Differences From Artifact [f94d1093e1]:
- File
src/OFRunLoop+Private.h
— part of check-in
[b02c4b05bb]
at
2020-04-25 17:05:13
on branch trunk
— Add OFDatagramSocket as base class for OFUDPSocket
This makes it easier to reuse code for other datagram sockets, namely
IPX. (user: js, size: 4165) [annotate] [blame] [check-ins using]
To Artifact [e5a4298fad]:
- File
src/OFRunLoop+Private.h
— part of check-in
[e5b2ee56ff]
at
2020-04-26 16:21:38
on branch trunk
— Add OFSequencedPacketSocket
This is intended for SCTP and SPX. (user: js, size: 4787) [annotate] [blame] [check-ins using]
︙ | ︙ | |||
14 15 16 17 18 19 20 | * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #import "OFRunLoop.h" #import "OFStream.h" #ifdef OF_HAVE_SOCKETS | < > > | 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #import "OFRunLoop.h" #import "OFStream.h" #ifdef OF_HAVE_SOCKETS # import "OFDatagramSocket.h" # import "OFSequencedPacketSocket.h" # import "OFTCPSocket.h" #endif OF_ASSUME_NONNULL_BEGIN #ifdef OF_HAVE_SOCKETS @protocol OFTCPSocketDelegate_Private <OFObject> - (void)of_socketDidConnect: (OFTCPSocket *)socket |
︙ | ︙ | |||
84 85 86 87 88 89 90 | delegate: (nullable id <OFStreamDelegate>)delegate; # if !defined(OF_WII) && !defined(OF_NINTENDO_3DS) + (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)socket mode: (of_run_loop_mode_t)mode delegate: (id <OFTCPSocketDelegate_Private>) delegate; # endif | | | < | < < < | < > > > > > > > > > > > > > > > > > | 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 | delegate: (nullable id <OFStreamDelegate>)delegate; # if !defined(OF_WII) && !defined(OF_NINTENDO_3DS) + (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)socket mode: (of_run_loop_mode_t)mode delegate: (id <OFTCPSocketDelegate_Private>) delegate; # endif + (void)of_addAsyncAcceptForSocket: (id)socket mode: (of_run_loop_mode_t)mode block: (nullable id)block delegate: (nullable id)delegate; + (void)of_addAsyncReceiveForDatagramSocket: (OFDatagramSocket *)socket buffer: (void *)buffer length: (size_t)length mode: (of_run_loop_mode_t)mode # ifdef OF_HAVE_BLOCKS block: (nullable of_datagram_socket_async_receive_block_t)block # endif delegate: (nullable id <OFDatagramSocketDelegate>) delegate; + (void)of_addAsyncSendForDatagramSocket: (OFDatagramSocket *)socket data: (OFData *)data receiver: (const of_socket_address_t *)receiver mode: (of_run_loop_mode_t)mode # ifdef OF_HAVE_BLOCKS block: (nullable of_datagram_socket_async_send_data_block_t)block # endif delegate: (nullable id <OFDatagramSocketDelegate>)delegate; + (void)of_addAsyncReceiveForSequencedPacketSocket: (OFSequencedPacketSocket *)socket buffer: (void *)buffer length: (size_t)length mode: (of_run_loop_mode_t)mode # ifdef OF_HAVE_BLOCKS block: (nullable of_sequenced_packet_socket_async_receive_block_t)block # endif delegate: (nullable id <OFSequencedPacketSocketDelegate>) delegate; + (void)of_addAsyncSendForSequencedPacketSocket: (OFSequencedPacketSocket *)socket data: (OFData *)data mode: (of_run_loop_mode_t)mode # ifdef OF_HAVE_BLOCKS block: (nullable of_sequenced_packet_socket_async_send_data_block_t)block # endif delegate: (nullable id <OFSequencedPacketSocketDelegate>)delegate; + (void)of_cancelAsyncRequestsForObject: (id)object mode: (of_run_loop_mode_t)mode; #endif - (void)of_removeTimer: (OFTimer *)timer forMode: (of_run_loop_mode_t)mode; @end OF_ASSUME_NONNULL_END |