ObjFW  Diff

Differences From Artifact [f9723931da]:

To Artifact [63c13750a5]:


16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
 */

#import "OFStreamSocket.h"
#import "OFRunLoop.h"

OF_ASSUME_NONNULL_BEGIN

/*! @file */

@class OFTCPSocket;
@class OFString;

#ifdef OF_HAVE_BLOCKS
/*!
 * @brief A block which is called when the socket connected.
 *
 * @param exception An exception which occurred while connecting the socket or
 *		    `nil` on success
 */
typedef void (^of_tcp_socket_async_connect_block_t)(id _Nullable exception);
#endif

/*!
 * @protocol OFTCPSocketDelegate OFTCPSocket.h ObjFW/OFTCPSocket.h
 *
 * A delegate for OFTCPSocket.
 */
@protocol OFTCPSocketDelegate <OFStreamSocketDelegate>
@optional
/*!
 * @brief A method which is called when a socket connected.
 *
 * @param socket The socket which connected
 * @param host The host connected to
 * @param port The port on the host connected to
 * @param exception An exception that occurred while connecting, or nil on
 *		    success
 */
-     (void)socket: (OFTCPSocket *)socket
  didConnectToHost: (OFString *)host
	      port: (uint16_t)port
	 exception: (nullable id)exception;
@end

/*!
 * @class OFTCPSocket OFTCPSocket.h ObjFW/OFTCPSocket.h
 *
 * @brief A class which provides methods to create and use TCP sockets.
 *
 * To connect to a server, create a socket and connect it.
 * To create a server, create a socket, bind it and listen on it.
 */







|





|








|






|














|







16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
 */

#import "OFStreamSocket.h"
#import "OFRunLoop.h"

OF_ASSUME_NONNULL_BEGIN

/** @file */

@class OFTCPSocket;
@class OFString;

#ifdef OF_HAVE_BLOCKS
/**
 * @brief A block which is called when the socket connected.
 *
 * @param exception An exception which occurred while connecting the socket or
 *		    `nil` on success
 */
typedef void (^of_tcp_socket_async_connect_block_t)(id _Nullable exception);
#endif

/**
 * @protocol OFTCPSocketDelegate OFTCPSocket.h ObjFW/OFTCPSocket.h
 *
 * A delegate for OFTCPSocket.
 */
@protocol OFTCPSocketDelegate <OFStreamSocketDelegate>
@optional
/**
 * @brief A method which is called when a socket connected.
 *
 * @param socket The socket which connected
 * @param host The host connected to
 * @param port The port on the host connected to
 * @param exception An exception that occurred while connecting, or nil on
 *		    success
 */
-     (void)socket: (OFTCPSocket *)socket
  didConnectToHost: (OFString *)host
	      port: (uint16_t)port
	 exception: (nullable id)exception;
@end

/**
 * @class OFTCPSocket OFTCPSocket.h ObjFW/OFTCPSocket.h
 *
 * @brief A class which provides methods to create and use TCP sockets.
 *
 * To connect to a server, create a socket and connect it.
 * To create a server, create a socket, bind it and listen on it.
 */
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212

#ifdef OF_HAVE_CLASS_PROPERTIES
@property (class, nullable, copy, nonatomic) OFString *SOCKS5Host;
@property (class, nonatomic) uint16_t SOCKS5Port;
#endif

#if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
/*!
 * @brief Whether the socket sends keep alives for the connection.
 *
 * @warning This is not available on the Wii or Nintendo 3DS!
 */
@property (nonatomic) bool sendsKeepAlives;
#endif

#ifndef OF_WII
/*!
 * @brief Whether sending segments can be delayed. Setting this to NO sets
 *        TCP_NODELAY on the socket.
 *
 * @warning This is not available on the Wii!
 */
@property (nonatomic) bool canDelaySendingSegments;
#endif

/*!
 * @brief The host to use as a SOCKS5 proxy.
 */
@property OF_NULLABLE_PROPERTY (copy, nonatomic) OFString *SOCKS5Host;

/*!
 * @brief The port to use on the SOCKS5 proxy.
 */
@property (nonatomic) uint16_t SOCKS5Port;

