ObjFW  Diff

Differences From Artifact [f91e7929a8]:

To Artifact [74e169c6cb]:


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- (void)_resizeForCount: (size_t)newcount
{
	size_t fill = newcount * 4 / size;
	size_t newsize;
	struct of_dictionary_bucket *newdata;
	uint32_t i;

	if (newcount > SIZE_MAX / 4)
		@throw [OFOutOfRangeException newWithClass: isa];

	if (fill >= 3)
		newsize = size << 1;
	else if (fill <= 1)
		newsize = size >> 1;
	else







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- (void)_resizeForCount: (size_t)newcount
{
	size_t fill = newcount * 4 / size;
	size_t newsize;
	struct of_dictionary_bucket *newdata;
	uint32_t i;

	if (newcount > UINT32_MAX)
		@throw [OFOutOfRangeException newWithClass: isa];

	if (fill >= 3)
		newsize = size << 1;
	else if (fill <= 1)
		newsize = size >> 1;
	else
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	return [[OFDictionary alloc] initWithDictionary: self];
}

- (int)countByEnumeratingWithState: (of_fast_enumeration_state_t*)state
			   objects: (id*)objects
			     count: (int)count_
{
	size_t i;

	for (i = 0; i < count_; i++) {
		for (; state->state < size && (data[state->state].key == nil ||
		    data[state->state].key == DELETED); state->state++);

		if (state->state < size) {
			objects[i] = data[state->state].key;







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	return [[OFDictionary alloc] initWithDictionary: self];
}

- (int)countByEnumeratingWithState: (of_fast_enumeration_state_t*)state
			   objects: (id*)objects
			     count: (int)count_
{
	int i;

	for (i = 0; i < count_; i++) {
		for (; state->state < size && (data[state->state].key == nil ||
		    data[state->state].key == DELETED); state->state++);

		if (state->state < size) {
			objects[i] = data[state->state].key;