︙ | | | ︙ | |
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135
|
[self release];
@throw e;
}
return self;
}
- (size_t)lowlevelReadIntoBuffer: (void *)buffer_
length: (size_t)length
{
void *pool = objc_autoreleasePoolPush();
char *buffer = buffer_;
of_char16_t *UTF16;
size_t j = 0;
if (length > UINT32_MAX)
|
|
<
|
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
|
[self release];
@throw e;
}
return self;
}
- (size_t)lowlevelReadIntoBuffer: (void *)buffer_ length: (size_t)length
{
void *pool = objc_autoreleasePoolPush();
char *buffer = buffer_;
of_char16_t *UTF16;
size_t j = 0;
if (length > UINT32_MAX)
|
︙ | | | ︙ | |
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
|
if (UTF8Len <= length) {
memcpy(buffer, UTF8, UTF8Len);
j += UTF8Len;
} else {
if (rest == nil)
rest = [OFMutableData data];
[rest addItems: UTF8
count: UTF8Len];
}
_incompleteUTF16Surrogate = 0;
i++;
}
for (; i < UTF16Len; i++) {
|
|
<
|
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
|
if (UTF8Len <= length) {
memcpy(buffer, UTF8, UTF8Len);
j += UTF8Len;
} else {
if (rest == nil)
rest = [OFMutableData data];
[rest addItems: UTF8 count: UTF8Len];
}
_incompleteUTF16Surrogate = 0;
i++;
}
for (; i < UTF16Len; i++) {
|
︙ | | | ︙ | |
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
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264
265
266
267
268
269
270
271
272
273
274
275
276
|
if (j + UTF8Len <= length) {
memcpy(buffer + j, UTF8, UTF8Len);
j += UTF8Len;
} else {
if (rest == nil)
rest = [OFMutableData data];
[rest addItems: UTF8
count: UTF8Len];
}
}
if (rest != nil)
[self unreadFromBuffer: rest.items
length: rest.count];
} @finally {
free(UTF16);
}
objc_autoreleasePoolPop(pool);
return j;
}
- (size_t)lowlevelWriteBuffer: (const void *)buffer_
length: (size_t)length
{
const char *buffer = buffer_;
of_char16_t *tmp;
size_t i = 0, j = 0;
if (length > SIZE_MAX / 2)
@throw [OFOutOfRangeException exception];
|
|
<
|
<
|
<
|
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
|
if (j + UTF8Len <= length) {
memcpy(buffer + j, UTF8, UTF8Len);
j += UTF8Len;
} else {
if (rest == nil)
rest = [OFMutableData data];
[rest addItems: UTF8 count: UTF8Len];
}
}
if (rest != nil)
[self unreadFromBuffer: rest.items length: rest.count];
} @finally {
free(UTF16);
}
objc_autoreleasePoolPop(pool);
return j;
}
- (size_t)lowlevelWriteBuffer: (const void *)buffer_ length: (size_t)length
{
const char *buffer = buffer_;
of_char16_t *tmp;
size_t i = 0, j = 0;
if (length > SIZE_MAX / 2)
@throw [OFOutOfRangeException exception];
|
︙ | | | ︙ | |
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
|
if (!GetConsoleScreenBufferInfo(_handle, &csbi))
return;
csbi.wAttributes &= ~(FOREGROUND_RED | FOREGROUND_GREEN |
FOREGROUND_BLUE | FOREGROUND_INTENSITY);
[color getRed: &red
green: &green
blue: &blue
alpha: NULL];
if (red >= 0.25)
csbi.wAttributes |= FOREGROUND_RED;
if (green >= 0.25)
csbi.wAttributes |= FOREGROUND_GREEN;
if (blue >= 0.25)
csbi.wAttributes |= FOREGROUND_BLUE;
|
|
<
<
<
|
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
|
if (!GetConsoleScreenBufferInfo(_handle, &csbi))
return;
csbi.wAttributes &= ~(FOREGROUND_RED | FOREGROUND_GREEN |
FOREGROUND_BLUE | FOREGROUND_INTENSITY);
[color getRed: &red green: &green blue: &blue alpha: NULL];
if (red >= 0.25)
csbi.wAttributes |= FOREGROUND_RED;
if (green >= 0.25)
csbi.wAttributes |= FOREGROUND_GREEN;
if (blue >= 0.25)
csbi.wAttributes |= FOREGROUND_BLUE;
|
︙ | | | ︙ | |
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
|
if (!GetConsoleScreenBufferInfo(_handle, &csbi))
return;
csbi.wAttributes &= ~(BACKGROUND_RED | BACKGROUND_GREEN |
BACKGROUND_BLUE | BACKGROUND_INTENSITY);
[color getRed: &red
green: &green
blue: &blue
alpha: NULL];
if (red >= 0.25)
csbi.wAttributes |= BACKGROUND_RED;
if (green >= 0.25)
csbi.wAttributes |= BACKGROUND_GREEN;
if (blue >= 0.25)
csbi.wAttributes |= BACKGROUND_BLUE;
|
|
<
<
<
|
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
|
if (!GetConsoleScreenBufferInfo(_handle, &csbi))
return;
csbi.wAttributes &= ~(BACKGROUND_RED | BACKGROUND_GREEN |
BACKGROUND_BLUE | BACKGROUND_INTENSITY);
[color getRed: &red green: &green blue: &blue alpha: NULL];
if (red >= 0.25)
csbi.wAttributes |= BACKGROUND_RED;
if (green >= 0.25)
csbi.wAttributes |= BACKGROUND_GREEN;
if (blue >= 0.25)
csbi.wAttributes |= BACKGROUND_BLUE;
|
︙ | | | ︙ | |