Differences From Artifact [f71df4684b]:
- File
src/hid/OHEvdevExtendedGamepad.m
— part of check-in
[998339ff24]
at
2024-06-09 11:43:49
on branch trunk
— OHGamepad: Move some elements to OHExtendedGamepad
This allows to have a profile for limited gamepads such as found on the
Nintendo DS rather than only having the raw profile for those. (user: js, size: 6618) [annotate] [blame] [check-ins using]
To Artifact [bb1ee3755e]:
- File src/hid/OHEvdevExtendedGamepad.m — part of check-in [ddaa4f35d0] at 2024-06-17 00:37:04 on branch trunk — ObjFWHID: Make profiles implementation independent (user: js, size: 6459) [annotate] [blame] [check-ins using]
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24 25 26 27 28 29 30 | #import "OHEvdevGameController.h" #import "OHGameControllerDirectionalPad.h" #import "OHGameControllerEmulatedTriggerButton.h" #import "OFInvalidArgumentException.h" @implementation OHEvdevExtendedGamepad | | > > > > | > > > > < < | > < < < < < < < | < | | | < | 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | #import "OHEvdevGameController.h" #import "OHGameControllerDirectionalPad.h" #import "OHGameControllerEmulatedTriggerButton.h" #import "OFInvalidArgumentException.h" @implementation OHEvdevExtendedGamepad - (instancetype)initWithKeyBits: (unsigned long *)keyBits evBits: (unsigned long *)evBits absBits: (unsigned long *)absBits vendorID: (uint16_t)vendorID productID: (uint16_t)productID { self = [super initWithKeyBits: keyBits evBits: evBits absBits: absBits vendorID: vendorID productID: productID]; @try { void *pool = objc_autoreleasePoolPush(); if (self.northButton == nil || self.southButton == nil || self.westButton == nil || self.eastButton == nil || self.leftShoulderButton == nil || self.rightShoulderButton == nil || self.leftTriggerButton == nil || self.rightTriggerButton == nil || self.menuButton == nil || self.optionsButton == nil || self.leftThumbstick == nil || self.rightThumbstick == nil || self.dPad == nil) object_setClass(self, [OHEvdevGameControllerProfile class]); objc_autoreleasePoolPop(pool); } @catch (id e) { [self release]; @throw e; } return self; } - (OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *) *)buttons { OFMutableDictionary *buttons = [[_buttons mutableCopy] autorelease]; [buttons removeObjectForKey: @"D-Pad Up"]; [buttons removeObjectForKey: @"D-Pad Down"]; [buttons removeObjectForKey: @"D-Pad Left"]; [buttons removeObjectForKey: @"D-Pad Right"]; if ([_axes objectForKey: @"Z"] != nil) [buttons setObject: self.leftTriggerButton forKey: @"LT"]; if ([_axes objectForKey: @"RZ"] != nil) [buttons setObject: self.rightTriggerButton forKey: @"RT"]; [buttons makeImmutable]; return buttons; } - (OFDictionary OF_GENERIC(OFString *, OHGameControllerAxis *) *)axes { OFMutableDictionary *axes = [[_axes mutableCopy] autorelease]; [axes removeObjectForKey: @"X"]; [axes removeObjectForKey: @"Y"]; [axes removeObjectForKey: @"RX"]; [axes removeObjectForKey: @"RY"]; [axes removeObjectForKey: @"Z"]; [axes removeObjectForKey: @"RZ"]; |
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110 111 112 113 114 115 116 | @"Left Thumbstick", self.leftThumbstick, @"Right Thumbstick", self.rightThumbstick, @"D-Pad", self.dPad, nil]; } - (OHGameControllerButton *)northButton { | | | | | | | | | | | | | | | | | | | | | | | | | | | 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 | @"Left Thumbstick", self.leftThumbstick, @"Right Thumbstick", self.rightThumbstick, @"D-Pad", self.dPad, nil]; } - (OHGameControllerButton *)northButton { return [_buttons objectForKey: @"Y"]; } - (OHGameControllerButton *)southButton { return [_buttons objectForKey: @"A"]; } - (OHGameControllerButton *)westButton { return [_buttons objectForKey: @"X"]; } - (OHGameControllerButton *)eastButton { return [_buttons objectForKey: @"B"]; } - (OHGameControllerButton *)leftShoulderButton { return [_buttons objectForKey: @"LB"]; } - (OHGameControllerButton *)rightShoulderButton { return [_buttons objectForKey: @"RB"]; } - (OHGameControllerButton *)leftTriggerButton { OHGameControllerAxis *axis = [_axes objectForKey: @"Z"]; if (axis != nil) return [[[OHGameControllerEmulatedTriggerButton alloc] initWithName: @"LT" axis: axis] autorelease]; return [_buttons objectForKey: @"LT"]; } - (OHGameControllerButton *)rightTriggerButton { OHGameControllerAxis *axis = [_axes objectForKey: @"RZ"]; if (axis != nil) return [[[OHGameControllerEmulatedTriggerButton alloc] initWithName: @"RT" axis: axis] autorelease]; return [_buttons objectForKey: @"RT"]; } - (OHGameControllerButton *)leftThumbstickButton { return [_buttons objectForKey: @"LSB"]; } - (OHGameControllerButton *)rightThumbstickButton { return [_buttons objectForKey: @"RSB"]; } - (OHGameControllerButton *)menuButton { return [_buttons objectForKey: @"Start"]; } - (OHGameControllerButton *)optionsButton { return [_buttons objectForKey: @"Back"]; } - (OHGameControllerButton *)homeButton { return [_buttons objectForKey: @"Guide"]; } - (OHGameControllerDirectionalPad *)leftThumbstick { OHGameControllerAxis *xAxis = [_axes objectForKey: @"X"]; OHGameControllerAxis *yAxis = [_axes objectForKey: @"Y"]; if (xAxis == nil || yAxis == nil) return nil; return [[[OHGameControllerDirectionalPad alloc] initWithName: @"Left Thumbstick" xAxis: xAxis yAxis: yAxis] autorelease]; } - (OHGameControllerDirectionalPad *)rightThumbstick { OHGameControllerAxis *xAxis = [_axes objectForKey: @"RX"]; OHGameControllerAxis *yAxis = [_axes objectForKey: @"RY"]; if (xAxis == nil || yAxis == nil) return nil; return [[[OHGameControllerDirectionalPad alloc] initWithName: @"Right Thumbstick" xAxis: xAxis yAxis: yAxis] autorelease]; } - (OHGameControllerDirectionalPad *)dPad { OHGameControllerAxis *xAxis = [_axes objectForKey: @"HAT0X"]; OHGameControllerAxis *yAxis = [_axes objectForKey: @"HAT0Y"]; OHGameControllerButton *up, *down, *left, *right; if (xAxis != nil && yAxis != nil) return [[[OHGameControllerDirectionalPad alloc] initWithName: @"D-Pad" xAxis: xAxis yAxis: yAxis] autorelease]; up = [_buttons objectForKey: @"D-Pad Up"]; down = [_buttons objectForKey: @"D-Pad Down"]; left = [_buttons objectForKey: @"D-Pad Left"]; right = [_buttons objectForKey: @"D-Pad Right"]; if (up != nil && down != nil && left != nil && right != nil) return [[[OHGameControllerDirectionalPad alloc] initWithName: @"D-Pad" up: up down: down left: left right: right] autorelease]; return nil; } @end |