/*!
 * @brief The delegate for asynchronous operations on the socket.
 *
 * @note The delegate is retained for as long as asynchronous operations are
 *	 still ongoing.
 */
@property OF_NULLABLE_PROPERTY (assign, nonatomic)
    id <OFTCPSocketDelegate> delegate;

/*!
 * @brief Sets the global SOCKS5 proxy host to use when creating a new socket
 *
 * @param SOCKS5Host The host to use as a SOCKS5 proxy when creating a new
 *		     socket
 */
+ (void)setSOCKS5Host: (nullable OFString *)SOCKS5Host;

/*!
 * @brief Returns the host to use as a SOCKS5 proxy when creating a new socket
 *
 * @return The host to use as a SOCKS5 proxy when creating a new socket
 */
+ (nullable OFString *)SOCKS5Host;

/*!
 * @brief Sets the global SOCKS5 proxy port to use when creating a new socket
 *
 * @param SOCKS5Port The port to use as a SOCKS5 proxy when creating a new socket
 */
+ (void)setSOCKS5Port: (uint16_t)SOCKS5Port;

/*!
 * @brief Returns the port to use as a SOCKS5 proxy when creating a new socket
 *
 * @return The port to use as a SOCKS5 proxy when creating a new socket
 */
+ (uint16_t)SOCKS5Port;

/*!
 * @brief Connect the OFTCPSocket to the specified destination.
 *
 * @param host The host to connect to
 * @param port The port on the host to connect to
 */
- (void)connectToHost: (OFString *)host
		 port: (uint16_t)port;

/*!
 * @brief Asynchronously connect the OFTCPSocket to the specified destination.
 *
 * @param host The host to connect to
 * @param port The port on the host to connect to
 */
- (void)asyncConnectToHost: (OFString *)host
		      port: (uint16_t)port;

/*!
 * @brief Asynchronously connect the OFTCPSocket to the specified destination.
 *
 * @param host The host to connect to
 * @param port The port on the host to connect to
 * @param runLoopMode The run loop mode in which to perform the async connect
 */
- (void)asyncConnectToHost: (OFString *)host
		      port: (uint16_t)port
	       runLoopMode: (of_run_loop_mode_t)runLoopMode;

#ifdef OF_HAVE_BLOCKS
/*!
 * @brief Asynchronously connect the OFTCPSocket to the specified destination.
 *
 * @param host The host to connect to
 * @param port The port on the host to connect to
 * @param block The block to execute once the connection has been established
 */
- (void)asyncConnectToHost: (OFString *)host
		      port: (uint16_t)port
		     block: (of_tcp_socket_async_connect_block_t)block;

/*!
 * @brief Asynchronously connect the OFTCPSocket to the specified destination.
 *
 * @param host The host to connect to
 * @param port The port on the host to connect to
 * @param runLoopMode The run loop mode in which to perform the async connect
 * @param block The block to execute once the connection has been established
 */
- (void)asyncConnectToHost: (OFString *)host
		      port: (uint16_t)port
	       runLoopMode: (of_run_loop_mode_t)runLoopMode
		     block: (of_tcp_socket_async_connect_block_t)block;
#endif

/*!
 * @brief Bind the socket to the specified host and port.
 *
 * @param host The host to bind to. Use `@"0.0.0.0"` for IPv4 or `@"::"` for
 *	       IPv6 to bind to all.
 * @param port The port to bind to. If the port is 0, an unused port will be
 *	       chosen, which can be obtained using the return value.
 * @return The port the socket was bound to







|








|








|




|




|








|







|






|






|






|








|








|











|










|













|







77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212

#ifdef OF_HAVE_CLASS_PROPERTIES
@property (class, nullable, copy, nonatomic) OFString *SOCKS5Host;
@property (class, nonatomic) uint16_t SOCKS5Port;
#endif

#if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
/**
 * @brief Whether the socket sends keep alives for the connection.
 *
 * @warning This is not available on the Wii or Nintendo 3DS!
 */
@property (nonatomic) bool sendsKeepAlives;
#endif

