ObjFW  Diff

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		   network: (uint32_t)network
		      port: (uint16_t)port
	       runLoopMode: (of_run_loop_mode_t)runLoopMode
		     block: (of_spx_stream_socket_async_connect_block_t)block;
#endif

/*!
 * @brief Bind the socket to the specified network, node and port with the
 * @brief Bind the socket to the specified network, node and port.
 *	  specified packet type.
 *
 * @param port The port (sometimes called socket number) to bind to. 0 means to
 *	       pick one and return it.
 * @return The address on which this socket can be reached
 */
- (of_socket_address_t)bindToPort: (uint16_t)port;
@end

OF_ASSUME_NONNULL_END