashtable_bucket **newData;
if (count > UINT32_MAX / sizeof(*table->data) || count > UINT32_MAX / 8)
OBJC_ERROR("Integer overflow!");
fullness = count * 8 / table->size;
if (fullness >= 6) {
if (table->size > UINT32_MAX / 2)
return;
newSize = table->size * 2;
} else if (fullness <= 1)
newSize = table->size / 2;
else
return;
if (count < table->count && newSize < 16)
return;
if ((newData = calloc(newSize, sizeof(*newData))) == NULL)
OBJC_ERROR("Not enough memory to resize hash table!");
for (uint32_t i = 0; i < table->size; i++) {
if (table->data[i] != NULL &&
table->data[i] != &objc_deleted_bucket) {
uint32_t j, last;
last = newSize;
for (j = table->data[i]->hash & (newSize - 1);
j < last && newData[j] != NULL; j++);
if (j >= last) {
last = table->data[i]->hash & (newSize - 1);
for (j = 0; j < last && newData[j] != NULL;
j++);
}
if (j >= last)
OBJC_ERROR("No free bucket!");
newData[j] = table->data[i];
}
}
free(table->data);
table->data = newData;
table->size = newSize;
}
static inline bool
indexForKey(struct objc_hashtable *table, const void *key, uint32_t *idx)
{
uint32_t i, hash;
hash = table->hash(key) & (table->size - 1);
for (i = hash; i < table->size && table->data[i] != NULL; i++) {
if (table->data[i] == &objc_deleted_bucket)
continue;
if (table->equal(table->data[i]->key, key)) {
*idx = i;
return true;
}
}
if (i < table->size)
return false;
for (i = 0; i < hash && table->data[i] != NULL; i++) {
if (table->data[i] == &objc_deleted_bucket)
continue;
if (table->equal(table->data[i]->key, key)) {
*idx = i;
return true;
}
}
return false;
}
void
objc_hashtable_set(struct objc_hashtable *table, const void *key,
const void *object)
{
uint32_t i, hash, last;
struct objc_hashtable_bucket *bucket;
if (indexForKey(table, key, &i)) {
table->data[i]->object = object;
return;
}
resize(table, table->count + 1);
hash = table->hash(key);
last = table->size;
for (i = hash & (table->size - 1); i < last && table->data[i] != NULL &&
table->data[i] != &objc_deleted_bucket; i++);
if (i >= last) {
last = hash & (table->size - 1);
for (i = 0; i < last && table->data[i] != NULL &&
table->data[i] != &objc_deleted_bucket; i++);
}
if (i >= last)
OBJC_ERROR("No free bucket!");
if ((bucket = malloc(sizeof(*bucket))) == NULL)
OBJC_ERROR("Not enough memory to allocate hash table bucket!");
bucket->key = key;
bucket->hash = hash;
bucket->object = object;
table->data[i] = bucket;
table->count++;
}
void *
objc_hashtable_get(struct objc_hashtable *table, const void *key)
{
uint32_t idx;
if (!indexForKey(table, key, &idx))
return NULL;
return (void *)table->data[idx]->object;
}
void
objc_hashtable_delete(struct objc_hashtable *table, const void *key)
{
uint32_t idx;
if (!indexForKey(table, key, &idx))
return;
free(table->data[idx]);
table->data[idx] = &objc_deleted_bucket;
table->count--;
resize(table, table->count);
}
void
objc_hashtable_free(struct objc_hashtable *table)
{
for (uint32_t i = 0; i < table->size; i++)
if (table->data[i] != NULL &&
table->data[i] != &objc_deleted_bucket)
free(table->data[i]);
free(table->data);
free(table);
}