ObjFW  Diff

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			block: (OFSPXSocketAsyncConnectBlock)block;
#endif

/**
 * @brief Bind the socket to the specified network, node and port.
 *
 * @param port The port (sometimes called socket number) to bind to. 0 means to
 *	       pick one and return it.
 *	       pick one and return via the returned socket address.
 * @return The address on which this socket can be reached
 * @throw OFBindFailedException Binding failed
 * @throw OFAlreadyConnectedException The socket is already connected or bound
 */
- (OFSocketAddress)bindToPort: (uint16_t)port;
@end

OF_ASSUME_NONNULL_END