#ifndef OF_WII
/**
 * @brief Whether sending segments can be delayed. Setting this to NO sets
 *        TCP_NODELAY on the socket.
 *
 * @warning This is not available on the Wii!
 */
@property (nonatomic) bool canDelaySendingSegments;
#endif

/**
 * @brief The host to use as a SOCKS5 proxy.
 */
@property OF_NULLABLE_PROPERTY (copy, nonatomic) OFString *SOCKS5Host;

/**
 * @brief The port to use on the SOCKS5 proxy.
 */
@property (nonatomic) uint16_t SOCKS5Port;

/**
 * @brief The delegate for asynchronous operations on the socket.
 *
 * @note The delegate is retained for as long as asynchronous operations are
 *	 still ongoing.
 */
@property OF_NULLABLE_PROPERTY (assign, nonatomic)
    id <OFTCPSocketDelegate> delegate;

/**
 * @brief Sets the global SOCKS5 proxy host to use when creating a new socket
 *
 * @param SOCKS5Host The host to use as a SOCKS5 proxy when creating a new
 *		     socket
 */
+ (void)setSOCKS5Host: (nullable OFString *)SOCKS5Host;

/**
 * @brief Returns the host to use as a SOCKS5 proxy when creating a new socket
 *
 * @return The host to use as a SOCKS5 proxy when creating a new socket
 */
+ (nullable OFString *)SOCKS5Host;

/**
 * @brief Sets the global SOCKS5 proxy port to use when creating a new socket
 *
 * @param SOCKS5Port The port to use as a SOCKS5 proxy when creating a new socket
 */
+ (void)setSOCKS5Port: (uint16_t)SOCKS5Port;

/**
 * @brief Returns the port to use as a SOCKS5 proxy when creating a new socket
 *
 * @return The port to use as a SOCKS5 proxy when creating a new socket
 */
+ (uint16_t)SOCKS5Port;

/**
 * @brief Connect the OFTCPSocket to the specified destination.
 *
 * @param host The host to connect to
 * @param port The port on the host to connect to
 */
- (void)connectToHost: (OFString *)host
		 port: (uint16_t)port;

/**
 * @brief Asynchronously connect the OFTCPSocket to the specified destination.
 *
 * @param host The host to connect to
 * @param port The port on the host to connect to
 */
- (void)asyncConnectToHost: (OFString *)host
		      port: (uint16_t)port;

/**
 * @brief Asynchronously connect the OFTCPSocket to the specified destination.
 *
 * @param host The host to connect to
 * @param port The port on the host to connect to
 * @param runLoopMode The run loop mode in which to perform the async connect
 */
- (void)asyncConnectToHost: (OFString *)host
		      port: (uint16_t)port
	       runLoopMode: (of_run_loop_mode_t)runLoopMode;

#ifdef OF_HAVE_BLOCKS
/**
 * @brief Asynchronously connect the OFTCPSocket to the specified destination.
 *
 * @param host The host to connect to
 * @param port The port on the host to connect to
 * @param block The block to execute once the connection has been established
 */
- (void)asyncConnectToHost: (OFString *)host
		      port: (uint16_t)port
		     block: (of_tcp_socket_async_connect_block_t)block;

/**
 * @brief Asynchronously connect the OFTCPSocket to the specified destination.
 *
 * @param host The host to connect to
 * @param port The port on the host to connect to
 * @param runLoopMode The run loop mode in which to perform the async connect
 * @param block The block to execute once the connection has been established
 */
- (void)asyncConnectToHost: (OFString *)host
		      port: (uint16_t)port
	       runLoopMode: (of_run_loop_mode_t)runLoopMode
		     block: (of_tcp_socket_async_connect_block_t)block;
#endif

/**
 * @brief Bind the socket to the specified host and port.
 *
 * @param host The host to bind to. Use `@"0.0.0.0"` for IPv4 or `@"::"` for
 *	       IPv6 to bind to all.
 * @param port The port to bind to. If the port is 0, an unused port will be
 *	       chosen, which can be obtained using the return value.
 * @return The port the socket was bound to