ObjFW  Diff

Differences From Artifact [f83f5209e0]:

To Artifact [bf1fe49627]:


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	enable_shared="no"
	enable_threads="no"	# TODO
	with_tls="no"
	check_pedantic="no"

	AC_DEFINE(OF_NINTENDO_3DS, 1,
		[Whether we are compiling for Nintendo 3DS])

	AC_SUBST(MAP_LDFLAGS, ['-Wl,-Map,$@.map'])
])

AC_ARG_WITH(nintendo-switch,
	AS_HELP_STRING([--with-nintendo-switch], [build for Nintendo Switch]))
AS_IF([test x"$with_nintendo_switch" = x"yes"], [
	AS_IF([test x"$DEVKITPRO" = x""], [







>







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	enable_shared="no"
	enable_threads="no"	# TODO
	with_tls="no"
	check_pedantic="no"

	AC_DEFINE(OF_NINTENDO_3DS, 1,
		[Whether we are compiling for Nintendo 3DS])
	AC_SUBST(USE_SRCS_NINTENDO_3DS, '${SRCS_NINTENDO_3DS}')
	AC_SUBST(MAP_LDFLAGS, ['-Wl,-Map,$@.map'])
])

AC_ARG_WITH(nintendo-switch,
	AS_HELP_STRING([--with-nintendo-switch], [build for Nintendo Switch]))
AS_IF([test x"$with_nintendo_switch" = x"yes"], [
	AS_IF([test x"$DEVKITPRO" = x""], [